The add_notification_configure_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to
add_listener_configure_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_configure_surface
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_remove_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to add_listener_remove_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_remove_surface
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_remove_layer API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to add_listener_remove_layer.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_remove_layer
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_layer_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to add_listener_layer_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_create_layer
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The add_notification_create_surface API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to
add_listener_create_surface.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
The remove API is removed too:
- ivi_layout_remove_notification_create_surface
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The layer_add_notification API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to layer_add_listener.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
This patch also remove two APIs which are not needed:
- ivi_layout_layer_remove_notification
- ivi_layout_layer_remove_notification_by_callback
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The surface_add_notification API accepts a simple
wl_listener instead of a ivi-shell specific notification
function. Therefore, the API is renamed to surface_add_listener.
This change has several advantages:
1. Code cleanup
2. No dynamic memory allocation. Listeners are allocated
by controller plugins
3. Remove API is not needed. Controller plugins can easily
remove the listener link.
This patch also remove two APIs which are not needed:
- ivi_layout_surface_remove_notification
- ivi_layout_surface_remove_notification_by_callback
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
I moved the event_mask to ivi_layout_*_properties struct,
so that it is easily accessible with get_properties_of_*
APIs.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
content_observer_notification is removed by the commit:
193e301c74.
Therefore, this callback function is unused.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Remove the input event loop.
After "compositor-x11: stop using input_loop", the input event loop is
completely unused.
The code was also broken because it did not account for multiple outputs
with independent repaint cycles.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
X11 is the only backend that still used the input event loop.
This patch is an identical rewrite of
6deb09ef8a which was then reverted in
3bebe6461a for reasons unrecorded. This
patch is also the revert of 22ba60e514.
Originally input devices were moved into their own event loop in
7ea10864c2 and the reason for that is
explained in 7dbf5e2ea7.
The idea behind the input event loop was that it would be beneficial to
process and relay input events to clients just once during an output
repaint cycle, because clients cannot update the image on screen any
faster anyway. All input events also carry a timestamp, so we didn't
lose any timing information. This was supposed to save power by reducing
the process wake-ups and context switches. There was also a mention of
reducing lag.
However, the concept of an output repaint loop does not really work out
when you have several outputs, but the input devices are not exclusive
to a certain output.
The logic for driving the input event loop in Weston core was written to
assume a single output. When you have multiple outputs with independent
repaint cycles, the input event loop handling becomes fairly random, one
output freezes input while another output thaws it, etc.
The DRM backend stopped using the input event loop when it started using
the libinput input backend, which became the default in
3f5e906268, and the old code was finally
ripped out in 823ad33ef3.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Add more sanity checks to get_ivi_shell_surface() just in case.
If the configure hook is set, we must always have non-NULL
configure_private.
Check the ivi_shell_surface matches the surface.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Eugen Friedrich <friedrix@gmail.com>
This should not get called unless there is an ivi_shell_surface.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Eugen Friedrich <friedrix@gmail.com>
Copied from desktop-shell/input-panel.c, add a label function for the
input panel.
This patch strictly reduces the difference between input-panel.c and
input-panel-ivi.c.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Eugen Friedrich <friedrix@gmail.com>
To be used by the Weston timeline feature for identifying surfaces in a
trace. The 'get_label' functionality can also be used by any debugging
code, too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Eugen Friedrich <friedrix@gmail.com>
The controller plugins use IVI Layout API with weston outputs.
Therefore, this API is not required.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
The controller plugins does not use ivi screens for IVI layout APIs.
They use weston outputs directly. Therefore, this API is unnecessary.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
It is an internal API, which returns ivi_layout_screen
for a pregiven weston_output.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
IVI layout APIs now are called with weston_output pointers,
instead of ivi_layout_screen pointers.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
The compositor data struct already has a list of weston outputs.
Therefore, this API is not required.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
The controller plugins can get the screen resolution directly from
weston output. Therefore, this API is not required.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
ivi-screen does not have an id. IVI layout implementation is using
id of weston output. Therefore, this API is unnecessary.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Wataru Natsume <wnatsume@jp.adit-jv.com>
This patch is a further step in the wl_fixed_t internal sanitization.
