- introduces reference images used by weston-ivi-shell-user-interface.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- introduces ivi-shell-user-interface.c
This is launched from hmi-controller by launch_hmi_client_process and
invoke a
client process.
The basic flow is as followed,
1/ process invoked
2/ read configuration from weston.ini.
3/ draw png file to surface according to configuration of weston.ini
4/ all parts of UI are ready. request "UI_ready" to draw UI.
5/ Enter event loop
6/ If a surface receives touch/pointer event, followings are invoked
according
to type of event and surface
6-1/ If a surface to launch ivi_application receive touch up, it execs
ivi-application configured in weston.ini.
6-2/ If a surface to switch layout mode receive touch up, it sends a
request,
ivi_hmi_controller_switch_mode, to hmi-controller.
6-3/ If a surface to show workspace having launchers, it sends a
request,
ivi_hmi_controller_home, to hmi-controller.
6-4/ If touch down events happens in workspace,
ivi_hmi_controller_workspace_control is sent to slide workspace.
When control finished, event:
ivi_hmi_controller_workspace_end_control
is received.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- hmi-controller.so
- introduces hmi-controller.so
The library is used to manage layout of surfaces/layers. Layout change
is triggered by ivi-hmi-controller protocol, ivi-hmi-controller.xml. A
reference how to use the protocol, see ivi-shell-user-interface.c.
In-Vehicle Infotainment system usually manages properties of
surfaces/layers by only a central component which decide where
surfaces/layers shall be. This is differenct use case from desktop
style; each application can request property of its window via xdg-shell
protocol, like fullscreen and set its to top level. In-Vehicle
Infortainment system doesn't allow each application to chagen them from
its application because of safty reasons. The concept of layer is
simillar with a use case of cursor layer of Destop. For In-Vehicle
Infortainment system, it is extended to all applications. For example,
rearview camera application is assigned to a layer to group several
surfaces, e.g. captured image and drawing lines separately. Central
manaegr can control property of the layer of rearview camera.
This reference show examples to implement the central component as a
module of weston.
Default Scene graph of UI is defined in hmi_controller_create. It
consists of
- In the bottom, a base layer to group surfaces of background, panel,
and buttons
- Next, a application layer to show application surfaces.
- Workspace background layer to show a surface of background image.
- Workspace layer to show launcher to launch application with icons.
Paths to binary and icon are defined in weston.ini. The width of
this layer is longer than the size of screen because a workspace
has several pages and is controlled by motion of input.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- introduces ivi-hmi-controller.xml
This protocol realizes following features,
- UI ready
- changing modes; tiling, side by side, full_screen, and random
- Give control a surface; workspace to be controlled by using ivi layout
APIs
- Display/undisplay a surface; home contains sevaral workspaces to
launch applications
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- ivi-shell.so
- introduces ivi-shell/ivi-shell.[ch]
In-Vehicle Infotainment system traditionally manages surfaces with
global identification. A protocol, ivi_application, supports such a
feature by implementing a request, ivi_application::surface_creation
defined in ivi_application.xml.
The ivi-shell explicitly loads ivi-layout.so and a module to add
business logic like how to layout surfaces by using ivi-layout APIs.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- ivi-layout.so
- introduces ivi-layout-export.h, ivi-layout.[ch]
API set of controlling properties of surface and layer which groups
surfaces. An unique ID whose type is integer is required to create
surface and layer. With the unique ID, surface and layer are identified
to control them. The API set consists of APIs to control properties of
surface and layers about followings,
- visibility.
- opacity.
- clipping (x,y,width,height).
- position and size of it to be displayed.
- orientation per 90 degree.
- add or remove surfaces to a layer.
- order of surfaces/layers in layer/screen to be displayed.
- commit to apply property changes.
- notifications of property change.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
- introduces ivi-application.xml
Many applications in an IVI-system are special single-purpose
applications that have a very specific role in the whole IVI UI, for
example a rear camera, speedometer, map, etc. The IVI system vendor
specifies what these are and how they integrate into the UI. They also
vary between particular IVI systems. This is why we use (system-)global,
unique, pre-determined ID numbers to tell what wl_surface is which
application, instead of writing specific shell requests for each one.
Using ID numbers allows vendors to easily invent new component
applications without extending or breaking the actual Wayland protocol.
In IVI-systems, the ID is a standard concept already used in several
APIs, with a vendor-specified global definition of ID assignments.
Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When running a key binding we don't send the key press to the client
via the wl_keyboard.key event. Instead, send a wl_keyboard.leave/enter
pair so that the client knows the actual state of the keyboard.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
We don't care which box contained the point, so don't pass one in.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
calloc (and zalloc) set the allocated memory to 0, so there's really no
need to do it manually.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
[Pekka: dropped the src/evdev.c hunk.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Just changes some places where a malloc failure is unhandled
to our xmalloc function that exit()s a little more gracefully.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Since this is an inlined function, move it to a common header file.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
Mostly remove headers that aren't actually needed for anything.
Add stdint.h to permit dropping xf86drm.h, which is otherwise unneeded.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Acked-by: Marek Chalupa <mchqwerty@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When ending a drag in the window the cursor will be wrong until the mouse
is moved again. This is because the item being dragged isn't added
until after the enter event.
