This is probably the most annoying ones. Some distributions do not even package
a libdrm_${driver} if the driver's hardware does not occur on the CPU
architecture, e.g. Debian x86_64 does not have libdrm_etnaviv.
Helps people to disable those.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Render a moving square instead of just clearing the buffer, to help
uncover rendering issues (e.g. modifier-related issues) which may not be
visible with a simple glClear.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Take into account format modifiers advertised by the compositor and the
EGL implementation and supported by the buffer creation mechanism, to
select the optimal buffer modifier.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Check the egl, glesv2 and gbm dependencies locally instead of relying on
the dep_* variables from the top level meson.build or
libweston/meson.build (dep_gbm).
This should make these dependencies now explicitly checked when the app
is built, rather than relying on other components doing the checks. If
the drm-backend was disabled, this would have probably hit an error
using the undeclared variable dep_gbm.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Cannot use dependency() directly in the structure, because it will
execute regardless of the option. Instead, let's store the dependency
name in the structure and use the same logic as with simple_clients to
conditionally look for the dependencies.
As a bonus, this brings friendly error messages to demo-clients
dependencies.
subsurfaces' dependencies are also converted to maintain consistency
with simple_clients.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Add a client that uses EGL/GLESv2 to draw to dmabuf buffers, utilizing
EGLImages and FBOs. The client uses GBM to create the dmabufs buffers.
The simple-dmabuf-egl client is partly based on patch [1] that changes
dmabuf clients to use GBM instead of libdrm code, but has been greatly
simplified since in this case we don't require direct pixel access or
non-RGBA formats.
[1] https://patchwork.freedesktop.org/patch/239796/
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Previously weston-screenshooter was installed in LIBEXECDIR, but given
that now it can be invoked by the user whenever debug protocol is
enabled, let's intall it into BINDIR. This way, it can be invoked
without the need to modify PATH.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Meson is a build system, currently implemented in Python, with multiple
output backends, including Ninja and Make. The build file syntax is
clean and easy to read unlike autotools. In practise, configuring and
building with Meson and Ninja has been observed to be much faster than
with autotools. Also cross-building support is excellent.
More information at http://mesonbuild.com
Since moving to Meson requires some changes from users in any case, we
took this opportunity to revamp build options. Most of the build options
still exist, some have changed names or more, and a few have been
dropped. The option to choose the Cairo flavour is not implemented since
for the longest time the Cairo image backend has been the only
recommended one.
This Meson build should be fully functional and it installs everything
an all-enabled autotools build does. Installed pkg-config files have
some minor differences that should be insignificant. Building of some
developer documentation that was never installed with autotools is
missing.
It is expected that the autotools build system will be removed soon
after the next Weston release.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pq@iki.fi>
Signed-off-by: Pekka Paalanen <pq@iki.fi>