weston-test-client-helper: Use a frame callback to flush surface geometry
When moving a test surface, use a frame callback to make sure the surface has been moved and the geometry updated. The compositor may delay updating the transform matrices, but once we get the frame callback we know the surface has been repainted and the geometry updated.
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@@ -63,10 +63,27 @@ move_pointer(struct client *client, int x, int y)
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yield(client);
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}
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static void
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move_client_frame_handler(void *data,
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struct wl_callback *callback, uint32_t time)
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{
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int *done = data;
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*done = 1;
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wl_callback_destroy(callback);
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}
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static const struct wl_callback_listener frame_listener = {
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move_client_frame_handler
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};
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void
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move_client(struct client *client, int x, int y)
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{
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struct surface *surface = client->surface;
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struct wl_callback *callback;
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int done;
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client->surface->x = x;
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client->surface->y = y;
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@@ -74,10 +91,15 @@ move_client(struct client *client, int x, int y)
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surface->x, surface->y);
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wl_surface_damage(surface->wl_surface, 0, 0, surface->width,
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surface->height);
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callback = wl_surface_frame(surface->wl_surface);
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done = 0;
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wl_callback_add_listener(callback, &frame_listener, &done);
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wl_surface_commit(surface->wl_surface);
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yield(client);
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yield(client);
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while (!done)
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wl_display_dispatch(client->wl_display);
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}
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static void
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