gl_rendererer's output_window_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.
Signed-off-by: Daniel Stone <daniels@collabora.com>
gl_rendererer's output_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The renderer buffer size is usually the same size as the current mode,
so we were taking the dimensions from the currently-set mode. However,
using current_mode is quite confusing in places when it comes to scale,
and it also hampers our ability to do mode switches, as well as to
introduce a future option which will let the renderer use a smaller
buffer than the output and display scaled.
Simply take the dimensions of the renderer's output buffer from the
buffer itself.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This condition inside drm_output_render() checks if we can reuse the
existing renderer buffer for the primary plane; this occurs in
mixed-mode composition where a client buffer promoted to a plane has
changed, but the primary plane is unchanged.
We accomplish this by checking if there is no damage on the
primary/renderer plane, and then if there is already a renderer buffer
active on the primary plane: in that case, we can reuse the buffer we
already have.
There was a further condition checking if the width and height were
identical. This was designed to prevent against issues on mode changes.
However, runtime mode changes are already quite broken, and a mode
change will also cause damage on the full plane. We can simply remove
this condition.
Signed-off-by: Daniel Stone <daniels@collabora.com>
In order to start the repaint loop, the Wayland backend tries to damage
the full SHM buffer, but doesn't actually damage the full area if we
have a frame.
Store the buffer's width and height alongside the buffer itself, so we
can damage the full area when required.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When weston-desktop-shell uses a solid color for the wallpaper, it creates a
1x1 buffer and uses wp_viewport to scale that up to fullscreen. It's a very
nice memory saving optimization.
If you also have output scale != buffer scale, it means pixman-renderer chooses
bilinear filter. Arguably pixman-renderer should choose bilinear filter also
when wp_viewport implies scaling, but it does not. As w-d-s always sets buffer
scale from output scale, triggering the bilinear filter needs some effort.
What happens when you sample with bilinear filter from a 1x1 buffer, stretching
it to cover a big area? Depends on the repeat mode. The default repeat mode is
NONE, which means that samples outside of the buffer come out as (0,0,0,0).
Bilinear filter makes it so that every sampling point on the 1x1 buffer except
the very center is actually a mixture of the pixel value and (0,0,0,0). The
resulting color is no longer opaque, but the renderer and damage tracking
assume it is. This leads to the issue 373.
Fix half of the issue by using repeat mode PAD which corresponds to OpenGL
CLAMP_TO_EDGE. GL-renderer already uses CLAMP_TO_EDGE always.
This is only a half-fix, because composite_clipped() cannot actually be fixed.
It relies on repeat mode NONE to work. It would need a whole different approach
to rendering potentially non-axis-aligned regions exactly like GL-renderer.
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/373
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The KMS 'panel orientation' property allows the driver to statically
declare a fixed rotation of an output device. Now that weston_head has a
transform member, plumb the KMS property through to weston_head so the
compositor can make a smarter choice out of the box.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches]
Signed-off-by: Daniel Stone <daniels@collabora.com>
Like physical size, subpixel arrangement, etc, transform advises of a
physical transform of a head, if present.
This commit adds the transform member and setter to weston_head, however
it is currently unused.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
[daniels: Extracted from one of Lucas's patches.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
b_lundef was overriden for the RDP backend since it triggered linking
errors due to functions that were defined in a missing dependency. This
issue was fixed, so the override is removed. The global project's
linker parameters are now applied to the RDP backend.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
The RDP backend uses functions defined by the Windows Portable Runtime
library (WinPR). The library's code is contained within FreeRDP
repository, but it is packaged as its own library (seperate pkg-config
file).
WinPR is added as a dependency to the RDP backend. The version 2.0 is
choosen as the version to on since the backend depends on FreeRDP 2.0.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
It was discovered in issue #99 that the implementations of the 90 and 270
degree rotations were actually the inverse of what the Wayland specification
spelled out. This patch fixes the libweston implementation to follow the
specification.
As a result, the behaviour of the the weston.ini transform key also changes. To
force all users to re-think their configuration, the transform key values are
also changed. Since Weston and libweston change their behaviour, the handling
of clients' buffer transform changes too.
All the functions had their 90/270 cases simply swapped, probably due to
confusion of whether WL_OUTPUT_TRANSFORM_* refers to rotating the monitor or
the content.
Hint: a key to understanding weston_matrix_rotate_xy(m, c, s) is that the
rotation matrix is formed as
c -s
s c
that is, it's column-major. This fooled me at first.
Fixing window.c fixes weston-terminal and weston-transformed.
In simple-damage, window_get_transformed_ball() is fixed to follow the proper
transform definitions, but the fix to the viewport path in redraw() is purely
mechanical. The viewport path looks broken to me in the presence of any
transform, but it is not this patch's job to fix it.
