Since commit 992ee045f1 we create a new surface when we update the cursor
image. This broke animated cursors by discarding any existing frame
callback used for timing, and moving the setup for frame callbacks to
after the commit on the pointer surface.
To fix this we need another surface commit for the frame callbacks, but
this alone is not enough to fix the regression, as a lingering kludge
intended to fix problems when reusing the pointer surface is no longer
working as intended.
Since we no longer re-use the same surface, we can delete the old surface
on pointer exit, along with any callbacks set on it. Then a frame callback
will be recreated naturally. This lets us remove the now broken kludge
from the past and restore animated cursor functionality.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We need to unlink this before freeing it since it's being called from
weston_signal_emit_mutable.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
weston_touch_destroy(), which is called from weston_seat_release(),
asserts that all its touch devices have been destroyed. The Wayland
backend currently destroys the touch devices ... immediately after
calling weston_seat_release().
Invert the ordering so that touch devices are destroyed first and we
don't trip over the assert.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When EGL initialization fails (failure to create a GLES3 or GLES2
context) we will end up calling gbm_device_destroy() twice, once
in init_egl() and once in the drm_backend_create() error path.
Given that we should also take care of properly destroying the gbm
device when we don't have any inputs for instance, mark the gbm device
as NULL to avoid calling gbm_device_destroy() once more when destroying
the DRM-backend.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
As mesa includes gbm_bo_get_fd_for_plane() from 21.1.0 version onwards,
build the dma-buf feedback client only after that. This should provide
some sanity for package maintainers, as this would need pulling a
rather newer mesa version to build it (which might not be available).
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
When setting the window as opaque or fullscreen (which creates an opaque
region) make it so we don't have any alpha pixels set.
This was mistakenly dropped from a previous patch series update to
simple-egl.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Nothing special, but avoids hitting the warning about
terminating/finishing a layer with views on it.
Fixes#509.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This properly takes care of removing any of the views being added into
different layers upon shell destruction. Aggregates the shell_surface
destruction into one place to make things much more clearer. Keep the
animation part only the weston_desktop_surface destruction rather than
doing it at shutdown.
Fixes#509.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Replaces potential corruption signal emit call sites with the more safer
weston_signal_emit_mutable().
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This simulates an output removal which should trigger a crash when
the compositor is shutdown abruptly by having a view with a listener installed
on its output_destroy signal.
This patch assumes that weston_compositor_remove_output() has already
been amended to use the more safer version for triggering signal
emission.
As both shells use this construct it should catch any potential signal
corruption.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This uses the more safer version of signal emission to avoid a potential
crash when the output is destroyed that will follow a surface/view
destruction for which it has a listener attached (to the output_destroy
signal).
Fixes: #734
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This avoids crashes due to removal of notification listeners from within
invocations of other listener callbacks in the same signal emission.
Fixes: #415
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Wayland signals (wl_signal) do not reliably handle changes to the
notification list during signal emission. Such scenarios occasionally
come up and can be difficult to investigate and debug.
This commit introduces the weston_signal_emit_mutable() function which can be
used in place of wl_signal_emit() and safely implements the following
behavior regarding notification list changes:
1. Listeners deleted during a signal emission and which have not already been
notified at the time of deletion are not notified by that emission.
2. Listeners added during signal emission are ignored by that emission.
The implementation of weston_signal_emit_mutable() is copied from the
wlr_signal_emit_safe() function of the wlroots project.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
One of the best things about a real test framework is that they handle
timeouts for you.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Simon Ser <contact@emersion.fr>
This was previously introduced with commit '.gitlab.ci: Enable debug for
libsteat and for the DRM backend' in order to figure out another CI
issue we were seeing.
Unfortunatelly, not keeping the return value after the tests ran it
would silently make the entire CI succeed when it should actually fail.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This avoids some unwarranted errors about conditional jumps or
invalid access from ASan as malloc doesn't set the memory to zero.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
According to xdg-shell spec, if the surface doesn't cover the whole
output we should center it and install a border fill covering the rest
of the output.
