desktop-shell: Remove redundant geometry dirty call
Dirtying the geometry only sets a flag on the view saying that the geometry is dirty, so we don't need to do it twice back-to-back. Signed-off-by: Daniel Stone <daniels@collabora.com>
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@@ -2098,7 +2098,6 @@ shell_ensure_fullscreen_black_view(struct shell_surface *shsurf)
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output->width,
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output->width,
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output->height);
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output->height);
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weston_view_geometry_dirty(shsurf->fullscreen.black_view);
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weston_layer_entry_remove(&shsurf->fullscreen.black_view->layer_link);
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weston_layer_entry_remove(&shsurf->fullscreen.black_view->layer_link);
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weston_layer_entry_insert(&shsurf->view->layer_link,
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weston_layer_entry_insert(&shsurf->view->layer_link,
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&shsurf->fullscreen.black_view->layer_link);
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&shsurf->fullscreen.black_view->layer_link);
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