weston: release keyboard/touch/pointer objects

This patch adds the missing calls to release when the seat has capabilities
changes. It also fixes a missing release of the touch object and a leak with
old clients.

Signed-off-by: David FORT <contact@hardening-consulting.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
dev
FORT David 9 years ago committed by Derek Foreman
parent d669714d71
commit f7bb9352f7
  1. 26
      clients/window.c

@ -3256,7 +3256,10 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
wl_pointer_add_listener(input->pointer, &pointer_listener,
input);
} else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && input->pointer) {
wl_pointer_destroy(input->pointer);
if (input->display->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION)
wl_pointer_release(input->pointer);
else
wl_pointer_destroy(input->pointer);
input->pointer = NULL;
}
@ -3266,7 +3269,10 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
wl_keyboard_add_listener(input->keyboard, &keyboard_listener,
input);
} else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) {
wl_keyboard_destroy(input->keyboard);
if (input->display->seat_version >= WL_KEYBOARD_RELEASE_SINCE_VERSION)
wl_keyboard_release(input->keyboard);
else
wl_keyboard_destroy(input->keyboard);
input->keyboard = NULL;
}
@ -3275,7 +3281,10 @@ seat_handle_capabilities(void *data, struct wl_seat *seat,
wl_touch_set_user_data(input->touch, input);
wl_touch_add_listener(input->touch, &touch_listener, input);
} else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && input->touch) {
wl_touch_destroy(input->touch);
if (input->display->seat_version >= WL_TOUCH_RELEASE_SINCE_VERSION)
wl_touch_release(input->touch);
else
wl_touch_destroy(input->touch);
input->touch = NULL;
}
}
@ -5269,11 +5278,20 @@ input_destroy(struct input *input)
else
wl_data_device_destroy(input->data_device);
}
if (input->display->seat_version >= 3) {
if (input->display->seat_version >= WL_POINTER_RELEASE_SINCE_VERSION) {
if (input->touch)
wl_touch_release(input->touch);
if (input->pointer)
wl_pointer_release(input->pointer);
if (input->keyboard)
wl_keyboard_release(input->keyboard);
} else {
if (input->touch)
wl_touch_destroy(input->touch);
if (input->pointer)
wl_pointer_destroy(input->pointer);
if (input->keyboard)
wl_keyboard_destroy(input->keyboard);
}
fini_xkb(input);

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