This is an installed public header, and without the subdir would surely
conflict with something else.
include/libweston/meson.build is necessary for putting the generated header in
the right subdirectory so that '#include <libweston/version.h>' can work.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
With the addition of patch 433f4e77b7 we display the same view id (0)
for every view as we're modifying the local variable.
Displaying sub-surfaces based views is also problematic. The caller need
to modify the view number as well, so we instead we pass the address as
to allow that to happen. Otherwise we end up repeating the same number
for views without sub-subrfaces once those have been printed.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Implement the get_release request of the zwp_surface_synchronization_v1
interface.
This commit implements the zwp_buffer_release_v1 interface. It supports
the zwp_buffer_release_v1.fenced_release event for surfaces rendered by
the GL renderer, and the zwp_buffer_release_v1.immediate_release event
for other cases.
Note that the immediate_release event is safe to be used for surface
buffers used as planes in the DRM backend, since the backend releases
them only after the next page flip that doesn't use the buffers has
finished.
Changes in v7:
- Remove "partial" from commit title and description.
- Fix inverted check when clearing used_in_output_repaint flag.
Changes in v5:
- Use the new, generic explicit sync server error reporting function.
- Introduce and use weston_buffer_release_move.
- Introduce internally and use weston_buffer_release_destroy.
Changes in v4:
- Support the zwp_buffer_release_v1.fenced_release event.
- Support release fences in the GL renderer.
- Assert that pending state buffer_release is always NULL after a
commit.
- Simplify weston_buffer_release_reference.
- Move removal of destroy listener before resource destruction to
avoid concerns about use-after-free in
weston_buffer_release_reference
- Rename weston_buffer_release_reference.busy_count to ref_count.
- Add documentation for weston_buffer_release and ..._reference.
Changes in v3:
- Raise NO_BUFFER for get_release if no buffer has been committed,
don't raise UNSUPPORTED_BUFFER for non-dmabuf buffers,
so get_release works for all valid buffers.
- Destroy the buffer_release object after sending an event.
- Track lifetime of buffer_release objects per commit, independently
of any buffers.
- Use updated protocol interface names.
- Use correct format specifier for resource ids.
Changes in v2:
- Raise UNSUPPORTED_BUFFER at commit if client has requested a
buffer_release, but the committed buffer is not a valid linux_dmabuf.
- Remove tests that are not viable anymore due to our inability to
create dmabuf buffers and fences in a unit-test environment.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Implement the set_acquire_fence request of the
zwp_surface_synchronization_v1 interface.
The implementation uses the acquire fence in two ways:
1. If the associated buffer is used as GL render source, an
EGLSyncKHR is created from the fence and used to synchronize
access.
2. If the associated buffer is used as a plane framebuffer,
the acquire fence is treated as an in-fence for the atomic
commit operation. If in-fences are not supported and the buffer
has an acquire fence, we don't consider it for plane placement.
If the used compositor/renderer doesn't support explicit
synchronization, we don't advertise the protocol at all. Currently only
the DRM and X11 backends when using the GL renderer advertise the
protocol for production use.
Issues for discussion
---------------------
a. Currently, a server-side wait of EGLSyncKHR is performed before
using the EGLImage/texture during rendering. Unfortunately, it's not clear
from the specs whether this is generally safe to do, or we need to
sync before glEGLImageTargetTexture2DOES. The exception is
TEXTURE_EXTERNAL_OES where the spec mentions it's enough to sync
and then glBindTexture for any changes to take effect.
Changes in v5:
- Meson support.
- Make explicit sync server error reporting more generic, supporting
all explicit sync related interfaces not just
wp_linux_surface_synchronization.
- Fix typo in warning for missing EGL_KHR_wait_sync extension.
- Support minor version 2 of the explicit sync protocol (i.e., support
fences for opaque EGL buffers).
Changes in v4:
- Introduce and use fd_clear and and fd_move helpers.
- Don't check for a valid buffer when updating surface acquire fence fd
from state.
