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@ -1,6 +1,6 @@ |
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/*
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* Copyright 2012 Intel Corporation |
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* Copyright 2015,2019 Collabora, Ltd. |
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* Copyright 2015,2019,2021 Collabora, Ltd. |
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* Copyright 2016 NVIDIA Corporation |
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* Copyright 2019 Harish Krupo |
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* Copyright 2019 Intel Corporation |
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@ -42,6 +42,7 @@ |
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#include "gl-renderer.h" |
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#include "gl-renderer-internal.h" |
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#include "shared/helpers.h" |
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#include "shared/timespec-util.h" |
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/* static const char vertex_shader[]; vertex.glsl */ |
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#include "vertex-shader.h" |
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@ -281,9 +282,13 @@ gl_shader_scope_new_subscription(struct weston_log_subscription *subs, |
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static const char bar[] = "-----------------------------------------------------------------------------"; |
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struct gl_renderer *gr = data; |
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struct gl_shader *shader; |
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struct timespec now; |
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int msecs; |
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int count = 0; |
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char *desc; |
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weston_compositor_read_presentation_clock(gr->compositor, &now); |
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weston_log_subscription_printf(subs, |
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"Vertex shader body:\n" |
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"%s\n%s\n" |
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@ -292,13 +297,16 @@ gl_shader_scope_new_subscription(struct weston_log_subscription *subs, |
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bar, vertex_shader, |
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bar, fragment_shader, bar); |
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weston_log_subscription_printf(subs, "Cached GLSL programs:\n"); |
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weston_log_subscription_printf(subs, |
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"Cached GLSL programs:\n id: (used secs ago) description +/-flags\n"); |
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wl_list_for_each(shader, &gr->shader_list, link) { |
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count++; |
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msecs = timespec_sub_to_msec(&now, &shader->last_used); |
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desc = create_shader_description_string(&shader->key); |
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weston_log_subscription_printf(subs, |
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"%6u: %s\n", |
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shader->program, desc); |
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"%6u: (%.1f) %s\n", |
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shader->program, |
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msecs / 1000.0, desc); |
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} |
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weston_log_subscription_printf(subs, "Total: %d programs.\n", count); |
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} |
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