Rather than delivering touch events directly to clients, we'll now
call through the touch grab handler. The default handler (in
wayland-server) will deliver these events the same way they worked
before.
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Axis events are in the same coordinate space as motion events, thus
measured in pixels. To emulate axis events for discrete events move the
axis by a number of pixels every step.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
libwayland-server was changed to emit the new drag icon signal instead
of faking an attach event with a NULL buffer so this has to be done on
this side.
event-test assumes, that even without the very first wl_surface.attach
(and commit), the surface will have infinite (previously undef) input
region. event-test simply has test-client to create a wl_surface, and
then it forcefully sets its position and size, and assumes the input
region is now the full surface, so that notify_motion() will hit it.
Change Weston to initialize the input region to infinite, instead of
empty.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.
This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.
Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.
compositor-wayland assumes renderer->repaint_output does a commit.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
In weston, the wl_resource:data field for a wl_surface object always
contains struct weston_surface *, never struct wl_surface *.
Even though this is just a cosmetic fix, it should reduce confusion.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make input region double-buffered as specified in the new protocol.
While doing it, get rid of the undef region code, and instead use a
maximum sized real pixman region. This avoids special-casing regions
that might sometimes be undef.
As the input region is now usable by default instead of undef,
weston_surface_update_transform() does not need to reset the input
region anymore.
weston_surface_attach() no longer resets the input region on surface
size change. Therefore, also weston_seat_update_drag_surface() does not
need to reset it.
Update toytoolkit to set input region before calling wl_surface_commit()
or swapBuffers (which does commit).
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make wl_surface.set_opaque_region double-buffered as required by the new
protocol. Also, do not reset the opaque region on surface size changes
anymore. Only explicit requests from the client will change the region
now.
In clients, make sure commit happens after setting the opaque region.
Mesa does not need a fix, as it never touches the opaque region.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
weston_surface_create() already inits the opaque region, so the second
init in create_black_surface() is logically wrong. Whether this was a
memory leak or not, depends on Pixman internals.
Fini before initing again.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".
Implement double-buffering of damage in the compositor as required by
the new protocol.
Ensure all Weston demo clients call wl_surface_commit() after
wl_surface_damage().
Mesa does not need a fix for this, as the patch adding
wl_surface_commit() call to Mesa already takes care of damage, too;
Mesa commit: "wayland: use wl_surface_commit()"
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This change depends on the Wayland commit
"protocol: double-buffered state for wl_surface".
Clients are now required to issue wl_surface.commit for the
wl_surface.attach to take effect.
While changing this, change the surface argument to
weston_surface_attach() from wl_surface into weston_surface, for
consistency.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add THEME_FRAME_MAXIMIZED flag so the theming system can know not to draw
shadows for maximized windows. This allows maximized surfaces' content to be
sized and placed in a more expectable fashion.
This fixes the bug where surface is above panel_layer
just after it is restored from fullscreen mode.
How to reproduce:
* move surface under panel
* set surface fullscreen
* restore surface to normal mode
This applies the same pattern as used in other error cases in this block - and
cleans up the file desciptors and allocated memory too.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
readlink() returns the number of bytes that it has written excluding any NUL
byte (since it does not write that itself.) This could lead to attempting to
access beyond the end of buffer if the destination of the link is exactly 100
bytes long. The standard solution to this is to subtract one from the buffer
when passing it into readlink().
Signed-off-by: Rob Bradford <rob@linux.intel.com>
The original code would overrun since the calculation of the range did not
take into consideration the size of the entries in the table.
Cc:Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Rob Bradford <rob@linux.intel.com>
e->code is in the same range for ABS_ and for REL_. As the code currently
stands and for the current values in Linux's input.h there is no risk of a
problem. However just in case it would be wise to break after evaluating the
relative events.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
The previous logging code would never be reached - this change makes sure a
message is reported if changing keyboard mode to either the desired (K_OFF) or
fallback (K_RAW with handler that drops the events) fails.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
The original code always set the finger_state to the appropriate bitmask
irrespective of whether the event was a press or a release. It would also blat
all members of the bitmask rather than ORing in the new bit for the event.
Cc:Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Xeyes is the counter-example that fails on that heuristic and won't be caught
on kill binding. This and the last two patches should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=53679
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
When we fork a client and give one end of a socketpair, the credentials
on the socket fd comes back as ourselves. When that happens, do not kill
the process.
Also remove superfluous variables.
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
If gbm_bo_import does not return a valid buffer for usage of
GBM_BO_USE_SCANOUT don't try and scan out the surface directly.
We've caught the SHM case explicitly earlier - this is to prevent other cases
where the bo cannot be scanned out.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Also make all the callers of weston_surface_assign_output() update the
transform instead. This makes sure that when the surface is assigned an
output its bouding box is valid.
This fixes a bug where a newly created surface would have a NULL output
assigned. This would cause weston_surface_schedule_repaint() to not
schedule a repaint, preventing the surface to be shown until something
else caused a repaint.
This is a more generic fix for the issue solved in 4f521731 where
damage obscured by overlays could be lost in one of the output buffers
due to rapid move of a surface in an overlay plane.
This changes the renderer so it keeps track of the damage in each
buffer. Every time a new frame is drawn, the damage of the frame is
added to all the buffers and the rendered regions are cleared from
the current buffer's damage.
Calling android_compositor_add_output() before gles2_renderer_init(),
or else in gles-renderer_init will have an invalid EGLSurface.
Signed-off-by: Abhijit Potnis <abhijitpotnis@gmail.com>
Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Add a reset request to the text_model interface and a reset event to the
input_method_context interface. Use it to reset the pre-edit buffers in
the example keyboard when the cursor is moved in the example editor
client.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Add key event to the text_model interface and a key request to the
input_method_context interface. Implement it in the example editor
client and the example keyboard.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Add delete_surrounding_text event in the text_model interface and the
request in the input_method_context interface. Implement it in the
example editor client and in the example keyboard so that the backspace
key works with it.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Add support of preedit-string to the example editor client. Also add a
preedit_string request to the input_method_context interface and use
that in the example weston keyboard to first create a pre-edit string
when entering keys and commit it on space.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
It makes sense to split the interfaces in a text and a input-method
protocol for now (only the text protocol needs to be used in toolkits).
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>