The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
As a wl_output represents weston_head, use a weston_head pointer as the
wl_output global's user data.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The wl_output protocol interface exposes things like monitor make,
model, sub-pixel layout and physical dimensions. Obviously wl_output is
meant to represent a monitor.
The abstraction of a monitor is weston_head. Therefore move the wl_output
global and the bound resources list into weston_head.
When clone mode gets implemented in the future, this means that monitors
driven by the same CRTC will still be represented as separate wl_output
globals. This allows to accurately represent the hardware.
Clone mode that used separate, not frame-locked, CRTCs to drive two
monitors as clones would necessarily also be exposed as separate
wl_output since they have different timings.
v6:
- adapt to upstream changes in weston_output_set_transform()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
In order to support clone modes, libweston needs the concept of a head
that is separate from weston_output. While weston_output manages buffers
and the repaint state machine, weston_head will represent a single
monitor. In the future it will be possible to have a single
weston_output drive one or more weston_heads for a clone mode that
shares the framebuffers between all cloned heads.
All the fields that are obviously properties of the monitor are moved
from weston_output into weston_head.
As moving the fields requires one to touch all the backends for all the
assingments, introduce setter functions for them while we are here. The
setters are identical to the old assignments, for now.
As a temporary measure, weston_output embeds a single head. Also the
ugly casts in weston_head_set_monitor_strings() will be removed by a
follow-up patch.
Libweston major version is bumped, because weston_output struct layout
is changed.
v7:
- Bump libweston major version.
v6:
- adapt to upstream changes in weston_output_set_transform()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
ef57a9b788 added support for window operations such as reporting the
title in escape mode. It implemented this by which-window-op case,
inside the existing which-escape-code case. Whilst it would break out of
the former window-op case, it never broke out of the latter escape-code
case. This would lead to window ops (such as reporting title) falling
through to restoring the saved cursor position.
This doesn't seem at all right, and also fixes a warning with GCC 8.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
This (partially) reverts commit bef761796c.
This (partially) reverts commit 4d1cd36c9e.
This (partially) reverts commit 44fc1be913.
This (partially) reverts commit 6b58ea8c43.
The new xwm icon code has proven to be leaky and incomplete, and while
we have patches under consideration to fix the rest of its known problems
they still require changes and review cycles. Currently the known
leaks have been squashed, but it still picks wrong sized icons and
does no scaling, which can lead to very strange rendering. At window
close time the wrong sized icon appears above the window during fade out.
This patch reverts the mostly solid bits and keeps the unfinished
bits behind in favor of a simpler revert than removing the whole
thing.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This reverts commit 332d1892bb.
And re-introduces the bug it was intended to fix, see:
https://lists.freedesktop.org/archives/wayland-devel/2017-December/036402.html
Reverting this because it causes harm to all xwayland clients - the
input region no longer gets adjusted when resizing windows.
start an xterm, resize it larger, you can no longer interact with the
new area of the window (including the server side decor).
Hopefully sort the last leaks introduced in commit 6b58ea8c
The window could be destroyed before it had a frame but after it had an icon
(I could trigger this with firefox), and the window could be assigned an icon
twice before it had a frame (I could trigger this with terminology).
The latter leak was
Reported-by: Scott Moreau <oreaus@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If output_list of compositor is empty, value of
ret is read without initialization.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
we have to set num_images after import_simple_dmabuf
call. Otherwise, egl_images will not be correctly
referenced in gl_renderer_attach_dmabuf.
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the constraint is an one-shot constraint, constraint
is freed in disable_pointer_constraint function.
Therefore, we should not try to read freed memory at
"switch (constraint->lifetime)" statement.
The removed code is anyway superfluous. Because
surface destroy signal is only removed, when constraint
is an one-shot constraint.
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
assigned values of x, y, ret and layout_surface are
never read.
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
ret is overwritten by drmModeAddFB2 call
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A memory leak introduced by 6b58ea8c led to me finding a bigger leak,
which is xwm was calling frame_create() without calling frame_destroy().
This meant that the associated icon_surface was not being destroyed,
leaving the destroy handler for it broken. Here we fix this by calling
frame_destroy() when the window is destroyed and free the reply in
the icon_surface destroy handler.
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This reverts commit d2cb711d81.
I missed the call to cairo_image_surface_create_for_data() which assumes
the data will remain present until the cairo surface is destroyed. It
seems the existence of data depends on the reply not being freed.
This will need a more involved fix.
Sorry, I noticed this just seconds after I pushed the patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix memory leak introduced by 6b58ea8c. weston_wm_handle_icon() was
calling xcb_get_property_reply() without freeing the reply.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use stride instead of width for buffer calculation.
[Derek Foreman edited the commit log and removed the leftover
initialization of 'size']
Signed-off-by: Guido Günther <agx@sigxcpu.org>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
"has_discrete" gets set to true in if/else if, but gets left unset otherwise.
So let's initialize it to false.
(This was caught by valgrind.)
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This allows to check if ZWP_LINUX_BUFFER_PARAMS_V1_FLAGS_Y_INVERT is
interpreted correctly by the compositor.
We introduce an OPT_* bitmask to hold this flag and possible future
command line flags.
Signed-off-by: Guido Günther <agx@sigxcpu.org>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This allows to enable freedreno and intel backends at the same time
building the prerequisites for adding further ones.
