window: Replace widget focus handler with a enter/leave handler pair

dev
Kristian Høgsberg 13 years ago
parent 21eabf60b0
commit ee143236d7
  1. 30
      clients/desktop-shell.c
  2. 42
      clients/window.c
  3. 15
      clients/window.h

@ -230,7 +230,15 @@ panel_redraw_handler(struct window *window, void *data)
}
static void
panel_widget_focus_handler(struct widget *widget, void *data)
panel_widget_enter_handler(struct widget *widget, struct input *input,
uint32_t time, int32_t x, int32_t y, void *data)
{
widget_schedule_redraw(widget);
}
static void
panel_widget_leave_handler(struct widget *widget,
struct input *input, void *data)
{
widget_schedule_redraw(widget);
}
@ -300,7 +308,8 @@ panel_add_widget(struct panel *panel, const char *icon, const char *path)
widget->panel = panel;
widget->widget = window_add_widget(panel->window, widget);
widget_set_focus_handler(widget->widget, panel_widget_focus_handler);
widget_set_enter_handler(widget->widget, panel_widget_enter_handler);
widget_set_leave_handler(widget->widget, panel_widget_leave_handler);
}
static void
@ -438,7 +447,16 @@ unlock_dialog_keyboard_focus_handler(struct window *window,
}
static void
unlock_dialog_widget_focus_handler(struct widget *widget, void *data)
unlock_dialog_widget_enter_handler(struct widget *widget,
struct input *input, uint32_t time,
int32_t x, int32_t y, void *data)
{
widget_schedule_redraw(widget);
}
static void
unlock_dialog_widget_leave_handler(struct widget *widget,
struct input *input, void *data)
{
widget_schedule_redraw(widget);
}
@ -464,8 +482,10 @@ unlock_dialog_create(struct desktop *desktop)
unlock_dialog_keyboard_focus_handler);
window_set_button_handler(dialog->window, unlock_dialog_button_handler);
dialog->button = window_add_widget(dialog->window, NULL);
widget_set_focus_handler(dialog->button,
unlock_dialog_widget_focus_handler);
widget_set_enter_handler(dialog->button,
unlock_dialog_widget_enter_handler);
widget_set_leave_handler(dialog->button,
unlock_dialog_widget_leave_handler);
desktop_shell_set_lock_surface(desktop->shell,
window_get_wl_shell_surface(dialog->window));

@ -152,7 +152,8 @@ struct widget {
struct window *window;
struct wl_list link;
struct rectangle allocation;
widget_focus_handler_t focus_handler;
widget_enter_handler_t enter_handler;
widget_leave_handler_t leave_handler;
void *user_data;
};
@ -1102,9 +1103,15 @@ widget_get_user_data(struct widget *widget)
}
void
widget_set_focus_handler(struct widget *widget, widget_focus_handler_t handler)
widget_set_enter_handler(struct widget *widget, widget_enter_handler_t handler)
{
widget->focus_handler = handler;
widget->enter_handler = handler;
}
void
widget_set_leave_handler(struct widget *widget, widget_leave_handler_t handler)
{
widget->leave_handler = handler;
}
void
@ -1237,17 +1244,27 @@ input_set_pointer_image(struct input *input, uint32_t time, int pointer)
}
static void
window_set_focus_widget(struct window *window, struct widget *focus)
window_set_focus_widget(struct window *window, struct widget *focus,
struct input *input, uint32_t time, int32_t x, int32_t y)
{
void *data;
struct widget *old;
if (focus == window->focus_widget)
return;
old = window->focus_widget;
if (old) {
if (old->leave_handler)
old->leave_handler(old, input, old->user_data);
window->focus_widget = NULL;
}
if (focus) {
if (focus->enter_handler)
focus->enter_handler(focus, input, time,
x, y, focus->user_data);
window->focus_widget = focus;
data = focus ? focus->user_data : NULL;
if (focus && focus->focus_handler)
focus->focus_handler(focus, data);
}
}
static void
@ -1267,7 +1284,7 @@ input_handle_motion(void *data, struct wl_input_device *input_device,
if (!window->focus_widget || !window->widget_grab_button) {
widget = window_find_widget(window, sx, sy);
window_set_focus_widget(window, widget);
window_set_focus_widget(window, widget, input, time, sx, sy);
}
if (window->motion_handler)
@ -1383,7 +1400,8 @@ input_handle_button(void *data,
window->widget_grab_button == button && !state) {
window->widget_grab_button = 0;
widget = window_find_widget(window, input->sx, input->sy);
window_set_focus_widget(window, widget);
window_set_focus_widget(window, widget, input, time,
input->sx, input->sy);
}
}
@ -1425,7 +1443,7 @@ input_remove_pointer_focus(struct input *input, uint32_t time)
if (!window)
return;
window_set_focus_widget(window, NULL);
window_set_focus_widget(window, NULL, NULL, 0, 0, 0);
if (window->leave_handler)
window->leave_handler(window, input, time, window->user_data);
@ -1464,7 +1482,7 @@ input_handle_pointer_focus(void *data,
window->user_data);
widget = window_find_widget(window, x, y);
window_set_focus_widget(window, widget);
window_set_focus_widget(window, widget, input, time, sx, sy);
pointer = input_get_pointer_image_for_location(input, pointer);
input_set_pointer_image(input, time, pointer);

@ -194,10 +194,14 @@ typedef void (*window_drop_handler_t)(struct window *window,
struct input *input,
int32_t x, int32_t y, void *data);
typedef void (*widget_focus_handler_t)(struct widget *widget, void *data);
typedef void (*window_close_handler_t)(struct window *window, void *data);
typedef void (*widget_enter_handler_t)(struct widget *widget,
struct input *input, uint32_t time,
int32_t x, int32_t y, void *data);
typedef void (*widget_leave_handler_t)(struct widget *widget,
struct input *input, void *data);
struct window *
window_create(struct display *display, int32_t width, int32_t height);
struct window *
@ -362,8 +366,11 @@ void *
widget_get_user_data(struct widget *widget);
void
widget_set_focus_handler(struct widget *widget,
widget_focus_handler_t handler);
widget_set_enter_handler(struct widget *widget,
widget_enter_handler_t handler);
void
widget_set_leave_handler(struct widget *widget,
widget_leave_handler_t handler);
void
widget_schedule_redraw(struct widget *widget);

Loading…
Cancel
Save