While we center out the surface we never got around installing the
border fill. This patch re-uses the activation of a surface to control
this bit as well, by making use of an new layer to place the
surface while not being active.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Walking the format/modifier list to try to find out if our FB is
compatible with the plane is surprisingly expensive. Since the plane's
capabilities are static over the lifetime of the KMS device, cache the
set of planes for which the FB is theoretically
format/modifier-compatible when it's created, and use that to do an
early cull of the set of acceptable planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
When we first create a drm_fb from a weston_buffer, cache it and keep it
alive as long as the buffer lives. This allows us to reuse the gbm_bo
and kernel-side DRM framebuffer, rather than constantly creating and
destroying them at every repaint. The overhead of doing so (e.g. MMU
updates) can be significant on some platforms.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Currently each drm_fb takes a reference on a client buffer it wraps.
This prevents us from being able to reuse a drm_fb in multiple places
(e.g. two views of the same client buffer) simultaneously, or even back
to back.
Move the buffer reference to the plane state, as preparation for
allowing drm_fb to be cached inside the weston_buffer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Currently we take a reference on the underlying client buffer every time
we materialise a drm_fb from a view, and release it when the drm_fb is
destroyed. This means that we need to create and destroy a drm_fb every
time we want to use it, which is pathologically unperformant on some
platforms.
To start working towards being able to cache drm_fb, only take the
reference when we apply it to a plane state.
Signed-off-by: Daniel Stone <daniels@collabora.com>
No sense walking the plane list every frame if we can't use it because
it's neither a SHM buffer nor a client buffer we can directly import as
a framebuffer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
If we still have a pending idle timer when the compositor is being
destroyed, make sure to free it first.
Signed-off-by: Daniel Stone <daniels@collabora.com>
I do not know what happens if multiple jobs declare
artifacts:reports:cobertura. Maybe the last job to finish wins? Who
cares, Gitlab can only show the results from one cobertura report in the
MR diff view.
Recently, the MR diffs have the coverage annotations, but there was a
time when they seemed to be missing. I don't know why.
Let's make sure the cobertura report Gitlab will use is from the "main"
build only: 64-bit Debian with full features and gcc.
I do not move the after_script, because maybe someone could have a
reason to look at arch-specific coverage reports, so I want to leave the
HTML there in the artifacts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
drm-smoke-test can't run at the same time as anything else which touches
DRM devices. This includes any test which would use the GL renderer or
GL/GBM on the client side, since they will open DRM devices to probe
them at init time.
Signed-off-by: Daniel Stone <daniels@collabora.com>
As the drm-smoke test randomly reports having the connector disabled,
and with it libseat reports setMaster errors, this enables DRM backend
debug messages for the kernel, and for libseat in an attempt to
track down the issue, whenever it might happen again.
These are pretty harmless, in terms of data being generated as we only
have a single DRM test using VKMS, and the libseat debug message aren't
that verbose, so we're safe keeping them for the time being.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
EGLNativeWindowType can be a lot of different things, including a
pointer which an XID is not. Explicitly cast it through uintptr_t so we
don't throw build warnings either way.
Signed-off-by: Daniel Stone <daniels@collabora.com>
GStreamer can accept up to four planes for a buffer; gcc isn't _quite_
smart enough to figure out that only the first plane of offset/stride
will be accessed and so throws a warning that the params are too small.
Fix that by making them arrays.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Simple client to test the dma-buf feedback implementation. This does not
replace the need to implement a dma-buf feedback test that can be run in
the CI. But as we still don't know exactly how to do this, this client
can be helpful to run tests manually.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
In commit "libweston: add initial dma-buf feedback implementation" we've
added initial support to dma-buf feedback, but it was not using the
feedback from DRM-backend to add useful per-surface feedback.
In this patch we add this. The scanout tranche of the per-surface
feedback is based on the union of formats/modifiers of the primary and
overlay planes available. These are intersected with the
formats/modifiers supported by the renderer device.
Also, it's important to mention that the scene can change a lot and we
can't predict much. So this patch also adds hysteresis to the dma-buf
feedback. We wait a few seconds to be sure that we reached stability
before adding or removing the scanout tranche from dma-buf feedback and
resending them. This help us to avoid spamming clients and leading to
unnecessary buffer reallocations on their end.
Here's an example of what we want to avoid:
1. We detect that a view was not placed in a plane only because its
format is not supported by the plane, so we add the scanout tranche
to the feedback and send the events.
2. A few milliseconds after, the view gets occluded. So now the view
can't be placed in a plane anymore. We need to remove the scanout
tranche and resend the feedback with formats/modifiers optimal for
the renderer device. The client will then reallocate its buffers.
