This ensures the layers are torn down properly.
See commit: libweston: add weston_layer_fini()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
After some changes in the exposay layout, the outer padding makes
no sense anymore. It was used to avoid the panel to get overlapped
by the exposay surfaces and to keep distance from the borders
of the window.
Currently, the exposay is centralized and the panel cannot get
overlapped. The outer padding just creates unnecessary unused
space, what makes exposay's surfaces smaller.
Delete outer padding from struct exposay_output.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The exposay grid is square, but we don't always have enough surfaces
to fill all the columns of the last row. The code to centralize
the surfaces of the last row is not working.
Fix the code that centralizes the surfaces in the last row, making
it more visually pleasant.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "exposay: add margins to centralize exposay" has centralized
the whole exposay, but that's not enough. The internal surfaces of
exposay are not centralized.
Each internal surface of exposay is a square, but most of the windows
are rectangular. Add margin to centralize exposay's surfaces in their
own square.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
The exposay is being rendered in the top-left corner of the
screen. Add margins to render it in the center, making it
more visually pleasant.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
We've been using an inner border of fixed size (80px), but this
is dangerous. If you have too many open applications or a small
window, the surface size computed will be negative, crashing
the exposay: "error: weston_view transformation not invertible".
Also, it creates a lot of unnecessary space, making the exposay
unusable when we have a small window or many applications open.
Make inner border to be 10% of surface size and surface size to
be 90% of its original size, avoiding the crashes and making it
more visually pleasant.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
Commit "desktop-shell: make get_output_work_area() global" allowed
the usage of get_output_work_area() in exposay. This is necessary to
avoid overlapping the panel when rendering exposay's surfaces.
Use get_output_work_area() to not take into account the panel size,
instead of considering that the whole screen is available to
render exposay's surfaces.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
get_output_work_area() can be used by exposay to know the free space
where it can render its surfaces, what avoids overlapping the panel.
Currently this function is declared as static in
desktop-shell/shell.c, so it cannot be used by exposay.
Remove static from get_output_work_area() and add it to shell.h
so it can be used by exposay as well.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
In exposay_layout(), int pad is being calculated within the
loop. This is unnecessary, as its value is constant. Move it
out of the loop.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
As in some circumstances there could be no output connected, avoid
retrieving the width/height of the output if none was found/connected.
Fixes: #384
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
The cms-static, desktop-shell, hmi-controller, ivi-shell, and screen-share
modules use symbols from libexec_weston, e.g.:
$ ldd /usr/lib/x86_64-linux-gnu/weston/desktop-shell.so | grep "not found"
libexec_weston.so.0 => not found
Loading these modules from weston happens to work because the weston executable
itself links against libexec_weston, and has an rpath set. Still, these modules
depend on a library in a non-standard location. Adding an rpath could help
static checkers to make sure all shared objects' dependencies are present.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Introduced with a8da2084, it seems that there are cases when there's no
parent available (zenity, for instance).
Removes any potential child and re-initialize it, in case the parent is
not set. (Simon Ser)
Fixes: #340
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Reported-by: n3rdopolis <bluescreenavenger@gmail.com>
If a xdg_toplevel surface has a child (or multiple), the desktop shell
still allows to activate the parent. This can be problematic with
modal dialogs such as message boxes which then are hidden behind the
main window, which might be non-responsive to inputs at this this
point.
The protocol specifies set_parent as follows: "Set the 'parent' of
this surface. This surface should be stacked above the parent surface
and all other ancestor surfaces."
Track parent/child relationship in desktop-shell. Follow the protocol
recommendation and make sure the child stays stacked above the parent.
Fixes: #231
Signed-off-by: Stefan Agner <stefan@agner.ch>
Wayland innovated a lot of cool things, but non-binary boolean values is
the great advances of our time.
Make config_parser_get_bool() work on boolean values, and switch all its
users.
Signed-off-by: Daniel Stone <daniels@collabora.com>
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.
Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.
All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
did not fit there.
Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.
Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
All these plugins use symbols that were exported by the weston executable and
are now exported by libexec-weston.so. Linking these to libexec-weston.so fixes
unresolved symbols.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In the future libweston will stop providing it for its users, since it's not
part of libweston API.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.
Create two different Meson dependency objects, one for each kind.