- Assert that pending state acquire fence fd is always clear
after a commit.
- Clarify that WESTON_CAP_EXPLICIT_SYNC applies to just the
renderer.
- Check for EGL_KHR_wait_sync before using eglWaitSyncKHR.
- Dup the acquire fence before passing to EGL.
Changes in v3:
- Keep acquire_fence_fd in surface instead of buffer.
- Clarify that WESTON_CAP_EXPLICIT_SYNC applies to both backend and
renderer.
- Move comment about non-ownership of in_fence_fd to struct
drm_plane_state definition.
- Assert that we don't try to use planes with in-fences when using the
legacy KMS API.
- Remove unnecessary info from wayland error messages.
- Handle acquire fence for subsurface commits.
- Guard against self-update in fd_update.
- Disconnect the client if acquire fence EGLSyncKHR creation or wait
fails.
- Use updated protocol interface names.
- User correct format specifier for resource ids.
- Advertise protocol for X11 backend with GL renderer.
Changes in v2:
- Remove sync file wait fallbacks.
- Raise UNSUPPORTED_BUFFER error at commit if we have an acquire
fence, but the committed buffer is not a valid linux_dmabuf.
- Don't put buffers with in-fences on planes that don't support
in-fences.
- Don't advertise explicit sync protocol if backend does not
support explicit sync.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Introduce support for the zwp_linux_explicit_synchronization_unstable_v1
protocol with an implementation of the zwp_linux_explicit_synchronization_v1
interface.
Explicit synchronization provides a more versatile notification
mechanism for buffer readiness and availability, and can be used to
improve efficiency by integrating with related functionality in display
and graphics APIs.
In addition, the per-commit nature of the release events provided by
this protocol potentially offers a solution to a deficiency of the
wl_buffer.release event (see
https://gitlab.freedesktop.org/wayland/wayland/issues/46).
Support for this protocol depends on the capabilities of the backend, so
we don't register it by default but provide a function which each
backend will need to call. In this commit only the headless backend when
using the noop renderer supports this to enable testing.
Note that the zwp_surface_synchronization_v1 interface, which contains
the core functionality of the protocol, is not implemented in this
commit. Support for it will be added in future commits.
Changes in v7:
- Added some information in the commit message about the benefits of
the explicit sync protocol.
Changes in v6:
- Fall back to advertising minor version 1 of the explicit sync protocol,
although we support minor version 2 features, until the new
wayland-protocols version is released.
Changes in v5:
- Meson support.
- Advertise minor version 2 of the explicit sync protocol.
Changes in v4:
- Enable explicit sync support in the headless backend for all
renderers.
Changes in v3:
- Use wl_resource_get_version() instead of hardcoding version 1.
- Use updated protocol interface names.
- Use correct format specifier for resource id.
- Change test name to 'linux-explicit-synchronization.weston'
(s/_/-/g).
Changes in v2:
- Move implementation to separate file so protocol can be registered
on demand by backends.
- Register protocol in headless+noop backend for testing purposes.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Introduce a helper function to disconnect the client on unhandled
buffer types, and use it in the gl and pixman renderers. The function
is modeled after linux_dmabuf_buffer_send_server_error.
Also print the egl error state in the gl renderer, in case the
unrecognized buffer error happens when querying an egl buffer.
https://gitlab.freedesktop.org/wayland/weston/issues/148
Add non-desktop property for weston_heads representing displays that the
desktop should not be extended to by default, e.g. head mounted displays.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Use the weston_surface is_opaque property, the opaque region, and the view
alpha value to determine whether the weston_view is opaque in a specific
region.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add an is_opaque property that is set to true if the attached buffer does not
have an alpha component, or if the solid color is non-transparent.
Signed-off-by: Philipp Zabel <philipp.zabel@gmail.com>
Add a 'scene-graph' debug scope which will dump out the current set of
outputs, layers, and views and as much information as possible about how
they are rendered and composited.
