Fullscreen-shell forgot to mark the weston_surface as mapped when
mapping the surface and view. With
f962b48958 that means no surface from
fullscreen-shell clients is eveer shown. Most notably this broke
screen-share plugin, which is maybe the only "real" user of
fullscreen-shell.
Fix this oversight. Now screen-share works again with RDP-backend.
Fixes: f962b48958
"compositor: Only create paint nodes for mapped surfaces/views"
(currently unreleased)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Use the common helper provided by the shell-utils helper dependency,
rather than rolling our own.
This commit currently introduces no functional change to
fullscreen-shell, as the 'curtain' provided by shell-utils behaves
identically to the previous solid-color surface created by
fullscreen-shell, given the parameters provided to
weston_curtain_create().
However, now that a common weston_curtain implementation is being used
rather than an open-coded variant, future changes to the implementation
of weston_curtain will result in changes to this code called by
fullscreen-shell, although it is intended that these will not result in
any user-visible behavioural changes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Unlike desktop-shell and kiosk-shell, the fullscreen-shell does not link
with the common shell-utils helpers. This is largely because
fullscreen-shell is largely in 'maintenance mode', seeing little more
than occasional bug fixes or changes required to accommodate new
interfaces.
This commit adds a dependency from fullscreen-shell to use the
shell-utils helper, in order to allow fullscreen-shell to use the new
weston_curtain infrastructure, rather than continuing to open-code the
common pattern of creating a surface and view consisting only of a solid
colour for the background of fullscreen surfaces which do not wholly
cover the output.
In doing this, the 'surface_subsurfaces_boundingbox()' function is
removed, as this has been duplicated between the fullscreen-shell and
the common helper 'library'.
There is no functional change within this commit, as the two functions
were identical, other than a change to the comment which identifies a
known bug within this helper.
Signed-off-by: Daniel Stone <daniels@collabora.com>
wet_shell_init() of fulscreen-shell has been missing to create a
screenshooter.
. adding a screenshooter_create() on wel_shell_init() for
fullscreen-shell.
. adding a dep_libexe_weston to meson.build to use the screenshooter
Signed-off-by: yj1231.heo <yj1231.heo@samsung.com>
This introduces a new convention of checking through the compositor destroy
listener if the plugin is already initialized. If the plugin is already
initialized, then the plugin entry function succeeds as a no-op. This makes it
safe to load the same plugin multiple times in a running compositor.
Currently module loading functions return failure if a plugin is already
loaded, but that will change in the future. Therefore we need this other method
of ensuring we do not double-initialize a plugin which would lead to list
corruptions the very least.
All plugins are converted to use the new helper, except:
- those that do not have a destroy listener already, and
- hmi-controller which does the same open-coded as the common code pattern
did not fit there.
Plugins should always have a compositor destroy listener registered since they
very least allocate a struct to hold their data. Hence omissions are
highlighted in code.
Backends do not need this because weston_compositor_load_backend() already
protects against double-init. GL-renderer does not export a standard module
init function so cannot be initialized the usual way and therefore is not
vulnerable to double-init.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have two kinds of libweston users: internal and external. Weston, the
frontend, counts as an external user, and should not have access to libweston
private headers. The shell plugins are external users as well, because we
intend people to be able to write them. Renderers, backends, and some plugins
are internal users who will need access to private headers.
Create two different Meson dependency objects, one for each kind.
This makes it less likely to accidentally use a private header.
Screen-share is a Weston plugin and therefore counts as an external user, but
it needs the backend API to deliver input. Until we are comfortable exposing
public API for that purpose, let it use internal headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Define common_inc which includes both public_inc and the project root directory.
The project root directory will allow access to config.h and all the shared/
headers.
Replacing all custom '.', '..', '../..', '../shared' etc. include paths with
common_inc reduces clutter in the target definitions and enforces the common
#include directive style, as e.g. including shared/ headers without the
subdirectory name no longer works.
Unfortunately this does not prevent one from using private libweston headers
with the usual include pattern for public headers.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Do not build matrix.c into the shell plugins. The matrix functions are exported
by libweston.so and the shell plugins links to it.
