gl-renderer: use gl_renderer_get_egl_config() for display_create
Replace a direct call to egl_choose_config() with a higher level function gl_renderer_get_egl_config(). This will make follow-up work easier when attribute lists will be generated inside gl_renderer_get_egl_config() instead of passed in as is. We explicitly replace visual_id with drm_formats, because that is what they really are. Only the DRM backend passes in other than NULL/0, and if other backends start caring about the actual pixel format, drm_format is the lingua franca. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@@ -735,12 +735,12 @@ fallback_format_for(uint32_t format)
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static int
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drm_backend_create_gl_renderer(struct drm_backend *b)
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{
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EGLint format[3] = {
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uint32_t format[3] = {
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b->gbm_format,
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fallback_format_for(b->gbm_format),
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0,
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};
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int n_formats = 2;
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unsigned n_formats = 2;
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if (format[1])
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n_formats = 3;
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