Signed-off-by: Daniel Stone <daniels@collabora.com>
As a counterpart to weston_layer_set_mask_infinite(), returning if the
mask is the same as what is set.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
weston_debug is both a libweston API for relaying debugging messages,
and the compositor-debug wayland protocol implementation for accessing those
debug messages from a Wayland client.
weston_debug_compositor_{create,destroy}() are private API, hence not
exported.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
append the debug scope name along with the timestamp in
weston_debug_scope_timestamp API
Signed-off-by: Maniraj Devadoss <Maniraj.Devadoss@in.bosch.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add explicit advertisement of debug scope names.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Since the repaint status of the flushed output may be reset if a output
repaint is failed, it is necessary to clear the repainted flag
immediately after output repaint flush/cancel.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is regression apparently introduced in
0de859ede4, which accidentally swapped the
sign of 'delta_width' in the original call site. If one removes an
output, the remaining outputs on the right are getting moved even
further to the right.
The outputs to the right should be moved to the left instead, to close
the gap left by the removed output.
Reported-by: Tomasz Olszak <olszak.tomasz@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Rather than having a hardcoded dependency on the build-directory layout,
use an explicit module-map environment variable, which rewrites requests
for modules and helper/libexec binaries to specific paths.
Pekka: This will help with migration to Meson where setting up the paths
according to autotools would be painful and unnecessary.
Emre: This should also help setting up the test suite after a
cross-compile.
Pekka: A caveat here is that this patch makes it slightly easier to load
external backends by abusing the module map. External backends are
specifically not supported in libweston.
Signed-off-by: Daniel Stone <daniels@collabora.com>
v2:
Fixed ivi_layout-test-plugin.c:wet_module_init().
Do not change the lookup name of ivi-layout.ivi.
Improved documentation of weston_module_path_from_env() and made it cope
with map strings that a) do not end with a semicolon, and b) have
multiple consecutive semicolons.
Let WESTON_MODULE_MAP be printed into the test log so that it is easier
to run tests manually.
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Suggested by Emil: Use a variable for strlen(name).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
All outputs is canceled repaint when a output repaint is failed. At that
time, the output whose repaint is success is not scheduled because the
repaint status of that is still REPAINT_AWAITING_COMPLETION. Therefore,
we need to reset repaint schedule for all repainted outputs.
Signed-off-by: Tomohito Esaki <etom@igel.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In addition to the normal touch event processing mode, introduce a new
mode for calibrating a touchscreen input device.
In the calibration mode, normal touch event processing is skipped, and
the raw events are forwarded to the calibrator instead. The calibrator
is not yet implemented, so the calls will be added in a following patch.
To switch between modes, two functions are added, one for entering each
mode. The mode switch happens only when no touches are down on any touch
device, to avoid confusing touch grabs and clients. To realise this, the
state machine has four states: prepare and actual state for both normal
and calibrator modes.
At this point nothing will attempt to change the touch event mode.
The new calibrator mode is necessary, because when calibrating a
touchscreen, the touch events must be routed to the calibration client
directly. The touch coordinates are expected to be wrong, so they cannot
go through the normal focus surface picking. The calibrator code also
cannot use the normal touch grab interface, because it needs to be able
to distinguish between different physical touch input devices, even if
they are part of the same weston_seat. This requirement makes
calibration special enough to warrant the new mode, a sort of "super
grab".
Co-developed by Louis-Francis and Pekka.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This issue was likely introduced by "libweston: add
weston_view_set_output()" which forgot to ensure the output destroy
listener is removed when weston_view is destroyed, leading to freed
memory being left into the list.
This was quite easy to trigger by opening and closing an application
window a few times, leading various memory corruption symptoms.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Instead of desktop shell assigning view outputs directly,
use a new method, weston_view_set_output(). The method can
set up an output destroy listener to make sure that views
do not have stale output pointers.
