Surface views that are not assigned to a layer are not going to be
rendered, and thus should not participate in determining the outputs the
surface is on.
There are other view properties that may determine if the view should be
considered in output_mask calculations, e.g., is_mapped, but checking
for this currently breaks tests. Such additional checks are left for
future fixes or reworkings of the view infrastructure.
Fixes#646
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
We have no guarantee that we can create a surface for the pointer at the
instant we receive a seat that will (probably eventually) need one.
Hold off until we receive an enter event before creating this - at that
point we know with certainty that wl_compositor is available, since we've
used it to create the surface that was entered.
Fixes#659
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
(cherry picked from commit 11ba13d717)
All these Doxygen configuration directives raise a deprecation warning
with Doxygen 1.9.5.
Since we have WARN_AS_ERROR = YES, this causes the build to fail.
Remove these deprecated directives.
I have checked the differences by first building from scratch without
this patch, and then building from scratch with this patch, and
in the latter builddir checking
$ diff -ru -x '*.md5' -x '*.pdf' ~/tmp/weston-doc-before doc
The only differences are the Doxygen config file and one .pickle file.
So it seems the generated docs are identical with Doxygen 1.9.1.
Fixes: https://gitlab.freedesktop.org/wayland/weston/-/issues/661
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
We have no guarantee that we can create a surface for the pointer at the
instant we receive a seat that will (probably eventually) need one.
Hold off until we receive an enter event before creating this - at that
point we know with certainty that wl_compositor is available, since we've
used it to create the surface that was entered.
Fixes#659
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Tracking correctly previous events shouldn't corrupt the surface destroy
signal list. This enforces that by ensuring that we wouldn't have
a .notify wl_listener still being set (which shouldn't happen if we do
eventually get a focus_in event that clears it out).
Suggested-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Rather than doing it with a local variable, track any previous events by
hanging it out of the x11 backend and use it to handle keymap notify
events.
In this way we avoid corrupting the surface destroy signal list, in
notify_keyboard_focus_out(), ultimately leading to a crash.
Fixes#649, #650
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
Reported-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
The planes in the plane_list must be sorted from largest zpos_max to smallest.
Currently the plane order is only correct when the planes are already ordered
and added starting with the smallest zpos_max. This works accidentally in most
cases because the primary plane is usually first and there is often only one
overlay plane or the zpos is sufficiantly configurable.
To fix this, insert a new plane before the first plane with a smaller zpos_max.
And if none is found, insert it at the end of the list.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
With commit 62ab6891db, 'clients/simple-egl: Handle buffer
scale and transform' we changed the way we resized the client, by
encapsulating the resize in update_buffer_geometry() function.
we didn't correct that when creating the EGL window, which might be
problematic if you attempt to start the window with different a
different state, like maximized.
Fixes 62ab6891db
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
If weston-simple-egl is run with the "-b" flag, it will attempt to set
the swap interval to 0 during create_surface. However, at that point, it
will not have made its EGLContext current yet, causing the
eglSwapInterval call to have no effect. To fix this, wait until the
EGLContext has been made current in init_gl before updating the swap
interval.
Signed-off-by: Erik Kurzinger <ekurzinger@nvidia.com>
We want atomic hotspot updates - this can't happen with
wl_pointer_set_cursor. So if we have a surface that already has a cursor
role, just update the hotspot when attaching new content.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
(cherry picked from commit 646cc1b389)
This reverts commit 992ee045f1.
Recreating the surface for every cursor change causes flickering
cursors on some compositors, and is not the best way to achieve
atomic cursor updates
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
(cherry picked from commit ebbe30df3c)
This reverts commit f079f43658.
This only partially fixed a problem introduced in
992ee045f1
I'm reverting that commit in favor of a different fix, so this
broken fix needs to go first.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
(cherry picked from commit 8b0125d601)
We want atomic hotspot updates - this can't happen with
wl_pointer_set_cursor. So if we have a surface that already has a cursor
role, just update the hotspot when attaching new content.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This reverts commit 992ee045f1.
Recreating the surface for every cursor change causes flickering
cursors on some compositors, and is not the best way to achieve
atomic cursor updates
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This reverts commit f079f43658.