Found by inspection.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The main idea is to make libweston users use the form
#include <libweston/libweston.h>
instead of the plain
#include <compositor.h>
which is prone to name conflicts. This is reflected both in the installed
files, and the internal header search paths so that Weston would use the exact
same form as an external project using libweston would.
The public headers are moved under a new top-level directory include/ to make
them clearly stand out as special (public API).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Meson is a build system, currently implemented in Python, with multiple
output backends, including Ninja and Make. The build file syntax is
clean and easy to read unlike autotools. In practise, configuring and
building with Meson and Ninja has been observed to be much faster than
with autotools. Also cross-building support is excellent.
More information at http://mesonbuild.com
Since moving to Meson requires some changes from users in any case, we
took this opportunity to revamp build options. Most of the build options
still exist, some have changed names or more, and a few have been
dropped. The option to choose the Cairo flavour is not implemented since
for the longest time the Cairo image backend has been the only
recommended one.
This Meson build should be fully functional and it installs everything
an all-enabled autotools build does. Installed pkg-config files have
some minor differences that should be insignificant. Building of some
developer documentation that was never installed with autotools is
missing.
It is expected that the autotools build system will be removed soon
after the next Weston release.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pq@iki.fi>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
This is a simple wrapper for casting the user data of a wl_resource into
a struct weston_output pointer. Using the wrapper clearly marks all the
places where a wl_output protocol object is used.
Replace ALL wl_output related calls to wl_resource_get_user_data() with
a call to weston_output_from_resource().
v2: add type assert in weston_output_from_resource().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
This avoids loading a shell as a module, so we are sure to have only one
shell loaded at a time.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Use different functions so we cannot load a libweston common module in
weston directly or the other way around.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Currently, layers’ order depends on the module loading order and it does
not survive runtime modifications (like shell locking/unlocking).
With this patch, modules can safely add their own layer at the expected
position in the stack, with runtime persistence.
v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
[Pekka: fix three whitespace issues]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Remove the output transform from the view transform list when its
surface is destroyed. The surface destruction also triggers the
freeing of its views, so the next access to the output transform link
could crash.
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
When no outputs are present, and no output resource is given,
a fullscreen surface won't get configured. This code ensures
that surface is properly presented on all outputs that get
connected after a surface has been created, but only if no
output resource was previously given.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a follow up for fullscreen-shell to manually
set mapped status for views/surfaces it controls
v2:
- Add manual mapping to fs_output_apply_pending()
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The name suggests that it activates surfaces, but the code says it
rather just assigns keyboard focus. Rename it for clarity, and so the
original function name could be used for something more appropriate
later. Switch order of parameters since keyboard focus is a property of
the seat. Update all callers as appropriate.
Change was asked for by pq, May 26, 2016:
"This should be called weston_seat_set_keyboard_focus(seat, surface).
Keyboard focus is a property of the seat."
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When there are no outputs present, an output pointer
can be NULL. Dereferencing such pointer will result
in a crash.
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use the fullscreen-shell protocol XML from the wayland-protocols
installation, and remove the one we provide ourself.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Previously, we blindly created a mode for the output based on surface size
and completely ignoring the output transform. This caused modesets to fail
on outputs that were transformed by 90 or 270 degrees. We should be
swapping the width and the height in this case.
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Tested-by: Derek Foreman <derekf@osg.samsung.com>
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We should be testing device counts, not pointers. The pointers are
persistent state that never gets freed, and are an inaccurate indicator
of device presence after the last release.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This breaks weston_output_mode_switch() into 3 functions:
weston_output_mode_set_native()
weston_output_mode_switch_to_temporary()
weston_output_mode_switch_to_native()
Differences from previous behaviour:
SET_NATIVE didn't set current_scale (now it does)
SET_TEMPORARY could set mode and scale independently - now it can't.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Calling weston_output_mode_switch() with WESTON_MODE_SWITCH_RESTORE_NATIVE
will result in the mode being set "back" to the passed in mode - so the
passed mode should be the native mode.
Additionally, weston_output_mode_switch() should be called when
output->original_mode is non-NULL (which indicates we had a temporary
mode set). The comparison to current_mode results in a lot of
log chatter.
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>