Use the fullscreen-shell protocol XML from the wayland-protocols
installation, and remove the one we provide ourself.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Mariusz Ceier <mceier+wayland@gmail.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
The experimental versioning has not been updated when it was supposed
to. Let's try to be better at it now, as xdg-shell is close to have its
first stable version.
Bump the version now to bring the world into the same exact version.
There may be some protocol changes still coming, but we try to land them
before 1.6 gets out. Those changes will bump the experimental version
again as needed.
When 1.6.0 is released, the experimental version will no longer be
bumped, and no incompatible protocol changes will be made. Xdg-shell.xml
file will move to Wayland in 1.7.0, drop the experimental versioning,
and become stable.
Cc: Jasper St. Pierre <jstpierre@mecheye.net>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This allows for easily testing a compositor's damage tracking in all
currently available configurations including wl_surface.buffer_transform,
wl_surface.buffer_scale, and wl_viewport. It also includes a
--rotating-damage that flag instructs the client to change the
wl_surface.buffer_transform on every commit. This tests the compositor for
proper handling of texture uploads even when the transform has changed but
the buffer size hasn't.