It's just a direct call to wl_surface_damage() anyway, and the only
caller no longer exists.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Add a new state_changed_handler callback to the window to know when the
window has changed state; the terminal will use this to know when the
window started and ended its resize operation, and modify the terminal's
titlebar accordingly.
It's a confusing name that comes from the ICCCM. The ICCCM is best
forgotten about.
With the addition of the potential new "transient" role meaning a
parent-relative toplevel like a long-lived popup, used for e.g.
tooltips, the set_transient_for name will become even more confusing.
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.
The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
When adding a subsurface (to display a tooltip) in toytoolkit,
we now get the parent window surface type (SHM or EGL) and
define the new surface type as the same.
This fixes crashes with tooltips in cases like having
Cairo-EGL available but running the X11 compositor.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Transient windows, at least not as they are today, don't exist in
xdg_shell. Subsurfaces allow for specially placed surfaces relative
to a window, so use these instead.
The subsurfaces example creates a subsurface widget and uses EGL to
render to it directly rather than using the cairo context from the
widget. In theory this shouldn't cause any problems because the westoy
window code lazily creates the cairo surface when an application
creates a cairo context. However commit fdca95c7 changed the behaviour
to force the lazy creation at the beginning of each surface redraw.
This ends up making the triangle surface get two attaches – one from
Cairo and one from the direct EGL.
It looks like it would be difficult to reinstate the lazy surface
creation behaviour whilst still maintaining the error handling for
surface creation because none of the redraw handlers in the example
clients are designed to cope with that. Instead, this patch adds an
explicit option on a widget to disable creating the Cairo surface and
the subsurface example now uses that.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72854
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.
Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
This reverts commit 2396aec684.
This exact version of the sub-surface protocol has been copied into
Wayland core. Therefore it must be removed from here to avoid build
conflicts and useless duplication.
No other changes to sub-surface protocol consumers are needed, the
identical API is now offered by libwayland-client and libwayland-server.
The commit adding sub-surfaces to Wayland is:
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
protocol: add sub-surfaces to the core
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It seems that this was only used by the popup menu infrastructure,
which can handle this all on its own. Implementing e.g. transients
in the future can be done with a simple xdg_shell_set_transient_for.
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
And check if the renderer supports the RGB565 format for wl_shm buffers
before creating the cairo surface and requesting the buffer.
It can save quite some memory with big surfaces such as desktop
backgrounds.
For the sample clients we introduce xmalloc() to simplify OOM-handling.
This patch only converts a few callsites, but this will be our strategy
going forward.
A wayland compositor doesn't provide a mechanism for buffer sharing between
clients. Under X, one client can render to a Pixmap and another can use it
as a source in a subsequent drawing operations. Wayland doesn't have a
mechanims to share Pixmaps or textures between clients like that, but it's
possible for one client to act as a nested compositor to another client.
This less work than it sounds, since the nested compositor won't have to
provide input devices or even any kind of shell extension. The nested
compositor and its client can be very tightly coupled and have very specific
expectations of what the other process should provide.
In this example, nested.c is a toytoolkit application that uses cairo-gl
for rendering and forks and execs nested-client.c. As it execs the client,
it passes it one end of a socketpair that will be the clients connection
to the nested compositor. The nested compositor doesn't even create a
listening socket.
The client is a minimal GLES2 application, which just renders a spinning
triangle in its frame callback.
Add a demo program with:
- a main surface (green)
- a Cairo-image sub-surface (red)
- a raw GLESv2 widget (triangle)
Sub-surface input region is set empty to avoid problems in toytoolkit.
If Cairo links to libGL, then we will end up with also libGLESv2 linked
to subsurfaces program, and both libs getting really used, which leads
to disaster.
Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is
usable.
