19 Commits (77fb2f56afe7a392f892a9188d442483082bd582)

Author SHA1 Message Date
Pekka Paalanen 57d32722a2 gl-renderer: simplify main() in frag 2 years ago
Pekka Paalanen 932c374779 gl-renderer: move undo-premult to color_pipeline() 2 years ago
Pekka Paalanen 924b94bc94 gl-renderer: call it view_alpha in frag 2 years ago
Pekka Paalanen 6234cb98d1 gl-renderer: fix performance regression in frag 3 years ago
Vitaly Prosyak 93c6180c71 gl-renderer: shaders implementation of color mapping function 3 years ago
Pekka Paalanen 9a6a4e7032 gl-renderer: implement SHADER_COLOR_CURVE_LUT_3x1D 3 years ago
Pekka Paalanen 391f513c36 gl-renderer: fragment shader precision to high 3 years ago
Pekka Paalanen 4d5b2f3410 gl-renderer: add shader bit input_is_premult 3 years ago
Pekka Paalanen 37fe6fde49 gl-renderer: define fragment shader compile_const 4 years ago
Pekka Paalanen 9a59303a4f gl-renderer: doc YCbCr-RGB conversion 4 years ago
Pekka Paalanen 2b5a863974 gl-renderer: move view alpha out of sample_input_texture() 4 years ago
Pekka Paalanen 3f6be39f94 gl-renderer: factor out sample_input_texture() 4 years ago
Pekka Paalanen d278015d00 gl-renderer: drop redundant texture lookups 4 years ago
Pekka Paalanen a88144f9e1 gl-renderer: move magic constants into yuva2rgba() 4 years ago
Pekka Paalanen 054ba37084 gl-renderer: move alpha pre-mult from YUV to RGB 4 years ago
Pekka Paalanen a8d5ef4a04 gl-renderer: rename color uniform to unicolor 4 years ago
Harish Krupo 7903c5e667 gl-renderer: Requirement based shader generation 4 years ago
Pekka Paalanen 5d64e66e06 gl-renderer: rename shader debug flag to green_tint 4 years ago
Pekka Paalanen 477bdc85c9 gl-renderer: rewrite fragment shaders 4 years ago