Screen-share fix just repeats the general code fix pattern, I did not even try
to understand that bit.
https://gitlab.freedesktop.org/wayland/weston/issues/99
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Clarifies which direction the transformation happens. All exported function
need documentation.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This is to put more of the EGL client extension handling in the same
place. This also adds a boolean to check if EGL_EXT_platform_base is
supported, similar to other extensions we check.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
EGL client extensions are not tied to the EGLDisplay we create, and have
an effect on how we create the EGLDisplay. Since we're using this to
look for EGL_EXT_platform_base, it makes more sense for this to be near
the start of the GL renderer initialization.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Make stream_destroy() use weston_log_subscriber_release().
This avoids code duplication and allow us to destroy
weston_log_subscriber_get_only_subscription(), since it's
being used only in this case and it's internal.
Calls for weson_log_subscriber_release() leads to
weston_log_debug_wayland_to_destroy(), which should not
send an error event when the stream has already been closed.
Also, stream_destroy() shouldn't lead to an event error, as
it is a wl_resource destroy handler. So close the stream before
calling weston_log_subscriber_release() in stream_destroy()
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Both weston_log_scope_destroy() and weston_log_subscriber_release()
have calls for destroy_subscription(). We can move this call to
weston_log_subscription_destroy() without losing anything and
avoiding repetition.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The subscription is directly related to both the log scope and
the subscriber. It makes no sense to destroy one of them and
keep the subscriptions living.
We only had code to destroy subscription with
the destruction of log scopes. Add code to destroy
subscriptions with destruction of subscribers.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Log subscriber API is not type-safe. File and flight recorder
subscribers are created with functions that return
weston_log_subscriber objects. But there's a problem: to destroy
these objects you have to call the right function for each type
of subscriber, and a user calling the wrong destroy function
wouldn't get a warning.
Merge functions that destroy different types of subscribers, making
the log subscriber API type-safe.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
weston_log_subscriber has a member named destroy. There are
other structs (weston_output, for instance) that have this
member, and by convention it is a pointer to a function
that destroys the struct.
In weston_log_subscriber it is being used to destroy
subscriptions of the debug protocol, and not the subscriber,
so this name is misleading. Rename it to destroy_subscription.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
weston_primary_flight_recorder_ring_buffer needs to be cleared on destruction
of the subscriber it was assigned from so that a compositor and be re-executed
in-process (static variables do not get re-initialized automatically).
This will be used by the test harness when it will execute wet_main() multiple
times in the same process. Otherwise it would hit the assert in
weston_log_subscriber_create_flight_rec().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
If gl-renderer fails its initialisation, we return to compositor
teardown, which will try to free the renderer if ec->renderer was set.
This is unfortunate when we've already torn it down whilst failing
gl-renderer init, so just clear the renderer member so we don't try to
tear down twice.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Emil Velikov <emil.velikov@collabora.com>
When using weston-launch launcher deactivating the VT is sometimes
racy and leads to Weston still being displayed. The launcher-direct.c
backend makes sure that the session signal is emitted first, then DRM
master is dropped and finally the VT switch is acknowledged via
VT_RELDISP.
However, in the weston-launch case the session signal is emitted via
a socket message to the weston process, which might get handled a bit
later. This leads to dropping DRM master and acknowledging the VT
switch prematurely.
Add a socket message which allows weston to notify weston-launch that
the signal has been emitted and deactivating can be proceeded.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
On weston-launch exit we see errors such as:
failed to restore keyboard mode: Invalid argument
failed to set KD_TEXT mode on tty: Invalid argument
This has been resolved by making sure the tty file descriptor
does not get closed. However, the ioctrl's KDSKBMODE/KDSETMODE
and VT_SETMODE still fail with -EIO:
failed to restore keyboard mode: Input/output error
failed to set KD_TEXT mode on tty: Input/output error
It turns out the reason for this lies in some very particular
behavior of the kernel, the separation of weston-launch/weston
and the fact that we restore the tty only after the weston
process quits: When the controlling process for a TTY exits,
all open file descriptors for that TTY are put in a hung-up
state! For more details see this systemd-logind issue:
https://github.com/systemd/systemd/issues/989
We can work around by reopening the particular TTY. This allows
to properly restore the TTY settings such that a successive VT
switch will show text terminals fine again.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Since weston-launch is a setuid-root program we should be extra careful:
Check for a potential string trunction. Move the check in a separate
function and return with error in case trunction has happened.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Currently weston-launch does not activate the VT when opening the
terminal directly (e.g. using --tty=/dev/tty7). Weston takes full
control over the terminal by switching it to graphical mode etc.
However, the old VT stays active as can be seen when looking at
sysfs:
# cat /sys/class/tty/tty0/active
tty1
Always switch to the new VT to make sure the correct VT is active.
This aligns with how TTY setup is implemented in launcher-direct.c.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Add newline character at the end of the error message to make sure we
get a new line after this error has been printed.