This makes it less likely to accidentally use a private header.
Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.
Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
#include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.
Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Do not build matrix.c into the shell plugins. The matrix functions are exported
by libweston.so and the shell plugins links to it.
Found by inspection.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
When hotunplugging a display, the compositor will tear down the
corresponding output object.
Avoid NULL output dereferences by all surface label getters in
desktop-shell when hotunplugging happens.
Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
When Fading out a destroyed surface view finishes, the view is rendered
with very little alpha. After that, since the output isn't updated
unless a event on the output doesn't occurs, the view is still on the
output. By unmapping the view, the output repaint scheduled without the
surface.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
When the last output is destroyed or when a new output is created after
the last output is destroyed, we need to re-position the views to ensure
that all the views are displayed on the output.
Fixes: https://gitlab.freedesktop.org/wayland/weston/issues/210
Signed-off-by: Harish Krupo <harishkrupo@gmail.com>
This too is a public installed header.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It is a public installed header used by libweston.h.
See "Rename compositor.h to libweston/libweston.h" for rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
A surface can get destroyed while a shell grab is active, which can
for example happen if the command running in weston-terminal exits.
When a surface gets destroyed, grab->shsurf is reset to NULL by
destroy_shell_grab_shsurf(), but otherwise the grab remains active and
its callbacks continue to be called. Thus, dereferencing grab->shsurf
in a callback without checking it for NULL first can lead to undefined
behavior, including crashes.
Several functions were already properly checking grab->shsurf for NULL,
move_grab_motion() being one example. Others, however, were not, which
is what this commit fixes.
Related to https://gitlab.freedesktop.org/wayland/weston/issues/192
Signed-off-by: Sergey Bugaev <bugaevc@gmail.com>
Changing the focused surface did remove the surface_destroy_listener from the wl_signal list,
but destroying the focus state did not. As a result, sometimes the same listener would be added
to two surfaces, which would join their wl_signal lists together, which would cause infinite
loops and use-after-frees when closing desktop surfaces.
This crash was happening when *releasing* a pointer button on a window
that was being resized and got destroyed during the grab.
[@daniels: Cosmetic fixes; apply same fix to grab cancel.]
Use the proper weston_compositor_exit API instead of wl_display_terminate() to
allow the compositor main to prepare for exit, and most importantly to set the
exit error code as appropriate.
I have some brokenness in my test suite running, and weston-desktop-shell was
crashing at start, yet the tests did not notice. With this patch, the tests
where the helper crashes are properly marked as failed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Avoid crashes related to get_shell_surface returning NULL.
Surfaces are already allowed to be neither focus nor shell in
e.g. focus_state_surface_destroy.
This allows to possibility to specify where to look for the executable
but also simplifies the need of having to pass either BINDIR/LIBEXECDIR
for retrieving full-path of the executable.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Meson is a build system, currently implemented in Python, with multiple
output backends, including Ninja and Make. The build file syntax is
clean and easy to read unlike autotools. In practise, configuring and
building with Meson and Ninja has been observed to be much faster than
with autotools. Also cross-building support is excellent.
More information at http://mesonbuild.com
Since moving to Meson requires some changes from users in any case, we
took this opportunity to revamp build options. Most of the build options
still exist, some have changed names or more, and a few have been
dropped. The option to choose the Cairo flavour is not implemented since
for the longest time the Cairo image backend has been the only
recommended one.
This Meson build should be fully functional and it installs everything
an all-enabled autotools build does. Installed pkg-config files have
some minor differences that should be insignificant. Building of some
developer documentation that was never installed with autotools is
missing.
It is expected that the autotools build system will be removed soon
after the next Weston release.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pq@iki.fi>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
During de-init ensure removal of added signals from list. Otherwise
a dongling pointer is left behind which will affect other plugins.
Signed-off-by: Harsha M M <harsha.manjulamallikarjun@in.bosch.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Collect the fallback definitions of static_assert() from desktop-shell
and the test shell, and move them to helpers.h. This allows code
throughout the tree to use static_assert() for build-time assertions,
where it is supported by the compiler.
As GCC goes out of its way to only add static_assert() when C11 has been
explicitly requested - which we don't do - make sure to use the more
widely available _Static_assert() if that is provided.
