Calling weston_compositor_destroy() on a pointer returned by
weston_compositor_create() should be always valid, even if the
compositor does not have yet a backend.
Signed-off-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
weston_compositor_create() should just create idle timer but not arm it,
because idle-time setting is not ready at this point.
Remove idle timer first update in weston_compositor_create() since
idle_time variable is not set at this point. Idle timer is armed
properly later in weston_compositor_wake().
Signed-off-by: Egor Starkov <egor.starkov@ge.com>
[Pekka: tweaked commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2 changes:
- implement the revised protocol
- add basic sanity checks when creating buffer and check for support
- add way to attach user data to the dmabuf for renderer use
- bump max number of planes to 4 to follow DRM AddFb2 ioctl
- improve errors handling
- use separate linux_dmabuf_buffer fields for the different wl_resource
types
- as SERVER_ERROR code is no more, use a wl_display "generic" error for
emergency-disconneting a client we fail to process
- more documentation
- change y-invert from per-plane boolean to per-buffer flag
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
When the output can't be completely created in the backend (for example
lack of memory), weston_compositor_add_output() is never run. In such
a case output->link is not initialized. Letter, when
weston_output_destroy() is called, application crashes on
wl_list_remove(&output->link).
This problem happens when drm, fbdev, rdp, rpi or wayland backend is
used.
v2: Initialize output->link in weston_output_init() as suggested by
Derek Foreman.
Signed-off-by: Dawid Gajownik <gajownik@gmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Valgrind has shown that in at least one place (default_grab_pointer_focus)
we're testing uninitialized values coming out of weston_compositor_pick_view.
This is happening when default_grab_pointer_focus is called when there is
nothing on the view list, and during the first repaint when only the black
surface with no input region exists.
This patch adds a function to clear pointer focus and also set the sx,sy
co-ordinates to a sentinel value we shouldn't compute with.
Assertions are added to make sure any time pointer focus is set to NULL
these values are used.
weston_compositor_pick_view() now returns these values too.
Now the values are always initialized, even when no view exists, and
they're initialized in such a way that actually doing computation
with them should fail in an obvious way, but we can compare them
safely for equality.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
In weston_compositor_create, we initialize output_list.
After that we call weston_compositor_schedule_repaint which just calls
weston_output_schedule_repaint on all elements of output_list.
This call does nothing obviously. So we remove it.
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
Reviewed-by: Guilio Camuffo <guiliocamuffo@gmail.com>
Keyboards and pointers aren't freed when devices are removed, so we should
really be testing keyboard_device_count and pointer_device_count in most
cases, not the actual pointers. Otherwise we end up with different
behaviour after removing a device than we had before it was inserted.
This commit renames the touch/keyboard/pointer pointers and adds helper
functions to get them that hide this complexity and return NULL when
*_device_count is 0.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
We were loading modules out of the system dirs unconditionally, so
tests that loaded modules would use the system ones, or fail if
they weren't installed.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-By: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Normally we need to check if a seat's [device_type]_count is > 0 before
we can use the associated pointer. However, in a binding you're
guaranteed that the seat has a device of that type. If we pass in
that type instead of the seat, it's obvious we don't have to test it.
The bindings can still get the seat pointer via whatever->seat if they
need it.
This is preparation for a follow up patch that prevents direct access
to seat->device_type pointers, and this will save us a few tests at
that point.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
If a stopped repaint loop gets restarted due to posting of new
damage, and this restart of the repaint loop happens late in the
video refresh cycle, ie. already inside the repaint-window and
thereby after the composition deadline for the current frame,
then defer the actual output repaint to the composition deadline
of the next video refresh cycle by setting the repaint timer
accordingly.
This tries to make sure that:
a) Client(s) posting damage timely before the composition deadline
(video refresh duration - "repaint-window" duration) of the
current refresh cycle will trigger a repaint within the current
refresh cycle, thereby avoiding one extra frame of compositor
lag due to the needed restart of the repaint loop if the loop
was stopped. This allows them to benefit from the earlier
"instant repaint restart" commit to keep latency low.
b) Late clients which post damage close to the end of a refresh
cycle can't race other clients if the repaint loop is restarted.
