compositor: Pass both surface and seat in activation signal

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
dev
Jonas Ådahl 9 years ago
parent 5d9ca27aca
commit f7deb6a959
  1. 5
      libweston/compositor.h
  2. 8
      libweston/input.c
  3. 3
      xwayland/window-manager.c

@ -1011,6 +1011,11 @@ struct weston_surface_state {
struct weston_buffer_viewport buffer_viewport;
};
struct weston_surface_activation_data {
struct weston_surface *surface;
struct weston_seat *seat;
};
struct weston_surface {
struct wl_resource *resource;
struct wl_signal destroy_signal; /* callback argument: this surface */

@ -2930,6 +2930,7 @@ weston_seat_set_keyboard_focus(struct weston_seat *seat,
{
struct weston_compositor *compositor = seat->compositor;
struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat);
struct weston_surface_activation_data activation_data;
if (keyboard && keyboard->focus != surface) {
weston_keyboard_set_focus(keyboard, surface);
@ -2937,7 +2938,12 @@ weston_seat_set_keyboard_focus(struct weston_seat *seat,
}
inc_activate_serial(compositor);
wl_signal_emit(&compositor->activate_signal, surface);
activation_data = (struct weston_surface_activation_data) {
.surface = surface,
.seat = seat,
};
wl_signal_emit(&compositor->activate_signal, &activation_data);
}
int

@ -778,7 +778,8 @@ weston_wm_send_focus_window(struct weston_wm *wm,
static void
weston_wm_window_activate(struct wl_listener *listener, void *data)
{
struct weston_surface *surface = data;
struct weston_surface_activation_data *activation_data = data;
struct weston_surface *surface = activation_data->surface;
struct weston_wm_window *window = NULL;
struct weston_wm *wm =
container_of(listener, struct weston_wm, activate_listener);

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