gl-renderer: Avoid double-free on init failure
If gl-renderer fails its initialisation, we return to compositor teardown, which will try to free the renderer if ec->renderer was set. This is unfortunate when we've already torn it down whilst failing gl-renderer init, so just clear the renderer member so we don't try to tear down twice. Signed-off-by: Daniel Stone <daniels@collabora.com> Reported-by: Emil Velikov <emil.velikov@collabora.com>
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@@ -3596,6 +3596,7 @@ fail_terminate:
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eglTerminate(gr->egl_display);
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eglTerminate(gr->egl_display);
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fail:
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fail:
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free(gr);
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free(gr);
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ec->renderer = NULL;
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return -1;
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return -1;
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}
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}
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