Without this patch it is possible to end up in a scenario
where, e.g. configure_static_view() accesses memory that
has already been freed. The scenario can be provoked by
repeatedly plugging and unplugging a display. The faulty
memory accesses are reported by valgrind.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The use case driving this change is a clone mode setup, where the user
is hotplugging or unplugging a cloned touchscreen. Even if the output
and head are force-enabled, the touch device should still follow the
connector connection status. If there is no video signal for the
touchscreen (disconnected connector), then the touch input should be
ignored as well.
When the output is force-enabled, we need to trigger
output_heads_changed from connector status changes. If the head or
output are not force-enabled, the compositor will likely attach and
detach the head as appropriate. In clone mode, the attach or detach
needs to trigger output_heads_changed directly. In other cases, it may
be handled through the output getting enabled or disabled which are
different signals.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Helps debugging.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Move the responsibility of ensuring the head will work in the enabled
output to the backends.
A compositor cannot enable an output without heads, and removing the
last head from an output automatically disables the output, so attaching
a new head to an enabled output is only possible for clone mode.
Backends headless, rdp, and x11 forbid clone mode by not having an
attach_head hook implemented; fbdev and wayland explicitly deny clone
mode. Only the DRM backend is affected by this change and even that not
yet because MAX_CLONED_CONNECTORS is 1 in the DRM backend.
Also ensure a global is created for the head when attached to an enabled
output, and log it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Support attaching custom data to a weston_output by the traditional
destroy listener / wl_signal_get approach.
Needs a new destroy signal, because user data lifetime should be the
lifetime of the weston_output regradless of its enabled status. The old
destroy signal is for output consumers that only care about enabled
outputs in the system and gets emitted on disable, not on destroy.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
To let users pick an arbitrary name for an output, to be used as e.g. a
configuration key, add API to create an output with a given name. For
the same configuration purpose, add a search function as well.
For the search function to be predictable, forbid creating multiple
outputs with the same name. Previously, creating multiple outputs with
the same name would have needed detatching to create outputs from the
same head, now that is forbidden.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
This will be interesting to see when testing clone mode.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Remove the scaffolding that allowed backends to be converted one by one
to the head-based API. Nothing is using these members anymore.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
If the idle_repaint() callback has been scheduled when a weston_output
gets destroyed, the callback will hit use-after-free. I have encountered
this when migrating the wayland backend to the head-based API, using
--sprawl, and closing/disconnecting one of the parent compositor
outputs.
Store the idle_repaint callback source, and destroy it in
weston_output_release(), ensuring we don't get a stale call to
start_repaint_loop later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The functions called here, particularly
weston_output_transform_scale_init(), rely on current mode being set.
The current mode must also be found in the mode list, though we don't
explicitly check it here.
current_mode not being set is a programmer error. It could be a backend
bug, but it could also be a libweston user bug not calling a set size
function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Output make and model are not allowed to be NULL in the protocol, so
ensure they are not forgotten when enabling an output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
All frontends have been converted to the new head-based output
management API, which means that
weston_compositor_create_output_with_head() is calling
weston_output_attach_head(). We will never hit the implicit attach
anymore.
Therefore we can now require that an output has at least one head when
calling weston_output_enable(). An output without heads is useless.
The auto-add code is removed as dead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The signal has been replaced with the heads_changed hook and is no
longer useful.
weston_pending_output_coldplug() is renamed to
weston_compositor_flush_heads_changed() for two reasons: it better
describes what it does now, and it serves as an obvious flag that
libweston ABI has been broken.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reacting to DRM hotplug events is racy. It is theoretically possible to
get hotplug events for a quick swap from one monitor to another and
process both only after the new monitor is connected. Hence it is
possible for display device information to change without going through
a disconnected state for the head.
To support such cases, add API to allow detecting it in the compositor.
v6:
- change str_null_neq() to str_null_eq()
- rename weston_head_condition_device_changed()
- move the condition from weston_head_set_device_changed() to the
callers
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Add support for subscribing to weston_head destruction.
The primary use case for heads being destroyed arbitrarily is the
DRM-backend with MST connectors, which may disappear on unplug. It is
not just the connector becoming disconnected, it is the connector
actually disappearing.
