Logs is where we write all our custom test logs, let's also put the
screenshots in the same place by default from cluttering the base
directory.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Screenshot tests often want to use the test name for writing out images.
This is a helper to get the test name without writing it multiple times
in the source.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Pick the color 0xCC336699 as AARRGGBB, as if blended on black. This is
the color used with developing the sub-surface shot tests.
No other big reason than it should not be black to have better chances
of catching blending problems.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This is a new desktop shell plugin, specifically written for tests. It
implements the bare minimum of a WM with predictable window positioning.
It offers a known static background without forking any helper clients
and therefore avoids any races with executing screenshot-based tests.
Not forking unused helper clients also reduces the load during a test
run.
The code was written by Quentin as a part of a much larger private
patch. Pekka, following Emilio's example, extracted just the shell
plugin parts as a stand-alone patch and wrote the commit message.
[Emilio: update to latest weston_layer and shell_init API]
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Signed-off-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Micah Fedke <micah.fedke@collabora.co.uk>
[Pekka: fix build]
The v4l2 API can be queried to detect if the input video image is
horizontally or vertically flipped. If the image is y-flipped, we can
set the ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT flag to notify the
compositor. If the image is h-flipped, we can only print a warning
since linux_buffer_params_v1 does not support horizontal flipping.
Signed-off-by: Micah Fedke <micah.fedke@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The connector option is a part of drm_backend struct.
Therefore, it is not needed to pass it as an argument
to create_outputs function.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
weston can be started with --connector option to be initialized
with a particular output. But in the update_outputs this option
is not considered and output is created for all the available
connectors. This patch fixes this issue by considering
the option for connectors in the update_outputs.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
This patch checks the attribute flags on incoming dmabufs and refuses to
put them overlays if they have any of the flags set (currently:
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT,
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_INTERLACED and
ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_BOTTOM_FIRST), instead defaulting to
the gl-renderer which can handle some of the flags.
This check should be superceded by buffer transforms, when they become
available.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It is a better idea to use one for loop instead
of using three nested for loops.
We do not need to update the transformation of
views according to the scenegraph. The important
thing is that every visible view is updated before
commit_changes function returns.
The first if statement checks, if the view is on
the currently rendered scenegraph. The second if
statement checks, if the view's layer or surface
is visible. These checks ensure that we do not
update the transformation matrix of a view, which
is not visible on the screen.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
[Pekka: minor whitespace fix]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
We can get ivisurf, ivilayer and iviscreen
easily from ivi_view. Then, we do not need
to check, if ivi_view's layer is the same
as the given ivilayer.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
buffer-count was introduced in line with a Mesa change which forced
an earlier block on frame events to try to enforce double-buffering
where available.
The Mesa change has since been reverted (Mesa commit 9ca6711faa), as
this had unpleasant interactions with buffer_age in particular, so this
test is no longer valid.
Additionally, it only worked on backends which initialised EGL (not
headless-backend, where tests generally run), which can be flaky due to
initialisation races. Not only that, but on the DRM backend, we can
legitimately enter triple-buffering due to promoting the surface to a
hardware plane, skipping GPU composition.
In light of all this, just remove the test.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Given that it's used by clients, it's really the very definition of
shared.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
repaint_needed / repaint_scheduled are surprisingly subtle. Explode the
conditional with side-effects into more obvious separate calls, and
document what they do.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The parameter is passed in safe_strtoint function.
The function expects its parameters in int32_t
data type. Therefore, c compiler throws a
-Wincompatible-pointer-type warning.
This patch changes data type of the parameter
to int32_t.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Test adds 3 layers in a screen's render order list.
First, it adds in the order which layers are created.
Later, test cleans the render order list,
and adds layers in reverse order.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Test adds 3 surfaces in a layer's render order list.
First, it adds in the order which surfaces are created.
Later, test cleans the render order list, and adds surfaces in reverse
order.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a layer is removed from a screen's render order list, but the
changes are not commited. Then, the layer could not be added to the
same screen. Because on_screen property of the layer is only changed
in ivi_layout_commit_changes API, when active render order of the screen
is changed.
