ivi-shell: remove ivi_layout_layer_get_position API

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Acked-by: wataru_natsume <wataru_natsume@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This commit is contained in:
Ucan, Emre \(ADITG/SW1\)
2016-03-04 12:50:24 +00:00
committed by Bryce Harrington
parent b2ff255792
commit dfc2d76432
6 changed files with 15 additions and 63 deletions
+8 -3
View File
@@ -1417,6 +1417,7 @@ move_workspace_grab_end(struct move_grab *move, struct wl_resource* resource,
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
int32_t width = hmi_ctrl->workspace_background_layer.width;
const struct ivi_layout_layer_properties *prop;
struct timespec time = {0};
double grab_time = 0.0;
@@ -1443,8 +1444,9 @@ move_workspace_grab_end(struct move_grab *move, struct wl_resource* resource,
if (200 < from_motion_time)
pointer_v = 0.0;
ivi_layout_interface->layer_get_position(layer, &pos_x, &pos_y);
prop = ivi_layout_interface->get_properties_of_layer(layer);
pos_x = prop->dest_x;
pos_y = prop->dest_y;
if (is_flick) {
int orgx = wl_fixed_to_int(move->dst[0] + grab_x);
@@ -1733,6 +1735,7 @@ move_grab_init_workspace(struct move_grab* move,
{
struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
struct ivi_layout_layer *layer = hmi_ctrl->workspace_layer.ivilayer;
const struct ivi_layout_layer_properties *prop;
int32_t workspace_count = hmi_ctrl->workspace_count;
int32_t workspace_width = hmi_ctrl->workspace_background_layer.width;
int32_t layer_pos_x = 0;
@@ -1741,7 +1744,9 @@ move_grab_init_workspace(struct move_grab* move,
wl_fixed_t rgn[2][2] = {{0}};
wl_fixed_t grab_pos[2] = { grab_x, grab_y };
ivi_layout_interface->layer_get_position(layer, &layer_pos_x, &layer_pos_y);
prop = ivi_layout_interface->get_properties_of_layer(layer);
layer_pos_x = prop->dest_x;
layer_pos_y = prop->dest_y;
start_pos[0] = wl_fixed_from_int(layer_pos_x);
start_pos[1] = wl_fixed_from_int(layer_pos_y);
-9
View File
@@ -554,15 +554,6 @@ struct ivi_layout_interface {
int32_t (*layer_set_position)(struct ivi_layout_layer *ivilayer,
int32_t dest_x, int32_t dest_y);
/**
* \brief Get the horizontal and vertical position of the ivi_layer.
*
* \return IVI_SUCCEEDED if the method call was successful
* \return IVI_FAILED if the method call was failed
*/
int32_t (*layer_get_position)(struct ivi_layout_layer *ivilayer,
int32_t *dest_x, int32_t *dest_y);
/**
* \brief Set the horizontal and vertical dimension of the layer.
*
-3
View File
@@ -206,9 +206,6 @@ int32_t
ivi_layout_layer_set_position(struct ivi_layout_layer *ivilayer,
int32_t dest_x, int32_t dest_y);
int32_t
ivi_layout_layer_get_position(struct ivi_layout_layer *ivilayer,
int32_t *dest_x, int32_t *dest_y);
int32_t
ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer,
struct ivi_layout_surface **pSurface,
int32_t number);
+2 -4
View File
@@ -736,12 +736,10 @@ ivi_layout_transition_move_layer(struct ivi_layout_layer *layer,
int32_t dest_x, int32_t dest_y,
uint32_t duration)
{
int32_t start_pos_x = 0;
int32_t start_pos_y = 0;
int32_t start_pos_x = layer->prop.dest_x;
int32_t start_pos_y = layer->prop.dest_y;
struct ivi_layout_transition *transition = NULL;
ivi_layout_layer_get_position(layer, &start_pos_x, &start_pos_y);
transition = create_move_layer_transition(
layer,
start_pos_x, start_pos_y,
-16
View File
@@ -1906,21 +1906,6 @@ ivi_layout_layer_set_dimension(struct ivi_layout_layer *ivilayer,
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_layer_get_position(struct ivi_layout_layer *ivilayer,
int32_t *dest_x, int32_t *dest_y)
{
if (ivilayer == NULL || dest_x == NULL || dest_y == NULL) {
weston_log("ivi_layout_layer_get_position: invalid argument\n");
return IVI_FAILED;
}
*dest_x = ivilayer->prop.dest_x;
*dest_y = ivilayer->prop.dest_y;
return IVI_SUCCEEDED;
}
int32_t
ivi_layout_layer_set_position(struct ivi_layout_layer *ivilayer,
int32_t dest_x, int32_t dest_y)
@@ -2721,7 +2706,6 @@ static struct ivi_layout_interface ivi_layout_interface = {
.layer_set_source_rectangle = ivi_layout_layer_set_source_rectangle,
.layer_set_destination_rectangle = ivi_layout_layer_set_destination_rectangle,
.layer_set_position = ivi_layout_layer_set_position,
.layer_get_position = ivi_layout_layer_get_position,
.layer_set_dimension = ivi_layout_layer_set_dimension,
.layer_get_dimension = ivi_layout_layer_get_dimension,
.layer_set_orientation = ivi_layout_layer_set_orientation,