simple-egl: Set the right size for the opaque region when fullscreen

window.window_size holds the size of the window in windowed mode. Use
window.geometry for setting the opaque region since that holds the
current size.
dev
Ander Conselvan de Oliveira 13 years ago committed by Kristian Høgsberg
parent b8fcca915b
commit edce9c295c
  1. 4
      clients/simple-egl.c

@ -409,8 +409,8 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
if (window->opaque || window->fullscreen) {
region = wl_compositor_create_region(window->display->compositor);
wl_region_add(region, 0, 0,
window->window_size.width,
window->window_size.height);
window->geometry.width,
window->geometry.height);
wl_surface_set_opaque_region(window->surface, region);
wl_region_destroy(region);
}

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