libweston: Move 'struct weston_backend' to the internal backend header

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dev
Pekka Paalanen 6 years ago committed by Daniel Stone
parent 5d649b611a
commit e48bfc7c0c
  1. 65
      include/libweston/libweston.h
  2. 69
      libweston/backend.h
  3. 1
      libweston/launcher-logind.c

@ -979,70 +979,7 @@ struct weston_backend_config {
size_t struct_size;
};
struct weston_backend {
void (*destroy)(struct weston_compositor *compositor);
/** Begin a repaint sequence
*
* Provides the backend with explicit markers around repaint
* sequences, which may allow the backend to aggregate state
* application. This call will be bracketed by the repaint_flush (on
* success), or repaint_cancel (when any output in the grouping fails
* repaint).
*
* Returns an opaque pointer, which the backend may use as private
* data referring to the repaint cycle.
*/
void * (*repaint_begin)(struct weston_compositor *compositor);
/** Cancel a repaint sequence
*
* Cancels a repaint sequence, when an error has occurred during
* one output's repaint; see repaint_begin.
*
* @param repaint_data Data returned by repaint_begin
*/
void (*repaint_cancel)(struct weston_compositor *compositor,
void *repaint_data);
/** Conclude a repaint sequence
*
* Called on successful completion of a repaint sequence; see
* repaint_begin.
*
* @param repaint_data Data returned by repaint_begin
*/
int (*repaint_flush)(struct weston_compositor *compositor,
void *repaint_data);
/** Allocate a new output
*
* @param compositor The compositor.
* @param name Name for the new output.
*
* Allocates a new output structure that embeds a weston_output,
* initializes it, and returns the pointer to the weston_output
* member.
*
* Must set weston_output members @c destroy, @c enable and @c disable.
*/
struct weston_output *
(*create_output)(struct weston_compositor *compositor,
const char *name);
/** Notify of device addition/removal
*
* @param compositor The compositor.
* @param device The device that has changed.
* @param added Where it was added (or removed)
*
* Called when a device has been added/removed from the session.
* The backend can decide what to do based on whether it is a
* device that it is controlling or not.
*/
void (*device_changed)(struct weston_compositor *compositor,
dev_t device, bool added);
};
struct weston_backend;
/** Callback for saving calibration
*

@ -25,9 +25,78 @@
* SOFTWARE.
*/
/*
* This header contains the libweston ABI exported only for internal backends.
*/
#ifndef LIBWESTON_BACKEND_INTERNAL_H
#define LIBWESTON_BACKEND_INTERNAL_H
struct weston_backend {
void (*destroy)(struct weston_compositor *compositor);
/** Begin a repaint sequence
*
* Provides the backend with explicit markers around repaint
* sequences, which may allow the backend to aggregate state
* application. This call will be bracketed by the repaint_flush (on
* success), or repaint_cancel (when any output in the grouping fails
* repaint).
*
* Returns an opaque pointer, which the backend may use as private
* data referring to the repaint cycle.
*/
void * (*repaint_begin)(struct weston_compositor *compositor);
/** Cancel a repaint sequence
*
* Cancels a repaint sequence, when an error has occurred during
* one output's repaint; see repaint_begin.
*
* @param repaint_data Data returned by repaint_begin
*/
void (*repaint_cancel)(struct weston_compositor *compositor,
void *repaint_data);
/** Conclude a repaint sequence
*
* Called on successful completion of a repaint sequence; see
* repaint_begin.
*
* @param repaint_data Data returned by repaint_begin
*/
int (*repaint_flush)(struct weston_compositor *compositor,
void *repaint_data);
/** Allocate a new output
*
* @param compositor The compositor.
* @param name Name for the new output.
*
* Allocates a new output structure that embeds a weston_output,
* initializes it, and returns the pointer to the weston_output
* member.
*
* Must set weston_output members @c destroy, @c enable and @c disable.
*/
struct weston_output *
(*create_output)(struct weston_compositor *compositor,
const char *name);
/** Notify of device addition/removal
*
* @param compositor The compositor.
* @param device The device that has changed.
* @param added Where it was added (or removed)
*
* Called when a device has been added/removed from the session.
* The backend can decide what to do based on whether it is a
* device that it is controlling or not.
*/
void (*device_changed)(struct weston_compositor *compositor,
dev_t device, bool added);
};
/* weston_head */
void

@ -39,6 +39,7 @@
#include <unistd.h>
#include <libweston/libweston.h>
#include "backend.h"
#include "dbus.h"
#include "launcher-impl.h"

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