The GL rendering loop is not tied to the toytoolkit or the widget, but
runs directly from its own frame callback. Therefore it runs
independent of the rest of the application. This also relies on one of
two things:
- eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never
blocks indefinitely, or
- toytoolkit has a workaround, that guarantees that eglSwapBuffers will
return soon, when we force a repaint on resize.
Otherwise the demo will deadlock.
The code is separated into three sections:
1. The library component, using only EGL, GLESv2, and libwayland-client
APIs, and not aware of any toolkit details of the parent application.
This runs independently until the parent application tells otherwise.
2. The glue code: a toytoolkit application widget, who has its own
rendering machinery.
3. The application written in toytoolkit.
This patch also adds new toytoolkit interfaces:
- widget_get_wl_surface()
- widget_get_last_time()
- widget_input_region_add()
Toytoolkit applications have not had a possibility to change the input
region. The frame widget (decorations) set the input region on its own
when used, otherwise the default input region of everything has been
used. If a window does not have a frame widget, it can now use
widget_input_region_add() to set a custom input region.
These are not window methods, because a widget may lie on a different
wl_surface (sub-surface) than the window.
Changes in v3:
- replace set_commit_mode with set_sync and set_desync
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
The new application API window_add_subsurface() will create a plain
widget that is on a new sub-surface.
The sub-surface position is taken from the surface's root widget
allocation. This way widget allocations are always in the main surface
(i.e. window) coordinates. However, Cairo drawing coordinates will now
be different to widget coordinates for sub-surfaces. Cairo coordinates
are fixed by applying a translation in widget_cairo_create(), so that
widget drawing code can simply use the widget allocation as before.
Sub-surfaces are hooked up into resize, window flush, redraw, and
find_widget. Window maintains a list of sub-surfaces in top-first order.
Add a client settable default commit mode, and toggle the mode when
resizing to guarantee in-sync updates of a window and its sub-surfaces.
Changes in v3:
- replaced set_commit_mode with set_sync and set_desync
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add protocol for sub-surfaces, wl_subcompositor as the global interface,
and wl_subsurface as the per-surface interface extension.
This patch is meant to be reverted, once sub-surfaces are moved into
Wayland core.
Changes in v2:
- Rewrite wl_subcompositor.get_subsurface description, and move mapping
and commit details into wl_subsurface description. Check the wording
in wl_subsurface.set_position description.
- Add wl_subsurface.set_commit_mode request, and document it, with the
commit_mode enum. Add bad_value error code for wl_subsurface.
- Moved the protocol into Weston repository so we can land it upstream
sooner for public exposure. It is to be moved into Wayland core later.
- Add destroy requests to both wl_subcompositor and wl_subsurface, and
document them. Experience has showed, that interfaces should always
have a destructor unless there is a good and future-proof reason to not
have it.
Changes in v3:
- Specify, that wl_subsurface will become inert, if the corresponding
wl_surface is destroyed, instead of requiring a certain destruction
order.
- Replaced wl_subsurface.set_commit_mode with wl_subsurface.set_sync and
wl_subsurface.set_desync. Parent-cached commit mode is now called
synchronized, and independent mode is desynchronized. Removed
commit_mode enum, and bad_value error.
- Added support for nested sub-surfaces.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This introduces the function widget_cairo_create().
Instead of directly referencing surface->cairo_surface, use the function
widget_cairo_create(), which will create the cairo_surface as necessary,
and just returns a Cairo drawing context. Also fix window_get_surface()
similarly.
Now we can go through idle_redraw() without always creating Cairo
surfaces and committing them. This will be useful with sub-surfaces,
where repainting one sub-surface does not need to force the repaint of
all surfaces of a window.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
These are surface specifics, since buffers are surface specific.
SURFACE_HINT_RESIZE is moved together to the other SURFACE_* flags, so
that surface_create_surface() would not need two flags arguments.
struct toysurface::prepare vfunc checks for SURFACE_HINT_RESIZE, and
egl_window_surface_create() and shm_surface_create() check for the
non-HINT flags.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>