ivi-shell-transition: check create_layout_transition() return value.
Signed-off-by: Carlos Olmedo Escobar <carlos.olmedo.e@gmail.com> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com> Reviewed-by: ntanibata@jp.adit-jv.com
This commit is contained in:
committed by
Bryce Harrington
parent
7a8d67dedf
commit
e82ba533e5
@@ -328,8 +328,10 @@ create_move_resize_view_transition(
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uint32_t duration)
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uint32_t duration)
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{
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{
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struct ivi_layout_transition *transition = create_layout_transition();
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struct ivi_layout_transition *transition = create_layout_transition();
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struct move_resize_view_data *data = malloc(sizeof(*data));
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if (transition == NULL)
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return NULL;
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struct move_resize_view_data *data = malloc(sizeof(*data));
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if (data == NULL) {
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if (data == NULL) {
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weston_log("%s: memory allocation fails\n", __func__);
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weston_log("%s: memory allocation fails\n", __func__);
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return NULL;
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return NULL;
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@@ -451,8 +453,10 @@ create_fade_view_transition(
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uint32_t duration)
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uint32_t duration)
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{
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{
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struct ivi_layout_transition *transition = create_layout_transition();
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struct ivi_layout_transition *transition = create_layout_transition();
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struct fade_view_data *data = malloc(sizeof(*data));
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if (transition == NULL)
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return NULL;
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struct fade_view_data *data = malloc(sizeof(*data));
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if (data == NULL) {
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if (data == NULL) {
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weston_log("%s: memory allocation fails\n", __func__);
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weston_log("%s: memory allocation fails\n", __func__);
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return NULL;
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return NULL;
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@@ -675,8 +679,10 @@ create_move_layer_transition(
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uint32_t duration)
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uint32_t duration)
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{
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{
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struct ivi_layout_transition *transition = create_layout_transition();
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struct ivi_layout_transition *transition = create_layout_transition();
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struct move_layer_data *data = malloc(sizeof(*data));
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if (transition == NULL)
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return NULL;
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struct move_layer_data *data = malloc(sizeof(*data));
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if (data == NULL) {
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if (data == NULL) {
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weston_log("%s: memory allocation fails\n", __func__);
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weston_log("%s: memory allocation fails\n", __func__);
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return NULL;
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return NULL;
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@@ -819,8 +825,10 @@ ivi_layout_transition_fade_layer(
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}
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}
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transition = create_layout_transition();
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transition = create_layout_transition();
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data = malloc(sizeof(*data));
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if (transition == NULL)
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return;
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data = malloc(sizeof(*data));
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if (data == NULL) {
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if (data == NULL) {
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weston_log("%s: memory allocation fails\n", __func__);
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weston_log("%s: memory allocation fails\n", __func__);
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return;
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return;
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