It is not possible to change the order of layers in a screen without
clearing and commiting the changes before. This patch fixes this issue.
After this patch, the pending render order list of a screen is always
modified regardless of its active render order list.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a surface is removed from a layer's render order list, but the
changes are not commited. Then, the surface could not be added to the
same layer. Because ivi_view of the surface is still in the render order
list of the layer.
It is not possible to change the order of surfaces in a layer without
clearing and commiting the changes before. This patch fixes this issue.
After this patch, the pending render order list of a layer is always
modified regardless of its active render order list.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Hi Pekka,
On 23 January 2017 at 14:15, Pekka Paalanen <ppaalanen@gmail.com> wrote:
> On Fri, 20 Jan 2017 11:31:08 +0100
> Emilio Pozuelo Monfort <pochu@debian.org> wrote:
>> This version works for me...
>
> Hi guys,
>
> I found another guest to the party. Using net-misc/freerdp-2.0.0_pre20160722
> Weston master fails to build with:
>
>
> In file included from /usr/include/freerdp2/freerdp/codecs.h:25:0,
> from /usr/include/freerdp2/freerdp/freerdp.h:46,
> from /home/pq/git/weston/libweston/compositor-rdp.c:69:
> /home/pq/git/weston/libweston/compositor-rdp.c: In function ‘rdp_peer_context_new’:
> /usr/include/freerdp2/freerdp/codec/color.h:85:72: error: ‘FREERDP_PIXEL_FORMAT_TYPE_BGRA’ undeclared (first use in this function)
> [... snip ...]
>
> However, updating to net-misc/freerdp-2.0.0_pre20161219 allows things
> to build for me again. There is just one warning:
How about this fixup?
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It got lost during the porting to the config API.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The int32_t type is defined in stdint.h.
The musl C library is very conservative in the headers that it
internally includes, and stdint.h is not included by any other header,
unlike with glibc or uClibc, which breaks the build.
Add the missing header.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Reviewed-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Switching back and forth to e.g. weston 1.11 branch can leave
these files in src/. Fix the gitignores to not hide them from
git-status.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
clients/editor.c: In function ‘read_file’:
clients/editor.c:1578:16: warning: logical ‘or’ applied to non-boolean
constant [-Wlogical-op]
errno = errsv || EINVAL;
This works in the shell, but not in C. Introduced in 411ffabbb5
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Emilio Pozuelo Monfort <pochu@debian.org>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
To me it was not obvious that this call is necessary, so provide some
rationale.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
When we as the WM tell the X server to map a window, it gets mapped. We
can start drawing into it immediately. There is no reason to wait for
any other events before drawing the decorations.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Most display managers handle starting a dbus session daemon for you, so
it does not make sense to start our own. Without this patch, if you run
weston from gdm, programs cannot connect to the dbus session daemon.
Reviewed-by: Daniel Stone <daniels@collabora.com>
This comes via Wayland, WL_SURFACE_ID comes via X11. They race. Nice to
get both printed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Having it in a separate function makes it more clear what it is, and
allows it to be called from elsewhere.
This really is the set_pending_state() alternative for override-redirect
windows, because OR windows do not get a frame window created. Also OR
windows will never hit the normal set_pending_state() because
weston_wm_window_schedule_repaint() special-cased windows without a
frame window and returned early without scheduling.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Move the region fini just above the region init. They are a pair and
belong togeether. Split a long line.
Reads better this way. No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Split the function into two:
- weston_wm_window_draw_decoration() that only draws the decorations
with Cairo, and
- weston_wm_window_set_pending_state() which sets up the surface state
to be latches into use on the next commit from Xwayland.