Instead they will get deferred to the next compositor cycle,
just as if the repaint loop would have been already running -
the semantic of the "repaint-window" parameter is preserved.
This is especially important to prevent a very late client
from triggering a repaint very close to the vblank, which
would cause the compositor to certainly miss the vblank and
skip one frame and then cause a delay of another frame for
other clients which posted their damage in time for the
following frame. Iow. this provides clients with a more
predictable compositor timing and makes it easier for them
to latch onto the compositors repaint cycle.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
A helper to improbe readability.
Cc: Daniel Stone <daniels@collabora.com>
Cc: Mario Kleiner <mario.kleiner.de@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When an output is being destroyed reassign the output of the views
that were in it, to be sure not to keep a dangling pointer which could
be used later on by calling weston_surface_assign_output() on the
view's surface.
Also make sure we send wl_surface.leave events to the surfaces that
were in that output.
Reviewed-by: Jonas Ådahl <jadahl@gmail.com>
This commits starts to separate the libweston code from the weston
specific code. As such, the main() is moved, together with signals
handling and configuration handling.
The definition of DEFAULT_REPAINT_WINDOW is left in compositor.c, so the
config loading of repaint_msec is slightly modified to account that.
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit adds three new exported functions:
- weston_compositor_create() returns a new weston_compositor instance,
initializing it as the now removed weston_compositor_init() did.
- weston_compositor_exit(compositor) asks the compositor to tear
down by calling the compositor's exit vfunc which is set by the
libweston application.
- weston_compositor_destroy(compositor) is called by the libweston
application when tearing down the compositor. The compositor is destroyed
and the memory freed.
Reviewed-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a preliminary change for libweston, with no functional modifications.
Separate the backends and the core weston_compositor struct, by creating
the weston_compositor in the main(), and having the various backends extend
the weston_backend struct, an instance of which is returned by the backend
entry point.
This enable us to logically separate the compositor core from the backend,
allowing the core to be extended without messing with the backends.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The headless-backend.so was missing in available backend list
Signed-off-by: JoonCheol Park <jooncheol@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Help messages were missing for some command line options.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
To help reduce code duplication and also 'kitchen-sink' includes
the ARRAY_LENGTH macro was moved to a stand-alone file and
referenced from the sources consuming it. Other macros will be
added in subsequent passes.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Using the parent '../' path component in #include statements makes
the codebase more rigid and is redundant due to proper -I use.
Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Whether a input method is used should be the responsibility
of the shell because some shells may not want to implement
an input method at all
Signed-off-by: Murray Calavera <murray.calavera@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The compositor's output_created signal used to be sent in weston_output_init()
which the backend call before putting the output in the output_list.
This caused problems when creating a new view in a listener to that signal,
because weston_view_assign_output() doesn't yet know the new output exists.
To fix this add a new weston_composito_add_output() func which adds the
output in the list and later sends the signal, and make the backends call
that.
The other set_focus() functions take the relevant type instead of a seat
already, so this is consistent.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Pass 'this' weston_surface as the data argument to
weston_surface::destroy_signal listeners. The old &surface->resource was
really just an offsetted pointer to the weston_surface anyway. And,
because 'resource' happened to be the first member in struct weston_surface,
it was actually 'this' weston_surface.
The argument type was accidentally changed in commit
26ed73cee8 from wl_resource* to
wl_resource**.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There is no valid case, where you would actually destroy a
weston_surface, while leaving the wl_surface protocol object in
existence. Therefore, inert wl_surface objects do not exist, except
because of bugs.
To catch such bugs, check that the resource is really NULL before
actually destroying the weston_surface.
We actually used to have this check, but it was removed by:
commit 9dadfb5352
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Mon Jul 8 13:49:36 2013 -0400
compositor: Eliminate marshalling warning for leave events
However, the invariant was put back in:
commit 0d379744d3
Author: Giulio Camuffo <giuliocamuffo@gmail.com>
Date: Fri Nov 15 22:06:15 2013 +0100
compositor: set weston_surface:resource to NULL when destroyed
So apparently the issue fixed by 9dadfb53 was fixed another way later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a command line option to specify a file to be read instead of
weston.ini.