This only partially fixed a problem introduced in
992ee045f1
I'm reverting that commit in favor of a different fix, so this
broken fix needs to go first.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This properly handles transition states to, and from, maximized,
fullscreen, surface movement and resizing.
Specifically for surface movement and resizing we unset any
(previously set) tiled information we might have. The same happens for
maximized and fullscreen but additionally we attempt re-install the
orientation if we had one previously.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Patch adds KEY_UP/KEY_DOWN for tiled top and bottom positioning,
KEY_LEFT/KEY_RIGHT correspondingly, for left and right positioning.
It also modifies the man page to include these new bindings, But also with
commit 'compositor: Remove desktop zoom' we no longer have zoom effects
so removed them.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
With the help of a newly introduced function, weston_desktop_surface_set_orientation(),
this patch adds missing tiled states from the xdg-shell protocol.
The orientation state is passed on as a bitmask enumeration flag, which the
shell can set, allowing multiple tiling states at once.
These new states are incorporated the same way as the others, retaining
the set state, but also avoiding sending new configure events if nothing
changed since previously acked data.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Changing the mode will destoy the GBM surface for the output. As a result all
corresponding BOs are deleted regardless of the drm_fb refcount.
While a commit is pending, the last_state may contain a reference to such a BO.
So delay the mode switch until the commit is finished and the reference is
release.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
The README for the IVI-shell is completely outdated.
Update the documentation, add some more information on the IVI-shell use cases
and explain how to use and customize the IVI-shell. Also convert the file to rst
and move it to doc directory next to the kiosk-shell documentation.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The at.projects.genivi.org domain redirects to wiki.covesa.global and the
referenced wiki entry does not exist anymore. Remove it from the comment.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
The ivi_layout_screen is internal to the IVI shell and not used by any
controllers. Controllers use weston_output directly.
Remove it from the exported header to avoid confusion.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
We are missing debug keybinds in kiosk-shell so install them. Adds
the binding-modifier like in desktop-shell in a helper.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
WM_TAKE_FOCUS requires a valid timestamp that isn't XCB_TIME_CURRENT. To
get one, we set a property on the window and wait for the notification
that it was set - this notification comes with a valid timestamp.
Once we have that timestamp, delete the property, and fire off the slightly
delayed WM_TAKE_FOCUS client request.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
We've been doing this when clicking on windows, even if they're
already activated. This leads to sending extra WM_TAKE_FOCUS events
as well as re-rendering the decor every mouse click.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This should be XCB_EVENT_MASK_NO_EVENT, but was not.
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
According to https://tronche.com/gui/x/icccm/sec-4.html#s-4.1.7 we should
send this focus notification only if a client has WM_TAKE_FOCUS set in
their WM_PROTOCOLS property. We've been sending it unconditionally.
Rather, we've been not-sending it unconditionally because the event mask
is wrong, but that will be fixed in a future commit. Fixing the event
mask first would break some clients (such as xterm).
Co-authored-by: Steve Pronovost <spronovo@microsoft.com>
Co-authored-by: Brenton DeGeer <brdegeer@microsoft.com>
Signed-off-by: Hideyuki Nagase <hideyukn@microsoft.com>
Signed-off-by: Steve Pronovost <spronovo@microsoft.com>
Signed-off-by: Brenton DeGeer <brdegeer@microsoft.com>
When the gl-renderer is not enabled, weston fails to start, as it
doesn't automatically fallback to the pixman renderer, which is
always enabled.
This commit changes the drm-backend to set by default the --use-pixman
option to true when the gl-renderer is disabled (BUILD_DRM_GBM is not
defined).
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
weston_output_set_position() currently assumes the output is enabled, but
we could be using weston_output_move() to configure an output that hasn't
yet been enabled.
If that's the case, we don't want to send signals or perform setup that
will eventually happen when the output is enabled anyway.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Make sure we don't enable an output that overlaps with other enabled
outputs.
We should probably do something similar when moving outputs, but we can't
realistically do that right now, so at least leave a comment explaining
why we're ignoring that case.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This is pretty counter-intuitive, and should probably happen outside of
the core in the front end while configuring the outputs.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
When an atomic commit fails then the output will be stuck in
REPAINT_AWAITING_COMPLETION state. It is waiting for a vblank event that was
never scheduled.
