Fix indentation all through the project

Fixes a “regression” from 04918f3b0b, but
also other missed pieces.
This commit is contained in:
Emmanuel Gil Peyrot
2021-07-31 17:25:41 +02:00
committed by Link Mauve
parent 48cd15ed44
commit eff793ab46
25 changed files with 96 additions and 96 deletions
+2 -2
View File
@@ -593,7 +593,7 @@ texture_region(struct weston_view *ev,
vtxcnt = wl_array_add(&gr->vtxcnt, nrects * nsurf * sizeof *vtxcnt);
inv_width = 1.0 / gs->pitch;
inv_height = 1.0 / gs->height;
inv_height = 1.0 / gs->height;
for (i = 0; i < nrects; i++) {
pixman_box32_t *rect = &rects[i];
@@ -2960,7 +2960,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
gs->buffer_type = BUFFER_TYPE_NULL;
gs->y_inverted = true;
es->is_opaque = false;
weston_buffer_send_server_error(buffer,
weston_buffer_send_server_error(buffer,
"disconnecting due to unhandled buffer type");
}
}