screen-share: destroy seat on remove

Destroy seats when they get removed. This makes sure that seats
properly disappear when screen-share RDP clients disconnect.
There will be no excessive amount of mouse pointer anymore after
several client connection/disconnections.

Signed-off-by: Stefan Agner <stefan@agner.ch>
dev
Stefan Agner 6 years ago committed by Simon Ser
parent a784b47533
commit f6e7d2ce67
  1. 8
      compositor/screen-share.c

@ -87,6 +87,7 @@ struct ss_seat {
struct weston_seat base;
struct shared_output *output;
struct wl_list link;
uint32_t id;
struct {
struct wl_seat *seat;
@ -366,6 +367,7 @@ ss_seat_create(struct shared_output *so, uint32_t id)
weston_seat_init(&seat->base, so->output->compositor, "default");
seat->output = so;
seat->id = id;
seat->parent.seat = wl_registry_bind(so->parent.registry, id,
&wl_seat_interface, 1);
wl_list_insert(so->seat_list.prev, &seat->link);
@ -736,6 +738,12 @@ static void
registry_handle_global_remove(void *data, struct wl_registry *registry,
uint32_t name)
{
struct shared_output *so = data;
struct ss_seat *seat, *next;
wl_list_for_each_safe(seat, next, &so->seat_list, link)
if (seat->id == name)
ss_seat_destroy(seat);
}
static const struct wl_registry_listener registry_listener = {

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