We can use this to test more complex confine regions.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Direct fail_on_null calls now produce output like:
[weston-info] clients/weston-info.c:714: out of memory
xmalloc, et al produce output on failure like:
[weston-info] out of memory (-1)
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
That way we'll be able to set the corresponding pointer surface to
a current DnD operation.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
The policy in weston in order to determine the chosen DnD action is
deliberately simple, and is probably the minimals that any compositor
should be doing here.
Besides honoring the set_actions requests on both wl_data_source and
wl_data_offer, weston now will emit the newly added "action" events
notifying both source and dest of the chosen action.
The "dnd" client has been updated too (although minimally), so it
notifies the compositor of a "move" action on both sides.
Changes since v8:
- Add back wl_data_offer.source_actions emission, gone during last
code shuffling. Fix nits found in review.
Changes since v7:
- Fixes spotted during review. Add client-side version checks.
Implement .action emission as specified in protocol patch v11.
Changes since v6:
- Emit errors as defined in DnD actions patch v10.
Changes since v5:
- Use enum types and values for not-a-bitfield stored values.
handle errors when finding unexpected dnd_actions values.
Changes since v4:
- Added compositor-side version checks. Spaces vs tabs fixes.
Fixed resource versioning. Initialized new weston_data_source/offer
fields.
Changes since v3:
- Put data_source.action to use in the dnd client, now updates
the dnd surface like data_source.target events do.
Changes since v2:
- Split from DnD progress notification changes.
Changes since v1:
- Updated to v2 of DnD actions protocol changes, implement
wl_data_offer.source_actions.
- Fixed coding style issues.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Reviewed-by: Michael Catanzaro <mcatanzaro@igalia.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
[jonas: only send focus wl_pointer.frame if resource supports it]
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
It's just a direct call to wl_surface_damage() anyway, and the only
caller no longer exists.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Removed duplicate definitions of the container_of() macro and
refactored sources to use the single implementation.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Add a new state_changed_handler callback to the window to know when the
window has changed state; the terminal will use this to know when the
window started and ended its resize operation, and modify the terminal's
titlebar accordingly.
It's a confusing name that comes from the ICCCM. The ICCCM is best
forgotten about.
With the addition of the potential new "transient" role meaning a
parent-relative toplevel like a long-lived popup, used for e.g.
tooltips, the set_transient_for name will become even more confusing.
There was an issue recently in screen-share.c where config.h was not
being included, resulting in the wrong definition for off_t being used on
32 bit systems. I checked and I don't think this problem is happening
elsewhere, but to help avoid this sort of problem in the future, I went
through and made sure that config.h is included first whenever system
headers are included.
The config.h header should be included before any system headers, failing
to do this can result in the wrong type sizes being defined on certain
systems, e.g. off_t from sys/types.h
Signed-off-by: Andrew Wedgbury <andrew.wedgbury@realvnc.com>
When adding a subsurface (to display a tooltip) in toytoolkit,
we now get the parent window surface type (SHM or EGL) and
define the new surface type as the same.
This fixes crashes with tooltips in cases like having
Cairo-EGL available but running the X11 compositor.
Signed-off-by: Manuel Bachmann <manuel.bachmann@open.eurogiciel.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Transient windows, at least not as they are today, don't exist in
xdg_shell. Subsurfaces allow for specially placed surfaces relative
to a window, so use these instead.
The subsurfaces example creates a subsurface widget and uses EGL to
render to it directly rather than using the cairo context from the
widget. In theory this shouldn't cause any problems because the westoy
window code lazily creates the cairo surface when an application
creates a cairo context. However commit fdca95c7 changed the behaviour
to force the lazy creation at the beginning of each surface redraw.
This ends up making the triangle surface get two attaches – one from
Cairo and one from the direct EGL.
It looks like it would be difficult to reinstate the lazy surface
creation behaviour whilst still maintaining the error handling for
surface creation because none of the redraw handlers in the example
clients are designed to cope with that. Instead, this patch adds an
explicit option on a widget to disable creating the Cairo surface and
the subsurface example now uses that.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72854
Data device interface in client just handle with pointer's dnd.