Fixes: a1450a8a71 ("make error() portable")
Signed-off-by: Stefan Agner <stefan@agner.ch>
In case an user is given but no tty, the code opens tty0 to allocate a
new tty. With that ttynr is known.
In case a tty name is given the user must be given too. In this case
we later recover the ttynr by using stat on the file tty file descriptor
which allows as to find the ttynr by looking at the devices minor number.
However, the third case, when no user and no tty name is given, we do
not get the ttynr.
This hasn't been a problem in practise since ttynr has not been used.
However, it makes sense to get the ttynr always for consistency. Also
upcomming fixes will start to make use of ttynr.
Fixes: 636156d5f6 ("weston-launch: Don't start new session unless -u is given")
Signed-off-by: Stefan Agner <stefan@agner.ch>
The tty file descriptor is used in signal handling (when switching
VT via SIGUSR1/SIGUSR2 for the VT_RELDISP ioctrl) and in quit() when
weston-launch exits for the KDSKBMUTE/KDSKBMODE/KDSETMODE/VT_SETMODE
ioctrls.
This fixes VT switching when using weston-launch from a non-VT shell
(e.g. ssh or from within a container).
Signed-off-by: Stefan Agner <stefan@agner.ch>
The only reason why we have both weston_compositor_tear_down() and
weston_compositor_destroy() is that the only we had to destroy
the log context was keeping weston_compositor alive and calling
weston_log_ctx_compositor_destroy().
After commit "weston-log: replace weston_log_ctx_compositor_destroy()
by weston_log_ctx_destroy()", it's not necessary to keep a zombie
weston_compositor just to be able to call
weston_log_ctx_compositor_destroy().
Fold weston_compositor_tear_down() into weston_compositor_destroy(),
as this split is useless now.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_log_ctx_compositor_destroy(), which destroys struct
weston_log_context, takes weston_compositor as argument. We may have a
weston_log_context unlinked from a weston_compositor and currently there
is no way to destroy it.
Add function weston_log_ctx_destroy(), what makes the destruction of
weston_log_context independent of weston_compositor.
With this change, one could destroy a weston_compositor and keep the
related weston_log_context (since now weston_log_context can be destroyed
without the need of a weston_compositor). But if weston_compositor gets
destroyed it's also necessary to destroy weston_log_context::global,
as the debug protocol depends on the compositor. So a listener has been
added to the destroy signal of weston_compositor.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Since weston_log_ctx_compositor_create() does not have any relation
with weston_compositor, rename it to weston_log_ctx_create().
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_log_ctx_compositor_setup() is being called only inside
weston_compositor_create() and it is so tiny that the code gets easier to
follow if it gets folded in weston_compositor_create().
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "weston-log: add function to avoid direct
access to compositor members in non-core code" added the
function weston_compositor_add_log_scope mainly to allow
libweston users to avoid direct accessing core structs, as
weston_compositor.
Replace weston_log_context_add_log_scope usage by
weston_compositor_add_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
If we use the function weston_log_context_add_log_scope()
in non-core code, it's necessary to access
weston_compositor::weston_log_ctx.
This is not ideal, since the goal is to make core structs
(weston_compositor, weston_surface, weston_output, etc)
opaque.
Add function weston_compositor_add_log_scope(), so non-core
users are able to pass weston_compositor as argument instead
of weston_compositor::weston_log_ctx.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Fixes missing prototypes compilation warnings emitted when a function
is defined before its prototype is declared.
These warnings were introduced over time since the switch to meson
because the -Wmissing-protoypes was not included in the compilation
arguments.
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
weston_environment_get_fd was declared in weston-launch and implemented
in compositor.c. Since the function is not used elsewhere in the code,
it is replaced by a static function in launcher-weston-launch.c
Signed-off-by: Guillaume Champagne <champagne.guillaume.c@gmail.com>
Just a couple of places which shouldn't be possible, so initialized and
added assertions to make sure.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
There's a function named weston_compositor_log_scope_destroy()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_scope_destroy(), as the argument is a
struct weston_log_scope.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
There's a function named weston_compositor_add_log_scope()
but it doesn't take a struct weston_compositor argument.
Rename it to weston_log_ctx_add_log_scope(), as
the log_scope is being added to a log_context.
Also, bump libweston_major to 9.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The function weston_seat_init_keyboard makes sure that it has its
own reference to keymap, hence we can safely drop our reference.
This is similarly done in the X11 backend. It avoids leaking a
struct xkb_keymap per connection.
Signed-off-by: Stefan Agner <stefan@agner.ch>
Instead of allocating our own copy of struct xkb_context use the
compositor wide instance. This avoids leaking of a struct
xkb_context per connection as well.
Signed-off-by: Stefan Agner <stefan@agner.ch>