[Pekka: fix configure.ac if statements]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If dbus support is explicitly disabled, $have_dbus should be no, but was
empty. systemd-login support depends on dbus, but the check does not
trigger correctly, if $have_dbus is empty.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is already done when weston_output_init_geometry() is called.
Actually this is a fix for 8564a0d, because without this patch, the
compositor sometimes crashes when setting output transform
Signed-off-by: Ilia Bozhinov <ammen99@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add the respective CFLAGS to the build, otherwise it will error out as
seen below.
src/libinput-seat.c:30:22: fatal error: libinput.h: No such file or directory
v2: add the CFLAGS only as needed, suggested by Pekka
Cc: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Cc: Jan Engelhardt <jengelh@inai.de>
[Emil Velikov: polish commit message, v2]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The timestamp could be either NULL if there's no mode set, or 0 when output gets
awaken. It either crashes weston or we get vblanks at [0, 0] for that output.
Signed-off-by: Marius Vlad <marius-cristian.vlad@nxp.com>
CC: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: note, most start_repaint_loop pass in current time, not 0]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When a surface has a buffer at creation time we send an error, which results
in a disconnection and all resources being destroyed.
Since we send that error and return before performing the configure_list init
weston_desktop_xdg_surface_destroy() will walk an uninitialized list and
dereference a NULL pointer.
Initializing the list earlier prevents this from happening.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Continue moving bits to use toytimer instead of carelessly open-coded
equivalent. Many of the copies were flawed against the race mentioned
in toytimer_fire().
This patch handles window.c's key repeat, confine demo, and
desktop-shell panel clock.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
There are multiple copies for the timerfd handling code, and I need a
timer in one more app. Consolidate all the timerfd code into window.c to
reduce the duplication. Many of the copies were also flawed against the
race mentioned in toytimer_fire().
This patch handles clickdot and window.c's tooltip timer and cursor
timer.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Due to race conditions, it is (vanishingly unlikely but) possible to
receive a wl_pointer.enter event referring to a wl_surface we have just
destroyed. If this happens, wl_surface will be NULL. Detect this, clear
out our focus, and return.
Other pointer and keyboard events are robust against destroyed surfaces.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: remove call to input_set_cursor()]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Do not attempt to set keyboard focus to a surface that has no
wl_resource. The destroy listener hangs off the wl_resource, so if that
is not present, nothing will clean up the pointer when the
weston_surface gets destroyed and it goes stale.
As keyboard_focus_resource_destroyed() sets the focus to NULL, this
patch should be enough to guarantee that the keyboard focus surface will
always have a wl_resource.
I have confirmed the added branch in weston_keyboard_set_focus() can be
hit, but doing so is hard.
My test case has weston/x11 with two outputs, and weston/wayland
--sprawl running on top of that, then closing the parent compositor
output windows one by one. Sometimes it hits, often it does not. Having
the window closing animation enabled may help to hit it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Destroying an output (wl_surface) can race against the parent compositor
sending wl_keyboard.enter. When this race is lost, wayland-backend
receives wl_keyboard.enter with a NULL wl_surface for the surface it
just destroyed.
Handle this case by ignoring such enter events. Since it is
theoretically possible to follow enter with key events, drop those too.
The modifiers event is sent before enter, so we cannot drop that on the
same condition.
wl_keyboard.leave handler seems to already handle the NULL focus case,
but there is a question if the notify_keyboard_focus_out() call should
be avoided.
This patch fixes a hard to reproduce crash. I was running weston/x11
with two outputs, and weston/wayland --sprawl inside that, then closing
the parent compositor windows one by one. Sometimes it would trigger
this crash.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
EGL_IMG_context_priority allows the client to request that their
rendering be considered high priority. For ourselves, this is important
as we are interactive and any delay in our rendering causes input-output
jitter; a less than smooth user interactive. So if the driver supports
setting the context priority, try and create our EGLContext as high
priority. The driver may reject our request due to system restrictions,
in which case it will fallback to normal priority, but if successful it
will reschedule our rendering and all of its dependencies to execute
earlier, especially important when the GPU is being hogged by background
clients.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If AddFB2 ever fails for any reason, we fall back to legacy AddFB, which
doesn't support the same swathe of formats, or multi-planar formats, or
modifiers.
This can happen with arbitrary client buffers, condemning us to the
fallback forever more. Remove this, at the cost of an unnecessary ioctl
for users on old kernels without AddFB2; unfortunately, we cannot detect
the complete absence of the ioctl, as the return here is -EINVAL rather
than -ENOTTY.
A check for whether or not the format is valid has been replaced with an
assert, as its callers either check that the format is non-zero, return
a FourCC format code from GBM, or use a static FourCC format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Make it a bit more clear what the purpose of the variable is.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Nothing in this loop reorders views within the compositor's view_list.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The direction of scrolling in the RDP compositor appears to be inverted.
When using Weston directly in X, sending X11 button 4 cuases window
contents to scroll up and button 4 to be reported to xwayland clients.
Conversely, when using Weston through RDP (xfreerdp client), sending
X11 button 4 causes window contents to scroll down and button 5 to be
reported to xwayland clients. The xfreerdp client does not seem to be
the cause of this since scrolling works correctly when connecting to
a Windows host.
Signed-off-by: Jason Gerecke <jason.gerecke@wacom.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>