If the error is EBUSY then it can be expected to be a transient error. So
propagate the error and schedule a new repaint in the core compositor.
This is necessary because there are some circumstances when the commit can fail
unexpectedly:
- With 'state_invalid == true' one commit will disable all planes. If another
commit for a different output is triggered immediately afterwards, then this
commit can temporarily fail with EBUSY because it tries to use the same
planes.
- At least with i915, if one commit enables an output then a second commit for a
different output immediately afterwards can temporarily fail with EBUSY. This
is probably caused by some hardware interdependency.
Signed-off-by: Michael Olbrich <m.olbrich@pengutronix.de>
As wayland-backend is blitting the output decorations into the output
buffer itself, it pretends towards the pixman-renderer that there is no
decorations area. The pixman_image_create_bits() call wraps the
previously allocated buffer with an offset so that pixman-renderer will
paint in the right position.
The bug is that this pixman image was using the original buffer width
and height, instead of the composited area width and height. So the
pixman image looks too big to pixman-renderer, but the renderer didn't
care. The image being too big does risk access out of bounds in
pixman-renderer.
I found this when I was making renderers explicitly aware of the
frambuffer size and resizing, added asserts, and they surprisingly
failed. This fixes that.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
The GL format and type are already recorded with pixel_format_info, use
that instead of a switch on Pixman formats.
Less special-casing, less dependency on Pixman formats.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Everywhere we are standardising to drm_fourcc.h pixel format codes, and
using struct pixel_format_info as a general handle that allows us to
access the equivalent format in various APIs. In the name of
standardisation, convert weston_compositor::read_format to
pixel_format_info.
Pixman formats are defined CPU-endian, while DRM formats are defined
always little-endian. OpenGL has various definitions. Correctly mapping
between these when the CPU is big-endian is an extra chore we can
hopefully offload to pixel-formats.c.
GL-renderer read_format is still defined based on Pixman format, because
of the pecualiar way OpenGL defines a pixel format with
GL_UNSIGNED_BYTE. That matches the same Pixman format on big-endian but
not the same drm_fourcc.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
This was using read_format for the read_pixels() call, and then using a
hardcoded format for interpreting the data received from read_pixels().
That works only by accident, read_format being the same as the hardcoded
format.
Use read_format for the interpreting too. This should guarantee the read
pixels are processed correctly.
Found by code inspection.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Sometimes you will have a pixman_image_t and you need the corresponding
drm_fourcc format.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
It's entirely possible, if ridiculous, for an X11 client to change a
window's override redirect flag while it's mapped. If this changes from
true to false we will start receiving Configure requests for the window.
That leads us to a crash when we try to query the window's current
position from the shell to send a configure notify event, as the shell
doesn't know about the surface.
Instead of trying to cleverly handle this, mostly go back to the behaviour
these clients would've seen before commit cf5aca5a and don't send them
a synthetic configure notify.
We also specifically check in weston_wm_handle_configure_request for
the same condition, and early return there, bypassing a couple of
other things we would've done previously.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Fullscreen-shell forgot to mark the weston_surface as mapped when
mapping the surface and view. With
f962b48958 that means no surface from
fullscreen-shell clients is eveer shown. Most notably this broke
screen-share plugin, which is maybe the only "real" user of
fullscreen-shell.
Fix this oversight. Now screen-share works again with RDP-backend.
Fixes: f962b48958
"compositor: Only create paint nodes for mapped surfaces/views"
(currently unreleased)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
In case shsurfs are migrated/moved or started on different outputs other
than the default one, it causes fullscreen views to never being demoted
to a lower stacking level, due to the fact we never update
the view's output whenever that has changed.
Synchronize the desktop shell output's with the view's output in the
transform_handler.
Signed-off-by: Marius Vlad <marius.vlad@collabora.com>
Suggested-by: Daniel Stone <daniel.stone@collabora.com>
A following patch is going to need the introduced 'area' and 'fb_size'
variables. Until then though, a little hack is needed to avoid no-gl
builds failing with error: variable 'fb_size' set but not used.
While starting to use struct weston_geometry, convert also the input and
opaque regions to use it. This shortens and simplifies the code, as we
can drop the roughly duplicate code of doing stuff for with vs. without
a frame.
No change in behavior, this is pure refactoring.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>