This will be used in future patches to ensure two array lengths don't go
out of sync.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than having a hardcoded dependency on the build-directory layout,
use an explicit module-map environment variable, which rewrites requests
for modules and helper/libexec binaries to specific paths.
Pekka: This will help with migration to Meson where setting up the paths
according to autotools would be painful and unnecessary.
Emre: This should also help setting up the test suite after a
cross-compile.
Pekka: A caveat here is that this patch makes it slightly easier to load
external backends by abusing the module map. External backends are
specifically not supported in libweston.
Signed-off-by: Daniel Stone <daniels@collabora.com>
v2:
Fixed ivi_layout-test-plugin.c:wet_module_init().
Do not change the lookup name of ivi-layout.ivi.
Improved documentation of weston_module_path_from_env() and made it cope
with map strings that a) do not end with a semicolon, and b) have
multiple consecutive semicolons.
Let WESTON_MODULE_MAP be printed into the test log so that it is easier
to run tests manually.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Suggested by Emil: Use a variable for strlen(name).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Running 'weston-simple-egl -f -b' (fullscreen, unthrottled) caused a
crash in shell_ensure_fullscreen_black_view() due to
shsurf->fullscreen_output being NULL. Also shell_configure_fullscreen()
could crash on that condition.
Fix shell_configure_fullscreen() to bail out with minimal work if there
is no fullscreen_output.
It is unclear if anything will cause a reconfiguration when an output is
plugged in.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
In activate, do not call lower_fullscreen_layer() at all if the output
is NULL. It should not do anything in that case, per the existing
comment.
This is a tentative crash fix for a case where there are no enabled
weston_outputs at all.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This is a tentative crash fix for a case where there are no enabled
weston_outputs at all.
If no output is given, just put the surface at 0,0. At least it should
become mostly visible if an output is plugged in, if not centered.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This is a tentative crash fix for a case where there are no
enabled weston_outputs at all.
Let get_output_work_area() return a zero area if the given output is
NULL. If there is no output, there is no area. Unfortunately we cannot
return "no position" but have to use 0,0 instead.
In send_configure_for_surface(), this causes a maximized surface to
receive width=0 and height=0 in the configure event, which means the
client is free to choose the size. There is no correct size to send for
maximizing for no output.
In constrain_position(), this has no effect. The interactive move of a
surface is restricted to not go below the panel, so even if a user
managed to move a surface without an output, it just prevents the
surface moving beyond y=0.
In weston_view_set_initial_position(), get_output_work_area() will not
be called with NULL output anyway.
In set_maximized_position(), this makes it behave as if the output was
at 0,0 which is the default position of the first output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This issue was introduced by "desktop-shell: detect stale shell surface
outputs" which forgot to remove the output destroy listener when
shell_surface is destroyed, leading to memory corruption.
This was fairly easy to trigger by opening and closing an application
window a few times.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
When displays are hot (un)plugged, it may happen that
a shell surface is left with a stale pointer to an output
that has already been freed. Add an output destroy listener
to catch such situations and set the output pointer to NULL.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Instead of desktop shell assigning view outputs directly,
use a new method, weston_view_set_output(). The method can
set up an output destroy listener to make sure that views
do not have stale output pointers.
Without this patch it is possible to end up in a scenario
where, e.g. configure_static_view() accesses memory that
has already been freed. The scenario can be provoked by
repeatedly plugging and unplugging a display. The faulty
memory accesses are reported by valgrind.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
/home/pq/git/weston/desktop-shell/shell.c: In function ‘shell_output_destroy_move_layer’:
/home/pq/git/weston/desktop-shell/shell.c:4718:24: warning: unused variable ‘output’ [-Wunused-variable]
struct weston_output *output = data;
Since the data pointer is not used for anything, decided to also set it
to NULL in the caller. This caused another variable to become unused.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Marius-Vlad <marius-cristian.vlad@nxp.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If for some reason the helper client weston-desktop-shell would create
more than one panel surface for the same weston_output, this code would
corrupt the surface destroy listener list by adding a link already in
one list into another list.
Instead, do not store the new, redundant panel surface and do not
subscribe to its destruction. Also, tell the helper that the surface is
redundant by configuring it with a 0x0 size, so that we don't waste
memory on a panel that is never used.
(Clone mode is a valid reason why weston-desktop-shell could do that.)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>