Allocate GL front buffer through eagle instead of cairo.

dev
Kristian Høgsberg 16 years ago
parent 0acc6c426c
commit da1f30a8f0
  1. 23
      gears.c

@ -35,6 +35,7 @@
#include <GL/gl.h>
#include <eagle.h>
#include "wayland-util.h"
#include "wayland-client.h"
#include "wayland-glib.h"
@ -243,8 +244,6 @@ draw_gears(struct gears *gears)
static void
resize_window(struct gears *gears)
{
uint32_t name, stride;
/* Constrain child size to be square and at least 300x300 */
window_get_child_rectangle(gears->window, &gears->rectangle);
if (gears->rectangle.width > gears->rectangle.height)
@ -259,20 +258,15 @@ resize_window(struct gears *gears)
window_draw(gears->window);
if (gears->cairo_surface != NULL)
cairo_surface_destroy(gears->cairo_surface);
if (gears->surface != NULL)
eglDestroySurface(gears->display, gears->surface);
gears->cairo_surface = window_create_surface(gears->window,
&gears->rectangle);
name = cairo_drm_surface_get_name(gears->cairo_surface);
stride = cairo_drm_surface_get_stride(gears->cairo_surface),
gears->surface = eglCreateSurfaceForName(gears->display,
gears->config,
name,
0,
gears->rectangle.width,
gears->rectangle.height,
stride, NULL);
0, NULL);
eglMakeCurrent(gears->display,
gears->surface, gears->surface, gears->context);
@ -321,10 +315,11 @@ handle_frame(void *data,
uint32_t frame, uint32_t timestamp)
{
struct gears *gears = data;
uint32_t name, stride;
window_copy_surface(gears->window,
&gears->rectangle,
gears->cairo_surface);
eglGetNativeBuffer(gears->surface, GL_FRONT_LEFT, &name, &stride);
window_copy(gears->window, &gears->rectangle, name, stride);
wl_compositor_commit(gears->compositor, 0);

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