Also, when picking up an item while moving the mouse the cursor can switch
back to a non-drag cursor before the drag begins. This is because of a
slight delay between button click and drag start.
Finally picking up or dropping an item under a second pointer could cause
that pointer to have the wrong cursor.
Closes one of the issues in bug 56298
https://bugs.freedesktop.org/show_bug.cgi?id=56298
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
While the test is actually correct (for non-negative numbers), it's not
at all clear and seems to be an accidental order of operations mistake.
Also, add an assert() to make sure this number is never negative.
Closes bug 86346 - https://bugs.freedesktop.org/show_bug.cgi?id=86346
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
Explain carefully why we need two roundtrips, not just one, not just
dispatch and roundtrip, but two roundtrips after creating the
wl_registry object.
v2: Explain what initial events are, and that this is a general
technique.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
If a keyboard exists but it has no current focus, yet something asks the
input-panel to come up, we would crash here. Check that there is a focus
before attempting to use it.
Maybe there should not even exist a case where input-panel tries to come
up without a keyboard focus, but I am not sure there is no race where it
could happen.
In any case, this fix was brought up by the ivi-shell work, where I
suppose you can somehow hit it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Tanibata, Nobuhiko <ntanibata@jp.adit-jv.com>
When getting the focus we get the list of pressed keys, but we are
not supposed to run the key binding on them.
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Tests will now return the extra command line parameters they need
when run with --params
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We now allow --transform with the headless compositor, however it still
doesn't parse anything out of weston.ini
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Allow the headless backend to render into an off screen buffer with pixman.
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Weston's idle timeout can already be set via the '-i' command-line
option, but this patch lets users specify it also via weston.ini.
Note that the command-line option takes precedence over the .ini,
should the option be set by both.
This patch also Updates weston.ini man page with idle-timeout bits
https://bugs.freedesktop.org/show_bug.cgi?id=83921
Signed-off-by: Frederic Plourde <frederic.plourde@collabora.co.uk>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
set_fullscreen has been sending configure before changing the state
and xwayland windows added border to the fullscreen size.
This fixes the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=83502
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Ryo Munakata <ryomnktml@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This fixes this build failure:
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.3/../../../../x86_64-unknown-linux-gnu/bin/ld:
clients/weston_multi_resource-multi-resource.o: undefined reference to
symbol 'clock_gettime@@GLIBC_2.2.5'
/usr/lib/gcc/x86_64-unknown-linux-gnu/4.7.3/../../../../x86_64-unknown-linux-gnu/bin/ld:
note: 'clock_gettime@@GLIBC_2.2.5' is defined in DSO /lib64/librt.so.1
so try adding it to the linker command line
/lib64/librt.so.1: could not read symbols: Invalid operation
Pixman uses y-x banded rectangles to represent regions. We use these
y-x banded rectangles to generate triangle fans, resulting in more
geometry than strictly necessary to draw the screen.
This patch combines the bands to reduce geometry for complex scenes.
Acked-by: "Jasper St. Pierre" <jstpierre@mecheye.net>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Most of the backends do their own parsing of transform strings, so let's
put that all in the same place (compositor.c/h)
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the client is small (< 128 pixels in any ward),
then the shadows overlap and create dark lines behind clients.
This is a problem mosly with pop-up menues. The lines become observable
when the menu has less than three items. The other case is when
the client doesn't restrict its size when resizing (try
'weston-eventdemo --max-width=1 --max-height=1' for example)
This fixes a part of the bug:
https://bugs.freedesktop.org/show_bug.cgi?id=78511
v2:
- rework computing of the size of corners
- rewrite some comments
- rename tile_mask to render_shadow (in separate patch)
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This function is used and clearly designed only for drawing the shadows.
Rename it so that it has name after what it does and also move some
common code into the function.
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This reverts commit 5c11fc6fb7.
According to two input specialists, this was the wrong way:
http://lists.freedesktop.org/archives/wayland-devel/2014-November/018287.html
Cc: Peter Hutterer <peter.hutterer@who-t.net>
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If there are several things that cause an exit, keep the error code from
the first one, not the last one. The latter ones could be just fallout
from the first.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Currently, once we've reached our main's wl_display_run(), we always
return ret=EXIT_SUCCESS when weston terminates through wl_display_terminate.
This patch makes it possible to specify another return value by setting
prior to terminating Weston. This is useful for automated tests that want
to report test failures to the overlying testing infrastructure.
Signed-off-by: Frederic Plourde <frederic.plourde@collabora.co.uk>
[Pekka: fixed some tabs.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
weston key bindings are supposed to eat the key events, and not pass it
on to clients, and indeed the wl_keyboard.key event is not sent. But
we must also not put the key in the keys array to pass to client with
the wl_keyboard.enter event, or else we may send the 'eaten' one too.
In the case of a key binding hiding a surface having the keyboard focus,
the shell may decide to give the focus to another surface, but that will
happen before the key is released, so the new focus surface will receive
the code of the bound key in the wl_keyboard.enter array.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>