If a touch screen trigger dnd, it will use pointer struct like i
nput->sx, input->sy, input->pointer_focus. So if pointer is moving
when touch screen trigeer a dnd, wrong behaviore will occur.
Before touch screen start dnd, system call touch_grab()
to mark the following drag and drop operation is generated by
touch screen.
Defined some common variables in struct input to track dnd.
Note, touch screen and pointer can't generate drag and drop at the
same time, becuae data device protocol can't identify the drag
and drop event is generated by touch screen or pointer.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
This reverts commit 2396aec684.
This exact version of the sub-surface protocol has been copied into
Wayland core. Therefore it must be removed from here to avoid build
conflicts and useless duplication.
No other changes to sub-surface protocol consumers are needed, the
identical API is now offered by libwayland-client and libwayland-server.
The commit adding sub-surfaces to Wayland is:
Author: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
protocol: add sub-surfaces to the core
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
It seems that this was only used by the popup menu infrastructure,
which can handle this all on its own. Implementing e.g. transients
in the future can be done with a simple xdg_shell_set_transient_for.
when output is removed, weston-desktop-shell should destroy panel
and background surface on destroyed output.
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com>
And check if the renderer supports the RGB565 format for wl_shm buffers
before creating the cairo surface and requesting the buffer.
It can save quite some memory with big surfaces such as desktop
backgrounds.
For the sample clients we introduce xmalloc() to simplify OOM-handling.
This patch only converts a few callsites, but this will be our strategy
going forward.
A wayland compositor doesn't provide a mechanism for buffer sharing between
clients. Under X, one client can render to a Pixmap and another can use it
as a source in a subsequent drawing operations. Wayland doesn't have a
mechanims to share Pixmaps or textures between clients like that, but it's
possible for one client to act as a nested compositor to another client.
This less work than it sounds, since the nested compositor won't have to
provide input devices or even any kind of shell extension. The nested
compositor and its client can be very tightly coupled and have very specific
expectations of what the other process should provide.
In this example, nested.c is a toytoolkit application that uses cairo-gl
for rendering and forks and execs nested-client.c. As it execs the client,
it passes it one end of a socketpair that will be the clients connection
to the nested compositor. The nested compositor doesn't even create a
listening socket.
The client is a minimal GLES2 application, which just renders a spinning
triangle in its frame callback.
Add a demo program with:
- a main surface (green)
- a Cairo-image sub-surface (red)
- a raw GLESv2 widget (triangle)
Sub-surface input region is set empty to avoid problems in toytoolkit.
If Cairo links to libGL, then we will end up with also libGLESv2 linked
to subsurfaces program, and both libs getting really used, which leads
to disaster.
Do not build subsurfaces demo, if Cairo links to libGL and cairo-egl is
usable.
The GL rendering loop is not tied to the toytoolkit or the widget, but
runs directly from its own frame callback. Therefore it runs
independent of the rest of the application. This also relies on one of
two things:
- eglSwapInterval(0) is implemented, and therefore eglSwapBuffers never
blocks indefinitely, or
- toytoolkit has a workaround, that guarantees that eglSwapBuffers will
return soon, when we force a repaint on resize.
Otherwise the demo will deadlock.
The code is separated into three sections:
1. The library component, using only EGL, GLESv2, and libwayland-client
APIs, and not aware of any toolkit details of the parent application.
This runs independently until the parent application tells otherwise.
2. The glue code: a toytoolkit application widget, who has its own
rendering machinery.
3. The application written in toytoolkit.
This patch also adds new toytoolkit interfaces:
- widget_get_wl_surface()
- widget_get_last_time()
- widget_input_region_add()
Toytoolkit applications have not had a possibility to change the input
region. The frame widget (decorations) set the input region on its own
when used, otherwise the default input region of everything has been
used. If a window does not have a frame widget, it can now use
widget_input_region_add() to set a custom input region.
These are not window methods, because a widget may lie on a different
wl_surface (sub-surface) than the window.
Changes in v3:
- replace set_commit_mode with set_sync and set_desync
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>