From e28e8312117889ba37e3cb9d3b8979fe2e9912ac Mon Sep 17 00:00:00 2001 From: Leandro Ribeiro Date: Wed, 27 Nov 2019 13:02:24 -0300 Subject: [PATCH] screenshooter: get previous_damage from data argument instead of weston_output Instead of getting previous_damage from the weston_output struct, get it from the frame_signal data argument. This will make possible to remove previous_damage from weston_output after we decide what to do with output->previous_damage usage in DRM backend. Signed-off-by: Leandro Ribeiro --- libweston/screenshooter.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libweston/screenshooter.c b/libweston/screenshooter.c index 3b161c61..4ea519bd 100644 --- a/libweston/screenshooter.c +++ b/libweston/screenshooter.c @@ -287,8 +287,7 @@ weston_recorder_frame_notify(struct wl_listener *listener, void *data) pixman_region32_init(&damage); pixman_region32_init(&transformed_damage); - pixman_region32_intersect(&damage, &output->region, - &output->previous_damage); + pixman_region32_intersect(&damage, &output->region, data); pixman_region32_translate(&damage, -output->x, -output->y); weston_transformed_region(output->width, output->height, output->transform, output->current_scale,