3. A few milliseconds after, the view that was causing the occlusion
gets minimized. So we got back to the first situation, in which the
format of the view is not compatible with the plane. Then we need to
add a scanout tranche and resend the feedback...
This patch is based on previous work of Scott Anderson (@ascent).
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add enum try_view_on_plane_failure_reasons to help us to keep track of
the reason why promoting view to a plane failed. We also add a variable
to struct weston_paint_node so that we can update this information in
each output repaint.
This will be used in the next commits, in which we add proper surface
dma-buf feedback support.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This adds the initial dma-buf feedback implementation, following the
changes in the dma-buf protocol extension.
The initial dma-buf feedback implementation gives support to send
default feedback and per-surface feedback. For now the per-surface
feedback support is very basic and is still not implemented in the
DRM-backend, what basically means that KMS plane's formats/modifiers are
not being exposed to clients. In the next commits of this series we add
the DRM-backend implementation.
This patch is based on previous work of Scott Anderson (@ascent).
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This just documents why we can be sure that
renderer->get_supported_formats() is set in bind_linux_dmabuf().
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
It simply returns the number of format/modifier pairs in the array. This
will be useful for the next commits, in which we add support for dma-buf
feedback.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add function to query the DRM device given an EGLDisplay. It is the
device being used by the compositor to perform composition.
This will be useful in the next commits of this series, where we add
support for dma-buf feedback.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Bump the wayland-protocol dependency version in order to include dma-buf
feedback, whose support in Weston is added in the next commits.
Also, as we need the newer EGL extension EGL_EXT_device_drm_render_node
to add the support for dma-buf feedback, bump the Mesa dependency
version as well.
It also includes some minor changes in order to keep build-deps.sh more
consistent.
Signed-off-by: Leandro Ribeiro <leandro.ribeiro@collabora.com>
Constraining the buffer size of an EGLConfig to 32 means that
the sum of red, green, blue, and alpha channels must equal 32.
This constraint prevented weston-simple-egl from picking an
RGBX pixel format when an opaque surface was asked for, since
the typical RGBX pixel formats have buffer sizes of 30, 24,
and 16.
Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
Now Debian 11 (Bullseye) has been released, shift our CI builds to using
that instead of the older Buster.
Due to dependency-chain changes, we have to install a lot more packages
explicitly and retain more at runtime. This is exacerbated by pkg-config
now requiring the entire chain to be installed, not just the immediate
dependencies.
Our documentation toolchain also gets bumped to a higher version to deal
with Doxygen changes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Older kernels cannot be built and booted with GCC 10+, as included in
Debian bullseye, due to unfortunate stack-canary issues:
https://lore.kernel.org/lkml/20200314164451.346497-1-slyfox@gentoo.org/T/
Upgrade to the last-released kernel, 5.14, to fix this.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Errors happening to devices being added or removed shouldn't fail
silently so exit if any of that happens.
Sprinkle some debug logs for other cases as well.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
Starting with commit 'desktop-shell: Embed keyboard focus handle code
when activating' we are iterating over all the seats when removing a
weston_desktop_surface to be able to invalidate the activate surface.
Upon compositor tear down the shell destroy might invalidate seats
before removal of the weston_desktop_surface making the shell_seat
itself invalid. This wasn't apparent at that time because we're not
handling at that the removal of surfaces from layers.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
This adds "icc_profile" key support in [output] sections for backends
headless, x11, wayland, and drm, and also for remoted and pipewire
outputs FWIW. On the other hand, RDP-backend does not use output
sections from weston.ini, and fbdev-backend does not deserve anything
new (it wouldn't support color management anyway due to no GL-renderer).
This allows one to configure an ICC v2 or v4 file to be used as an
output profile. However, color-lcms does not actually use output
profiles yet, so trying this will fail until support is implemented.
The parent_winsys_profile argument is reserved for using the color
profile from a parent window system where applicable, if nothing else is
set in weston.ini. None of the nested backends provide an output color
profile yet. It is more of a reminder of a missing feature than a
serious implementation.
Note: cms-static Weston plugin uses the exact same weston.ini key for
loading VCGT from ICC profiles. If "color-management" option is set to
false, this new use of "icc_profile" is disabled and the old behavior
with cms-static is kept.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>