The intended behavior is that a quick click (press and then release
within 500ms) just pops up the menu and doesn't select anything. Then
we can mouse around and and click to select an item. Alternatively, a
click and hold (ie press and release after 500ms) lets you press right
button, mouse down on the menu item you want and release to select it.
This is how menus work in most toolkits.
The handling in weston is fine, it's there to handle the case where
the button release happens outside any client window, since the client
doesn't get those events. If such a release happens late or we get a
second release outside the popup window we shut down the popup.
The problem is in toytoolkit, where we need to select the item if we
get a release within 500ms or if we get a second release. A second
release is the case where the first release came after 500ms and
didn't pop down the menu, and the second release event is from a click
on a menu item.
https://bugs.freedesktop.org/show_bug.cgi?id=52456
Grabbed widgets should always receive motion events as if it was the
widget that would receive it if no grab was active. This means that the
focused widget should always be passed as the widget argument to widget
motion handlers.
This reverts commit 8c9c8fcf6e.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The simple clients all just call wl_display_dispatch() in a while loop
without checking the return value. Now, if the server dies or other
error occurs, we get a -1 return value instead and need to break the loop.
configure.ac: The toytoolkit clients used to get libEGL linked to them
even if there was no cairo-egl. This is useless, and actually harmful on
platforms, where libEGL absolutely requires one of the GL ES libraries
to be linked in, too.
Look for EGL-related packages only for cairo-egl with toytoolkit.
window.c: protect all GL header includes with HAVE_CAIRO_EGL, since that
is the only case we can support EGL, GL, or GLESv2 at all. In the case
we do not have cairo-egl, add enough definitions to let us build the
stubs for EGL-related functions.
Remove some #ifdefs that were inside of the same #ifdef already.
These changes allow to build sorfware rendering toytoolkit clients
without any bits of EGL libs or headers.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
If the keyboard modifier event was received after the key event the
modifier state would end up incorrect.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Callbacks registered via display_set_output_configure_handler() are
promised to be called when we know the current mode for the output. If
the following order of events happens:
1. toytoolkit binds to a wl_output global
2. application registers an output configure handler
3. the wl_output.mode events are received
Then in step 2 we would call the callback with uninitialised output
informations, giving it a 0x0 size.
To avoid such race, do not call the callback from
display_set_output_configure_handler() if the output has 0x0 size.
The wl_output.mode event will be received later, and that will trigger
the right call to the callback.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Apply wl_surface.frame request only on the next wl_surface.commit
according to the new protocol.
This makes it explicit, which repaint actually triggered the frame
callback, since commit schedules a repaint. Otherwise, something causing
a repaint before a commit could trigger the frame callback too early.
Ensure all demo clients send commit after wl_surface.frame. Note, that
GL apps rely on eglSwapBuffers() sending commit. In toytoolkit, it is
assumed that window_flush() always does a commit.
compositor-wayland assumes renderer->repaint_output does a commit.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make input region double-buffered as specified in the new protocol.
While doing it, get rid of the undef region code, and instead use a
maximum sized real pixman region. This avoids special-casing regions
that might sometimes be undef.
As the input region is now usable by default instead of undef,
weston_surface_update_transform() does not need to reset the input
region anymore.
weston_surface_attach() no longer resets the input region on surface
size change. Therefore, also weston_seat_update_drag_surface() does not
need to reset it.
Update toytoolkit to set input region before calling wl_surface_commit()
or swapBuffers (which does commit).
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Make wl_surface.set_opaque_region double-buffered as required by the new
protocol. Also, do not reset the opaque region on surface size changes
anymore. Only explicit requests from the client will change the region
now.
In clients, make sure commit happens after setting the opaque region.
Mesa does not need a fix, as it never touches the opaque region.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Use wl_surface_commit() to commit the buffer attach, as Weston now
requires.
NOTE: GL-applications are broken until you upgrade to a version of Mesa
which does wl_surface_commit() on eglSwapBuffers(). If you have
Cairo-gl, this means all toytoolkit apps, too.
simple-shm and simple-touch OTOH will work now.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Add THEME_FRAME_MAXIMIZED flag so the theming system can know not to draw
shadows for maximized windows. This allows maximized surfaces' content to be
sized and placed in a more expectable fashion.
The workspace state parameters were initialized after the first
roundtrip. If a workspace manager state event was received during this
roundtrip the state parameters were cleared leaving an incorrect state.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
desktop-shell never returned from display_run() since it
was essentially killed when weston exited. To fix this,
it is necessary to watch for EPOLLHUP in window.c so that
toytoolkit clients will return from display_run() when
weston quits. This allows for clients to clean up
as needed.
Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
Two buttons are added to the right-click menu of the window frame for
moving a surface either up or down.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
The correspondence between cursor functions and names of cursors has
never been standardized. As a consequence, each cursor function can be
represented as a cursor with one of several names. Be more robust when
loading cursor by trying all known names that correspond to a cursor.
This should fix https://bugs.freedesktop.org/show_bug.cgi?id=50487
and https://bugs.freedesktop.org/show_bug.cgi?id=52609 a bit more
thoroughly.
E.g. this can happen when you grab the lower right corner of a window
and move over the top of the window when resizing. In this case, the
changed width is still important and should be acted upon.
https://bugs.freedesktop.org/show_bug.cgi?id=53560
This patch, along with the wayland patch, adds the ability to specify
a cursor theme in the weston.ini file:
[cursors]
theme=THEME_NAME
If specified, than Weston can use a specific X cursor theme for the
pointer. This relies on the 0001-Add-support-for-X-cursor-themes.patch
for wayland.
[krh: edited to use shell section and key name cursor-theme]
We default to setting the minimum size to the initial size. To set a
different minimum size than the initial size, set the minimum size first
then then initial size. Good enough for a toy toolkit.
https://bugs.freedesktop.org/show_bug.cgi?id=50263
It is possible that a client loses the focus between receiving a
pointer.enter event and sending a pointer.set_cursor request. In that
case, the cursor surface might not be mapped and the frame callback
requested on it will never trigger.
Work around this by trying to remap the cursor surface whenever there
is a frame callback and the serial for the enter event is higher than
the cursor serial.