Without this patch, Weston would not start with the message:
creating a keymap file for 44012 bytes failed: No such file or directory
If you do not know, that we use XDG_RUNTIME_DIR for that, the message is
very confusing. Therefore implement a clear error message right at the
start if XDG_RUNTIME_DIR is not set.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
We had duplicated code in many places, using hardcoded paths for
temporary files into more than one path. Some cases did not bother with
O_CLOEXEC, and all hardcoded paths that might not exist.
Add an OS helper function for creating a unique anonymous file with
close-on-exec semantics. The helper uses $XDG_RUNTIME_DIR as the
directory for a file.
This patch unifies the buffer file creation in both Weston and the
clients.
As simple clients are better not linking to libshared, as it would
require e.g. Cairo, they pull the OS compatibility code directly.
Android does not have mkostemp(), so a configure test is added for it,
and a fallback used if it is not available.
Changes in v2:
remove all the alternate possible directory definitions and use
XDG_RUNTIME_DIR only, and fail is it is not set.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
The event handler is supposed to return 0 if no events were handled and
a positive number if events were handled. event always end up being NULL
however, so we always return 0.
The grab interface handlers all expect pointer->current to identify
the surface under the pointer regardless of grabs etc. Thus, we need
to set it before calling the focus handler.
Fix a few unconditional dereferences of seat->keyboard and seat->pointer
in paths that could be hit outside of input event processing.
Reported-by: Pekka Paalanen <ppaalanen@gmail.com>
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We'll get a rash of seats added when we run our first wl_display_iterate
across the parent display, but won't actually be ready to create them.
Create a new global listener on our parent display for wl_seats only,
and run that from wayland_input_create.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We use the selection signal to get a callback when somebody sets a
selection (including the X server proxy) and then copy the contents
of the first mime type. If the selection is cleared (when the client
dies), we set a new selection with that contents.
These keymap events communicate the keymap from the compositor to the
clients via fd passing, rather than having the clients separately
compile a map.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Instead of mangling the names we've stored in the compositor, generate
our own keymap and pass that to weston_seat_init_keyboard.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
We were accidentally trying to initialise the wl_seat we just got from
our host server as a weston_seat, rather than the weston_seat we set up
earlier ...
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The O_RDWR change got lost in a rebase, and as Peter suggested as well,
make sure to set EVDEV_KEYBOARD if the device has EV_LED.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
The patch "compositor-android: fix build flags" started using GCC_CFLAGS
for C++ files, too. That lead to the following warnings when building a
C++ file:
cc1plus: warning: command line option "-Wstrict-prototypes" is valid for
Ada/C/ObjC but not for C++
cc1plus: warning: command line option "-Wmissing-prototypes" is valid
for Ada/C/ObjC but not for C++
Introduce GCC_CXXFLAGS, similar to GCC_CFLAGS, but for C++, avoiding the
problematic compiler flags.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
When adding a C++ file to the build, I forgot to set CXXFLAGS for it,
triggering the error:
android-framebuffer.h:26:21: fatal error: EGL/egl.h: No such file or
directory
I never hit this, because I have EGL headers installed also in my
system, rather than only in $prefix.
Fix this by setting the CXXFLAGS for the android backend.
Reported-by: Scott Moreau <oreaus@gmail.com>
Reported-by: Tiago Vignatti <tiago.vignatti@intel.com>
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This allows backends to generate their own keymaps and pass them in for
use rather than always forcing a single global keymap, which is
particularly useful for nested compositors.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
In practice this doesn't mean much right now, since they all just take
an extra reference on the global keymap.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Rather than using a single hardcoded seat to activate new windows within
a compositor, reset the focus for all seats.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_keyboard_key_state enum, and explicit comparisons.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Instead of using a uint32_t for state everywhere (except on the wire,
where that's still the call signature), use the new
wl_pointer_button_state enum, and explicit comparisons.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Does what it says on the box: lists whether or not the device supports
key, absolute, relative or touch classes.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>