The compositor needs to know about disappearing heads so that it has a
chance to clean up "orphaned" outputs which do get disabled but still
need destroying at run time. Shutdown would destroy them as well.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Introduce the API for users (compositors) to create an output from a
head, attach and detach heads, and destroy outputs created this way.
This also adds the backend-facing API to libweston.
In the new API design, a backend creates heads, and the compositor
chooses one or more heads (clone mode) to be driven by an output.
In the future backends will be converted to not create outputs directly
but only in the new create_output hook.
The user subscribes to a heads_changed hook and arranges heads into
outputs from there.
Adding the API this way will allow frontends (main.c) and backends to be
converted one by one. This adds compatiblity paths in
weston_compositor_create_output_with_head() and weston_output_destroy()
so that frontends can be converted first to call these, and then
backends can be converted one by one to the new design. Afterwards, the
compatibility paths will be removed along with weston_output::head.
Currently heads can be added to a disabled output only. This is less
than ideal for clone mode hotplug and should be improved on later.
v4: Remove the wl_output global on head detach if output is enabled.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Add a hook for compositors to get a callback when heads are added or
their connection status changes, to which compositors likely want to
react to by enabling or disabling outputs (API for that to be added
later).
As many head changes as possible should be coalesced into a single
heads_changed call. Therefore the callback is made from an idle task.
This anticipates a future atomic output configuration API, where the
global output configuration is tested and set atomically instead of one
by one.
weston_pending_output_coldplug() needs to manually execute the
heads_changed call so that initial outputs are created before any
plugins get their start-up idle tasks ran. This is especially important
for ivi-shell which does not support output hotplug, and for tests to
guarantee the expected outputs.
v8:
- Change the callback function pointer into a wl_signal. The API is
changed and renamed.
v6:
- fix a typo
- add comment in weston_pending_output_coldplug()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v6 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
weston_compositor needs to maintain a list of all available heads, so
that a compositor can pick and choose which heads to take into or out of
use at arbitrary times. The heads may be on or off, and connected or
disconnected.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Enabled is orthogonal from connected. A connected head could be
disabled, or a disconnected head could in the future be enabled.
Compositors quite likely want to check if a head is already enabled
before starting to take it into use.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Heads may be disconnected or connected and the compositor needs to be
able to know the state to know which heads to take into use.
Currently a single head is automatically created with an output, and
outputs are only ever created as connected and destroyed on
disconnection, so it suffices to set connected to true. In the future,
backends are expected to create heads for both connected and
disconnected connectors, so that a connector can be forced on without it
being actually connected.
v6:
- split weston_head_is_enabled() to a new patch
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Heads need to be named, so they can be referenced in logs and
configuration sources.
When clone mode is implemented, output and head names may differ.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The 'head' member of 'struct weston_output' is going to go unused and
then disappear, so stop using it and find a head from the proper list.
However, this leaves a problem in cms-colord: if you have multiple
monitors driver with the same CRTC, what do you say to the color
management system? The monitors could be different, but all the color
LUTs etc. are in the CRTC and are shared, as is the framebuffer.
Do the simple hack here and just use whatever head happens to be the
first in the list.
The warning is printed in get_output_id(), because if heads are added or
removed while the output is enabled, the id could change.
v6:
- add weston_output_get_first_head(), at first use
- add warning message for nr. heads > 1
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Duplicate these strings to decouple their lifetime from whatever the
backends used. This should prevent hard to catch use after frees and
such problems in the future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Remove the wl_resource in the head's resource list when we are
removing the wl_output global. We sent global removal events to clients,
the resources should become dummies until clients reap them. Reset user
data so that clients triying to use dummy objects don't hit e.g. a freed
head pointer.
This fixes a theoretical issue: if an enabled output is disabled and
then gets enabled again, mode changes and wl_surface.enter/leave would
still attempt to use the dummy objects. If a client destroyed a dummy
object, we don't have the destructor to remove it from the resource
list, and libweston would hit freed memory.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>