When we destroy a surface, we damage the surface below so that the area
exposed by the disappearing surface will be repainted. However, if that
surface also is destroyed, the damage information is lost and we fail to
repaint that area.
This commit introduces weston_surface_flush_damage(), which flushes the
surface damage the the surface below when a surface is destroyed. When
multiple surfaces are destroyed at the same time, the damage now accumulates
and sinks down through the surface stack as it should.
gbm_bo_create_from_egl_image() should catch this based on the
GBM_BO_USE_CURSOR_64X64 flag. It currently doesn't so we end up with
a cursor buffer with invalid stride.
If we don't cancel the repaint, we end up pointlessly redrawing the output.
What's worse is that pageflipping to the new buffer eventually fails and
we miss the finish_frame callback, leaving the compositor stuck when we
re-enter the vt.
Normally the repaint will trigger a pageflip, which flips back to our
fb, but that doesn't work if the kms output has been turned off or
set to a different mode.
If the desktop-shell client goes away for any reason, respawn it. To
avoid harmful looping, limit the respawning to 5 times within 30
seconds, and then give up.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This is typically when launcing from a pty such as an X (or Wayland)
terminal or from an ssh session. Opening a new vt typically requires root
priviledges, so weston must be setuid root or laucnhed as root for this
to work.
We can only set up once we've acquired the VT and we shouldn't release the
VT until we've cleaned up. Before we would release the VT first, and then
race to drop drm master as X tried to get drm master. Which would kill X.
Part of the point of KD_GRAPHICS mode is that the kernel doesn't try
to restore the VT contents when we switch bach, but leaves that
to the user mode process. This avoids ugly flicker of text mode contents
before the compositor takes over.
When we later upload the cursor image with glTexImage2D(), that will unbind
the image just fine. No need for a NULL upload. Except that that doesn't
currently happen with mesa drivers, but the NULL upload is redundant either
way.
This lands the basic behavior of the popup surface type, but there are still
a number of details to be worked out. Mainly there's a hardcoded timeout
to handle the case of releasing the popup button outside any of the
client windows, which triggers popup_end if it happens after the timeout.
Maybe we just need to add that as an argument, or we could add a new event
that fires in this case to let the client decide whether it ends the popup
or not.
Usually there should be at least one input device, when Weston starts
up, or is reactivated by a VT switch. Add a nice warning, in case there
are no input devices.
This is to give a clue to users who happen to try Weston on DRM, and
do not get any response.
Add also a message to another failure case, that may lead to missing
input devices.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Weston initialises to faded-out state, which means all outputs are just
black, even if they render fine.
Previously the fade-in was triggered probably by some random input
event, since Weston was not guaranteed to wake up. Especially with the
drm backend, and the usual problem of not having permissions to input
devices, Weston would not fade in at all and appear broken.
Force Weston to fade in right after initialisation. This show that at
least rendering works, if it does not respond to any input.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
We have to deal with the data source going away. Even if we have a
reference to the server side data source, we can't do anything if the
client that provided the source went away. So just NULL the offers
source pointer in the destroy callback for the source.
This rename addresses a few problems around the split between core
Wayland and the wayland-demos repository.
1) Initially, we had one big repository with protocol code, sample
compositor and sample clients. We split that repository to make it
possible to implement the protocol without pulling in the sample/demo
code. At this point, the compositor is more than just a "demo" and
wayland-demos doesn't send the right message. The sample compositor
is a useful, self-contained project in it's own right, and we want to
move away from the "demos" label.
2) Another problem is that the wayland-demos compositor is often
called "the wayland compsitor", but it's really just one possible
compositor. Existing X11 compositors are expected to add Wayland
support and then gradually phase out/modularize the X11 support, for
example. Conversely, it's hard to talk about the wayland-demos
compositor specifically as opposed to, eg, the wayland protocol or a
wayland compositor in general.
We are also renaming the repo to weston, and the compositor
subdirectory to src/, to emphasize that the main "output" is the
compositor.