Avoid crashes related to get_shell_surface returning NULL.
Surfaces are already allowed to be neither focus nor shell in
e.g. focus_state_surface_destroy.
This will cause gbm_surface_create_with_modifiers to fail on drivers
where modifiers are not yet supported (e.g. amdgpu). We need to make
sure we only end up using gbm_surface_create in this case.
This fixes the remoting plugin on these drivers.
Signed-off-by: Scott Anderson <scott.anderson@collabora.com>
In patch 5d767416c1 we simplified a bit the way in which the
compositing mode was being printed with the purpose to improve
weston-debug. It seems we forgot to use the mode when RENDER-only mode
is being used, so this patch fixes that.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Add missing drm_plane_state_put_back in case the view's pixel format
does not match any of the tested plane's supported formats.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Otherwise CI might fail due to
https://github.com/mesonbuild/meson/issues/4718 but the fix isn't
included in any release yet, so install meson from the 0.49 branch.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This is probably the most annoying ones. Some distributions do not even package
a libdrm_${driver} if the driver's hardware does not occur on the CPU
architecture, e.g. Debian x86_64 does not have libdrm_etnaviv.
Helps people to disable those.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
Render a moving square instead of just clearing the buffer, to help
uncover rendering issues (e.g. modifier-related issues) which may not be
visible with a simple glClear.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Take into account format modifiers advertised by the compositor and the
EGL implementation and supported by the buffer creation mechanism, to
select the optimal buffer modifier.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
The buffer-count test was added in
40c0c3f91e and removed in
4938f93f57, but the removal left around
the dependency to EGL headers in weston-test.c.
Removal of those unneeded includes allows us to drop the EGL dependency
completely from weston-test.c build.
For the Meson build this means that there are no dependency('egl')
directives anymore without the user friendly error message.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Helps people avoid wayland-egl if they don't want it.
Makes the check for wayland-egl explicit on the site instead of relying
on gl-renderer checking for it.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Check the egl, glesv2 and gbm dependencies locally instead of relying on
the dep_* variables from the top level meson.build or
libweston/meson.build (dep_gbm).
This should make these dependencies now explicitly checked when the app
is built, rather than relying on other components doing the checks. If
the drm-backend was disabled, this would have probably hit an error
using the undeclared variable dep_gbm.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Helps people to avoid EGL and GLESv2 if they do not want them.
Stops using dep_egl and dep_glesv2 so that the human friendly error
message is alongside the dependency() statement, so that the message and
the statement can later be merged together once Meson offers the custom
error messages feature or something even more sophisticated.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Use the pattern to avoid identing everything, when everything in the
file is under the one conditional.
Helps readability.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Add human-friendly error message.
Cairo is a hard dependency on the whole at least because tests seem to
require it, but this will help if someone adds an option to disable
building tests to get rid of Cairo.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Cannot use dependency() directly in the structure, because it will
execute regardless of the option. Instead, let's store the dependency
name in the structure and use the same logic as with simple_clients to
conditionally look for the dependencies.
As a bonus, this brings friendly error messages to demo-clients
dependencies.
subsurfaces' dependencies are also converted to maintain consistency
with simple_clients.
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Remove IN_WESTON in favour of the already defined UNIT_TEST which is
used to modify a compilation unit to expose more functions for unit
tests to prod at.
Originally IN_WESTON meant that compilation unit was being compiled for
use in the Weston compositor, but it probably never really did anything
more than change what WL_EXPORT means in matrix.c.
This patch not only simplifies the logic, but it fixes the Meson build
of test-matrix: IN_WESTON was defined there even when matrix.c was being
built outside of Weston, which caused it to depend on libwayland
headers, which were not included in the Meson build of test-matrix.
Test-matrix has no reason to depend in libwayland in any way, so this
patch fixes that.
Reported-by: Greg V <greg@unrelenting.technology>
Signed-off-by: Pekka Paalanen <pq@iki.fi>
Meson links with the C compiler, not the raw linker.
With clang+LLD, the bare flag would be ignored.
Signed-off-by: Greg V <greg@unrelenting.technology>
Make fbdev work with some Android downstream kernels, like the
asus-grouper (Google Nexus 7 2012).
Signed-off-by: Oliver Smith <ollieparanoid@bitmessage.ch>
Add a client that uses EGL/GLESv2 to draw to dmabuf buffers, utilizing
EGLImages and FBOs. The client uses GBM to create the dmabufs buffers.
The simple-dmabuf-egl client is partly based on patch [1] that changes
dmabuf clients to use GBM instead of libdrm code, but has been greatly
simplified since in this case we don't require direct pixel access or
non-RGBA formats.
[1] https://patchwork.freedesktop.org/patch/239796/
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
The 'done' event sent back to client with the weston screenshot interface
is not being sent if there is no damage on the plane. This patch (re-uses just
like recording part) weston_output_damage() to achieve that.
Otherwise the client will have to wait (and be blocked) until some
damage on the plane is being done.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Previously weston-screenshooter was installed in LIBEXECDIR, but given
that now it can be invoked by the user whenever debug protocol is
enabled, let's intall it into BINDIR. This way, it can be invoked
without the need to modify PATH.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
This allows to possibility to specify where to look for the executable
but also simplifies the need of having to pass either BINDIR/LIBEXECDIR
for retrieving full-path of the executable.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
Screenshots of the outputs can only be taken by having a keyboard
plug-ed in, as to avoid potential malicious intent. On the other hand,
this is problematic as there are cases where a keyboard cannot
be used as a input device. A particular use-case is that for
multiple devices it can be cumbersome to connect a keyboard such
that using ssh can be much easier and can be further automated.
This patch allows taking screenshots without the need of having a
keyboard connected when debug protocol is enabled.
Add also a few words about the fact that this is a serious issue
and can lead to silently leaking the output contents.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>
As is stands now, libexec/weston-screenshooter can only be called from
within weston server. This will allow weston-screenshooter to be called
on the command line. The final scope here is to allow taking screenshots
without the need of a keyboard.
Signed-off-by: Marius Vlad <marius.vlad0@gmail.com>