compositor: Implement a simple screensaver feature

We'll need protocol for screensaver inhibit requests.
dev
Kristian Høgsberg 14 years ago
parent 95d843de11
commit e10a5d9fea
  1. 100
      compositor/compositor.c
  2. 17
      compositor/compositor.h

@ -42,6 +42,7 @@
static const char *option_socket_name = NULL;
static const char *option_background = "background.jpg";
static const char *option_geometry = "1024x640";
static int option_idle_time = 5;
static int option_connector = 0;
static const GOptionEntry option_entries[] = {
@ -53,6 +54,8 @@ static const GOptionEntry option_entries[] = {
&option_geometry, "Geometry" },
{ "socket", 's', 0, G_OPTION_ARG_STRING,
&option_socket_name, "Socket Name" },
{ "idle-time", 'i', 0, G_OPTION_ARG_INT,
&option_idle_time, "Screensaver idle time" },
{ NULL }
};
@ -552,6 +555,15 @@ wlsc_surface_update_matrix(struct wlsc_surface *es)
1.0 / es->width, 1.0 / es->height, 1);
}
void
wlsc_compositor_damage_all(struct wlsc_compositor *compositor)
{
struct wlsc_output *output;
wl_list_for_each(output, &compositor->output_list, link)
wlsc_output_damage(output);
}
void
wlsc_output_finish_frame(struct wlsc_output *output, int msecs)
{
@ -571,6 +583,18 @@ wlsc_output_finish_frame(struct wlsc_output *output, int msecs)
compositor->repaint_on_timeout = 1;
}
void
wlsc_output_damage(struct wlsc_output *output)
{
struct wlsc_compositor *compositor = output->compositor;
pixman_region32_union_rect(&compositor->damage_region,
&compositor->damage_region,
output->x, output->y,
output->width, output->height);
wlsc_compositor_schedule_repaint(compositor);
}
static void
wlsc_output_repaint(struct wlsc_output *output)
{
@ -599,6 +623,11 @@ wlsc_output_repaint(struct wlsc_output *output)
&output->previous_damage_region);
pixman_region32_copy(&output->previous_damage_region, &new_damage);
if (ec->state == WLSC_COMPOSITOR_SLEEPING) {
glClear(GL_COLOR_BUFFER_BIT);
return;
}
if (ec->focus)
if (output->set_hardware_cursor(output, ec->input_device) < 0)
using_hardware_cursor = 0;
@ -704,6 +733,9 @@ wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor)
{
struct wlsc_output *output;
if (compositor->state == WLSC_COMPOSITOR_SLEEPING)
return;
wl_list_for_each(output, &compositor->output_list, link)
output->repaint_needed = 1;
@ -1030,6 +1062,49 @@ static const struct wl_grab_interface motion_grab_interface = {
motion_grab_end
};
void
wlsc_compositor_wake(struct wlsc_compositor *compositor)
{
if (compositor->idle_inhibit)
return;
if (compositor->state == WLSC_COMPOSITOR_SLEEPING) {
compositor->state = WLSC_COMPOSITOR_ACTIVE;
wlsc_compositor_damage_all(compositor);
}
wl_event_source_timer_update(compositor->idle_source,
option_idle_time * 1000);
}
static void
wlsc_compositor_idle_inhibit(struct wlsc_compositor *compositor)
{
wlsc_compositor_wake(compositor);
compositor->idle_inhibit++;
}
static void
wlsc_compositor_idle_release(struct wlsc_compositor *compositor)
{
compositor->idle_inhibit--;
wlsc_compositor_wake(compositor);
}
static int
idle_handler(void *data)
{
struct wlsc_compositor *compositor = data;
if (compositor->idle_inhibit)
return 1;
wlsc_compositor_damage_all(compositor);
compositor->state = WLSC_COMPOSITOR_SLEEPING;
return 1;
}
void
notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
{
@ -1043,6 +1118,8 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
int x_valid = 0, y_valid = 0;
int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
wlsc_compositor_wake(ec);
wl_list_for_each(output, &ec->output_list, link) {
if (output->x <= x && x <= output->x + output->width)
x_valid = 1;
@ -1136,6 +1213,11 @@ notify_button(struct wl_input_device *device,
struct wlsc_surface *surface =
(struct wlsc_surface *) device->pointer_focus;
if (state)
wlsc_compositor_idle_inhibit(compositor);
else
wlsc_compositor_idle_release(compositor);
if (state && surface && device->grab == NULL) {
wlsc_surface_activate(surface, wd, time);
wl_input_device_start_grab(device,
@ -1166,7 +1248,8 @@ terminate_binding(struct wl_input_device *device, uint32_t time,
{
struct wlsc_compositor *compositor = data;
wl_display_terminate(compositor->wl_display);
if (state)
wl_display_terminate(compositor->wl_display);
}
struct wlsc_binding *
@ -1240,9 +1323,14 @@ notify_key(struct wl_input_device *device,
uint32_t *k, *end;
struct wlsc_binding *b;
if (state)
wlsc_compositor_idle_inhibit(compositor);
else
wlsc_compositor_idle_release(compositor);
wl_list_for_each(b, &compositor->binding_list, link) {
if (b->key == key &&
b->modifier == wd->modifier_state && state) {
b->modifier == wd->modifier_state) {
b->handler(&wd->input_device,
time, key, 0, state, b->data);
break;
@ -1323,12 +1411,17 @@ notify_keyboard_focus(struct wl_input_device *device,
wd->modifier_state = 0;
end = device->keys.data + device->keys.size;
for (k = device->keys.data; k < end; k++) {
wlsc_compositor_idle_inhibit(compositor);
update_modifier_state(wd, *k, 1);
}
wl_input_device_set_keyboard_focus(&wd->input_device,
&es->surface, time);
} else {
end = device->keys.data + device->keys.size;
for (k = device->keys.data; k < end; k++)
wlsc_compositor_idle_release(compositor);
wd->modifier_state = 0;
wl_input_device_set_keyboard_focus(&wd->input_device,
NULL, time);
@ -1631,6 +1724,9 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
return -1;
loop = wl_display_get_event_loop(ec->wl_display);
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
wl_event_source_timer_update(ec->idle_source, option_idle_time * 1000);
ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
pixman_region32_init(&ec->damage_region);
wlsc_compositor_schedule_repaint(ec);

@ -90,6 +90,11 @@ struct wlsc_sprite {
int height;
};
enum {
WLSC_COMPOSITOR_ACTIVE,
WLSC_COMPOSITOR_SLEEPING
};
struct wlsc_compositor {
struct wl_compositor compositor;
@ -114,6 +119,10 @@ struct wlsc_compositor {
struct wl_list surface_list;
struct wl_list binding_list;
uint32_t state;
struct wl_event_source *idle_source;
uint32_t idle_inhibit;
/* Repaint state. */
struct wl_event_source *timer_source;
int repaint_on_timeout;
@ -200,7 +209,15 @@ notify_keyboard_focus(struct wl_input_device *device,
void
wlsc_output_finish_frame(struct wlsc_output *output, int msecs);
void
wlsc_output_damage(struct wlsc_output *output);
void
wlsc_compositor_schedule_repaint(struct wlsc_compositor *compositor);
void
wlsc_compositor_damage_all(struct wlsc_compositor *compositor);
void
wlsc_compositor_unlock(struct wlsc_compositor *compositor);
void
wlsc_compositor_wake(struct wlsc_compositor *compositor);
struct wlsc_binding;
typedef void (*wlsc_binding_handler_t)(struct wl_input_device *device,

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