It changes the notify_* functions to take doubles instead of wl_fixed_t
but does not change how these are stored in the various input structs
yet, except for weston_pointer_axis_event.
However this already allows to remove all wl_fixed_t usage in places
like the libinput or the x11 backend.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In preparation for follow-on changes to support frame presentation
through EGLDevice+EGLOutput, this change includes the following:
- Rename drm_backend::format to gbm_format
- Rename drm_output::format to gbm_format
- Rename drm_output::surface to gbm_surface
- Rename drm_output::cursor_bo to gbm_cursor_bo
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
[Pekka: trivial rebase out of the series]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Using strstr(3) for checking for extensions is an error-prone mechanism
as extension names can be prefixes of other extension names (see
https://www.opengl.org/registry/doc/rules.html#using).
This change implements the check_extension() function to properly check
for an extension and replaces all usages of strstr(3).
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
[Pekka: move 'bool' to the same line with 'static']
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The width of the first base layer is used for all panels.
Every display has a base layer which is as big as the
display. Therefore, it is wrong to use the width of the
first base layer for all panels, because every display
could have a different resolution.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In current implementation, the size of the first application
layer is used for the background image of a display.
This is wrong because:
1. The background surface should be fullscreen.
2. Each display could have different resolution.
We should use the size of the base layer of each display
for the background image.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Avoid a crash because listener is NULL.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-By: David Fort <contact@hardening-consulting.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
current_mode is already the pointer, taking the address of it is wrong.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94562
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
[Pekka: rewrote the patch]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Switches from inline to pre-processor definitions in order to utilize
__FILE__ and __LINE__ from the .c file in order to display the location
of memory allocation failures when failing.
Now xmalloc, et al calls will produce:
[weston-info] clients/weston-info.c:714: out of memory (1024)
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Direct fail_on_null calls now produce output like:
[weston-info] clients/weston-info.c:714: out of memory
xmalloc, et al produce output on failure like:
[weston-info] out of memory (-1)
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.
The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: fix subject, add commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.
The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.
The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.
The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is not necessary check the ivi-id of pregiven objects (layer or
surface). Traversing the list of all objects is sure to find the exact
same pointer we start with, bugs aside.
The controller modules are responsible for providing valid pointers. We
cannot protect from invalid pointers anyway.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In all my rebases, this got accidentally left behind. The implementation
was removed in 4a7503976b but
32ca791df8 reintroduced it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This new header encapsulates the API that ivi-layout offers to
ivi-shell.c to call.
ivi-shell.c no longer uses ivi-layout-private.h. This limits the
ivi-layout internal structures to just ivi-layout code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Now that ivi-layout calls directly into ivi-shell.c, this signal is no
longer used. Remove it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
For some reason, it seems that ivi-layout.c has tried hard to avoid
calling directly into ivi-shell.c. This means there is a jump through
hoops just to get the configure event sent to the clients. Ivi-shell
registers a listener for a ivi-layout signal for sending the event.
Instead, let ivi-layout.c call directly into ivi-shell.c, and expose a
function to send out the configure events. This reduces some confusion
on who calls what.
The main idea though is that this makes ivi-shell.c not depend on struct
ivi_layout_surface fields directly anymore. In following patches,
ivi_layout_surface can be made opaque for ivi-shell.c.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
the `shm_format` function seems to assume the `wl_shm_format`
enum has bit-exclusive enumerations which is not true.
Signed-off-by: Murray Calavera <murray.calavera@gmail.com>
[Pekka: fix whitespace with an 'if'.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It's our standard practice. This file will get used a bit more in the
future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Every .c file must include config.h as the first thing.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Sometimes weston-simple-egl aborts in create_surface
under some conditions. It is because wl_display_dispatch()
may not be enough to make sure we have all requried objects.
Can be modeled by wldbg:
$ wldbg -i weston-simple-egl
(wldbg) b re get_registry
(wldbg) c
(wldbg) c
After these steps the weston-simple-egl aborts, because
it has not got shell neither ivi-shell objects
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>