IVI-shell testing will at least temporarily need to specify a config
file, because it cannot run without. That is why this is being added,
but should be convenient for everybody, too.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
We have the Weston command line option '--no-config' which is meant to
prevent loading weston.ini at all. It works for Weston itself, but it
does not work for any clients that also want to read weston.ini.
To fix that, introduce a new environment variable WESTON_CONFIG_FILE.
Weston will set it to the absolute path of the config file it loads.
Clients will load the config file pointed to by WESTON_CONFIG_FILE. If
the environment variable is set but empty, no config file will be
loaded. If the variable is unset, things fall back to the default
"weston.ini".
Note, that Weston will only set WESTON_CONFIG_FILE, it never reads it.
The ability to specify a custom config file to load will be another patch.
All programs that loaded "weston.ini" are modified to honour
WESTON_CONFIG_FILE.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Move the config file loading code from main() to its own function.
No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Move the code that checks for unhandled command line options only after
all the module loading. We pass argc, argv to all module loaders, so
modules might want to have command line options, but you cannot use them
if the check is too early.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Jonny Lamb <jonny.lamb@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
weston_output_transform_coordinate() was supposed to convert from device
co-ordinates to global co-ordinates.
Commit 0f67941c broke that by converting from global to device instead,
which just magically works ok for single untransformed outputs (where the
transformation is identity)
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
There were a few cases of 'goto out' in main() that did not set ret to
EXIT_FAILURE. Shell failing to init is the one I hit when writing tests
for ivi-shell.
Rather than adding a few more 'ret = EXIT_FAILURE', make that the
default and remove the redundant assignments. When Weston exits
properly ec->exit_code will take care of the exit code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>
Make the sanity check more explicit and log a warning if it happens.
Small negative values are ok because it just means the compositor is
lagging behind, or more likely the user specified a too long repaint
window.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
This timer delays the output_repaint towards the end of the refresh
period, reducing the time from repaint to present.
The length of the repaint window can be set in weston.ini.
The call to weston_output_schedule_repaint_reset() is delayed by one
more period. If we exit the continuous repaint loop (set
output->repaint_scheduled to false) in finish_frame, we may call
start_repaint_loop() unnecessarily. The problem case was actually
observed with two outputs on the DRM backend at 60 Hz, and 7 ms
repaint-window. During a window move, one output was constantly falling
off the continuous repaint loop and introducing additional one frame
latency, leading to jerky window motion. This code now avoids the
problem.
Changes in v2:
- Rename repaint_delay_timer to repaint_timer and
output_repaint_delay_handler to output_repaint_timer_handler.
- When computing the delay, take the current time into account. The timer
uses a relative timeout, so we have to subtract any time already gone.
Note, that 'gone' may also be negative. DRM has a habit of predicting
the page flip timestamp so it may be still in the future when we get the
completion event.
- Do also a sanity check 'msec > 1000'. In the unlikely case that
something fails to provide a good timestamp, never delay for more than
one second.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Create a new function weston_compositor_read_presentation_clock() to
wrap the clock_gettime() call for the Presentation clock.
Reading the presentation clock is never supposed to fail, but if it
does, this will notify about it. I have not seen it fail yet, though.
This prepares for new testing features in the future that might allow
controlling the presentation clock. Right now it is just a convenience
function for clock_gettime().
All presentation clock readers are converted to call this new function
except rpi-backend's rpi_flippipe_update_complete(), because it gets its
clock id via a thread-safe mechanism. There shouldn't be anything really
thread-unsafe in weston_compositor_read_presentation_clock() at the
moment, but might be in the future, and weston core is not expected to
need to be thread-safe.
This is based on the original patch by
Cc: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This will be used by pixman-renderer.
v2: Fix doc typo.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Add matrix representations of these two transformations. Future patches
will leverage these to simplify the coordinate transformation code.
[Pekka: commit message]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
We can greatly simplify weston_output_transform_coordinate now by simply
multiplying by the output matrix and converting the result to fixed point.
