@ -64,6 +64,7 @@ struct buffer {
enum window_flags {
WINDOW_FLAG_USE_VIEWPORT = 0x1 ,
WINDOW_FLAG_ROTATING_TRANSFORM = 0x2 ,
WINDOW_FLAG_USE_DAMAGE_BUFFER = 0x4 ,
} ;
struct window {
@ -261,6 +262,14 @@ create_window(struct display *display, int width, int height,
exit ( 1 ) ;
}
if ( display - > compositor_version < 4 & &
( flags & WINDOW_FLAG_USE_DAMAGE_BUFFER ) ) {
fprintf ( stderr , " wl_surface.damage_buffer unsupported in "
" wl_surface version %d \n " ,
display - > compositor_version ) ;
exit ( 1 ) ;
}
window = calloc ( 1 , sizeof * window ) ;
if ( ! window )
return NULL ;
@ -303,8 +312,12 @@ create_window(struct display *display, int width, int height,
}
/* Initialise damage to full surface, so the padding gets painted */
wl_surface_damage ( window - > surface , 0 , 0 , INT32_MAX , INT32_MAX ) ;
if ( window - > flags & WINDOW_FLAG_USE_DAMAGE_BUFFER ) {
wl_surface_damage_buffer ( window - > surface , 0 , 0 ,
INT32_MAX , INT32_MAX ) ;
} else {
wl_surface_damage ( window - > surface , 0 , 0 , INT32_MAX , INT32_MAX ) ;
}
return window ;
}
@ -567,12 +580,20 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
bwidth - 2 * bborder , bheight - 2 * bborder , 0x80000000 ) ;
/* Damage where the ball was */
wl_surface_damage ( window - > surface ,
window - > ball . x - window - > ball . radius ,
window - > ball . y - window - > ball . radius ,
window - > ball . radius * 2 + 1 ,
window - > ball . radius * 2 + 1 ) ;
if ( window - > flags & WINDOW_FLAG_USE_DAMAGE_BUFFER ) {
window_get_transformed_ball ( window , & bx , & by ) ;
wl_surface_damage_buffer ( window - > surface ,
bx - bradius + off_x ,
by - bradius + off_y ,
bradius * 2 + 1 ,
bradius * 2 + 1 ) ;
} else {
wl_surface_damage ( window - > surface ,
window - > ball . x - window - > ball . radius ,
window - > ball . y - window - > ball . radius ,
window - > ball . radius * 2 + 1 ,
window - > ball . radius * 2 + 1 ) ;
}
window_advance_game ( window , time ) ;
window_get_transformed_ball ( window , & bx , & by ) ;
@ -595,12 +616,19 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
}
/* Damage where the ball is now */
wl_surface_damage ( window - > surface ,
window - > ball . x - window - > ball . radius ,
window - > ball . y - window - > ball . radius ,
window - > ball . radius * 2 + 1 ,
window - > ball . radius * 2 + 1 ) ;
if ( window - > flags & WINDOW_FLAG_USE_DAMAGE_BUFFER ) {
wl_surface_damage_buffer ( window - > surface ,
bx - bradius + off_x ,
by - bradius + off_y ,
bradius * 2 + 1 ,
bradius * 2 + 1 ) ;
} else {
wl_surface_damage ( window - > surface ,
window - > ball . x - window - > ball . radius ,
window - > ball . y - window - > ball . radius ,
window - > ball . radius * 2 + 1 ,
window - > ball . radius * 2 + 1 ) ;
}
wl_surface_attach ( window - > surface , buffer - > buffer , 0 , 0 ) ;
if ( window - > display - > compositor_version > = 2 & &
@ -787,6 +815,7 @@ print_usage(int retval)
" --transform=TRANSFORM \t Transform for the surface \n "
" --rotating-transform \t Use a different buffer_transform for each frame \n "
" --use-viewport \t Use wl_viewport \n "
" --use-damage-buffer \t Use damage_buffer to post damage \n "
) ;
exit ( retval ) ;
@ -837,7 +866,7 @@ main(int argc, char **argv)
strcmp ( argv [ i ] , " -h " ) = = 0 ) {
print_usage ( 0 ) ;
} else if ( sscanf ( argv [ i ] , " --version=%d " , & version ) > 0 ) {
if ( version < 1 | | version > 3 ) {
if ( version < 1 | | version > 4 ) {
fprintf ( stderr , " Unsupported wl_surface version: %d \n " ,
version ) ;
return 1 ;
@ -861,6 +890,9 @@ main(int argc, char **argv)
} else if ( strcmp ( argv [ i ] , " --use-viewport " ) = = 0 ) {
flags | = WINDOW_FLAG_USE_VIEWPORT ;
continue ;
} else if ( strcmp ( argv [ i ] , " --use-damage-buffer " ) = = 0 ) {
flags | = WINDOW_FLAG_USE_DAMAGE_BUFFER ;
continue ;
} else {
printf ( " Invalid option: %s \n " , argv [ i ] ) ;
print_usage ( 255 ) ;