The new weston_wm_window_do_repaint() is the equivalent of the old
weston_wm_window_draw_decorations(), everything still happens the same
way as it was. Just some debug messages have been reworded.
weston_wm_window_read_properties() is moved into
weston_wm_window_do_repaint() because it is not strictly a part of
drawing decorations. The same with resetting repaint_source.
draw_decorations does not need the child position nor xwayland
interface. Also some convenience variables have been eliminated.
set_pending_state code has been un-indented by one level, so the change
is best viewed with whitespace changes ignored.
This patch makes the code more readable, and prepares for calling the
draw_decorations and set_pending_state from different places.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Store the initial xwayland position explicitly in struct shell_surface.
New variables are needed, because e.g. saved_x, saved_y are the view
position, and to compute that we need the window geometry, which is not
available before the first commit, so it's not available at
set_xwayland_position() time.
Regression: kcachegrind (Qt 4, X11), the first menu invocation will
slightly misplace the menu if the window has not been manually moved.
Problem: geometry is not taken into account due to a race between XWM
drawing decorations and Xwayland committing the first buffer.
Use the same debugging guard as XWM.
v3: merged with "desktop-shell: debug set_position_from_xwayland"
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
X11 applications expect -geometry command line option to work for
setting the initial window position, but currently this does not work.
During map, detect X11 windows that set an explicit position. This works
by heuristics: if window position is not 0,0 then it is explicitly
positioned. Legacy fullscreen windows are also at 0,0 but these are
detected earlier.
Explicitly store the window position at map request time to detect
client-positioned windows, and use it as the suggested initial position.
weston_wm_window::x and y have been overwritten due to reparenting when
we eventually need the initial position.
This patch requires that the new set_toplevel_with_position() hook is
implemented in the shell.
Note that this patch is about positioning xwayland toplevels, not
override-redirect windows which are already handled.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
X11 applications expect -geometry command line option to work for
setting the initial window position, but currently this does not work.
Add provision to relay the initial position through libweston-desktop:
- weston_desktop_api gains a new entry set_xwayland_position
- implement set_toplevel_with_position() in xwayland internal interface
Once xwayland plugin starts calling set_toplevel_with_position(),
libweston-desktop can relay that information to a shell if the shell
wants to hear it.
If a shell does not implement the set_xwayland_position hook, the
old behaviour remains: the shell positions xwayland toplevels like any
other.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add a new entry to the internal interface between the xwayland plugin
and libweston-desktop (or any other desktop protocol implementation).
The new entry is identical to set_toplevel except it carries an absolute
position for the toplevel window.
Following patches will implement this new entry in
libweston-desktop and start using it in XWM.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
To reproduce the problem:
- start weston (x11 backend worked, glamor in Xwayland makes no
difference)
- start xterm
- very very slowly move the pointer in the xterm decorations onto or
away from a button
- the moment the decorations are updated, they will appear incomplete,
e.g. completely without buttons and title text
- if you cause just one more pointer motion event, the decorations will
update to completely drawn appearance
Another way to reproduce the problem is to have an xterm and change its
window title. This is easy if you use a shell prompt that updates the
terminal window title. When the title updates, decorations will be
half-drawn until something happens in XWM.
The fix: flush.
Apparently the drawing commands did not get flushed to the X server
until any other X11 action pushed them through.
xcb_flush() is the real fix here. cairo_surface_flush() is added just
for good measure, because documentation indicates it would be better
used, however it was not strictly necessary to fix the problem in my
experiments.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
Reviewed-by: Emmanuel Gil Peyrot <emmanuel.peyrot@collabora.com>
This avoids loading a shell as a module, so we are sure to have only one
shell loaded at a time.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This prevents loading a backend as a simple module. This will avoid
messing up with backends when we will introduce libweston common
modules.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Modules are using libweston symbols (at least weston_log) and should
explicitly link to it.
This patch also reorders some flags.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As an option, allow to specify a mode (from the configuration file) by
its refresh rate.
Example of valid syntax:
- "mode=1920x1080" Select a 1920x1080 mode, refresh rate undefined.
- "mode=1920x1080@60" Select the (or one of the) 1920x1080 60 Hz mode.
Signed-off-by: Fabien Dessenne <fabien.dessenne@st.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>