This patch fixes zoomed input behaviour on the nested backends (x11,
wayland) which use absolute input coordinates. And probably also
absolute input devices. The patch that broke this was "zoom: Use pixels
instead of GL coordinates".
Signed-off-By: Derek Foreman <derekf@osg.samsung.com>
[Pekka: adjusted coding style and message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Previously, weston_output.matrix was in GL coordinates and therefore only
really useful for the GL backend.
This breaks zoom, which will be fixed by the following patch:
zoom: Use pixels instead of GL coordinates
[Pekka: added a comment to compositor.h, message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Add API for setting a clip ('scissor' in the code) rectangle per view,
in surface coordinates. Ivi-shell requires this feature to be able to
implement the IVI Layer Manager API, which includes clipping of
surfaces.
The names weston_view_set_mask() and weston_view_set_mask_infinite()
mirror the existing weston_layer_set_mask*() functions.
This view clipping complements the weston_layer clipping, because view
clipping is defined in surface local coordinates, while layer
mask/clipping is defined in global coordinates.
View clipping requires explicit support from the renderers. Therefore a
new Weston capability bit is added: WESTON_CAP_VIEW_CLIP_MASK. Shells
(and all users) of this new API are required to check the capability bit
is set before using the API. Otherwise the rendering will not be what
they expect.
View clips are inherited through the transformation inheritance
mechanism. However, there are restrictions. The clip rectangle can be
set only on the root view of a transformation inheritance tree. The
additional transformations in child views must not rotate the coordinate
axes. These restrictions avoid corner cases in clip inheritance, and
keep the renderer implementations as simple as they are right now.
Renderers only need to do an additional intersection with the clip
rectangle which is always aligned to the surface coordinate system.
For more details, see the API documentation in the patch.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Expand weston_compositor_pick_view() so it is easier to read. Use
short-hand variables, that make it easier to add one more test in the
future.
Write the output coordinate pointers only when returning non-NULL.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
All things everywhere, except this one case, assume weston_plane::damage
is in global coordinates. Document it.
view_accumulate_damage() is wrong in converting damage to plane
coordinates (similar to global coordinate except translated). Fix this
by removing the unwanted translation, and use only global coordinates.
We have not seen this bug manifest in real life because we get lucky:
the origin of the primary plane is always at 0, 0. We do not use
non-primary planes, except cursor plane on DRM backend where the actual
damage coordinates are ignored.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
There are two call sites, one is already having a pixman_box32_t it
needs to call view_compute_bbox() with. The other call site will have a
box32_t when view clipping gets implemented.
Change view_compute_bbox() to take a pixman_box32_t as the input
argument, and convert call sites.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
Also fixes a theoretical memory leak as the region was never fini'd.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
The fix is not trivial, so I want to document the problem before I
forget about it again.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
This is an optional API that will be implemented by the renderers. It
allows to fetch the current contents of a surface, essentially the
buffer contents from a client buffer, converted to an RGBA format.
This is meant as a debugging API. The implementations may be heavy and
cause a stall, so they are not intended to be used often during normal
operations.
Renderers are expected to convert whatever data a surface has to a
single RGBA format.
Changes in v2:
- remove stride and format arguments from the API
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Daniel Stone <daniels@collabora.com>
weston_view::transform.boundingbox is made to include the layer mask,
which removes the need for masked_boundingbox.
The following were using boundingbox when they should have used
masked_boundingbox:
- drm_output_prepare_overlay_view() uses boundingbox to compute overlay
position, source and destination coordinates.
- drm_assign_planes() uses boundingbox for view overlap checks.
- is_view_not_visible() uses boundingbox, but nothing will show outside
the layer mask.
- weston_surface_assign_output() intersects boundingbox with output
region to choose the primary output for a surface.
- weston_view_assign_output() intersects boundingbox with output region
to pick the outputs the view is on.
This patch essentially changes all those cases to use the masked
boundingbox.
Therefore there are no cases which would need the boundingbox without
the layer mask, and we can convert boundingbox into masked and remove
the left-over member.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[v2: don't move the decl of 'mask' in weston_view_update_transform]
Reviewed-By: Giulio Camuffo <giuliocamuffo@gmail.com>