#include #include #include #include #include #include #include #include #include #include #include "wayland.h" #include "connection.h" #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) struct wl_region { }; struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; }; struct wl_display { struct wl_object base; struct wl_event_loop *loop; struct wl_hash objects; struct wl_compositor *compositor; struct wl_compositor_interface *compositor_interface; }; struct wl_surface { struct wl_object base; /* provided by client */ int width, height; int buffer; int stride; struct wl_map map; /* how to convert buffer contents to pixels in screen format; * yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */ /* how to transform/render rectangular contents to polygons. */ void *compositor_data; }; static void wl_surface_destroy(struct wl_client *client, struct wl_surface *surface) { struct wl_compositor_interface *interface; interface = client->display->compositor->interface; interface->notify_surface_destroy(client->display->compositor, surface); } static void wl_surface_attach(struct wl_client *client, struct wl_surface *surface, uint32_t name, uint32_t width, uint32_t height, uint32_t stride) { struct wl_compositor_interface *interface; interface = client->display->compositor->interface; interface->notify_surface_attach(client->display->compositor, surface, name, width, height, stride); } static const struct wl_argument attach_arguments[] = { { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, }; void wl_surface_map(struct wl_client *client, struct wl_surface *surface, int32_t x, int32_t y, int32_t width, int32_t height) { struct wl_compositor_interface *interface; /* FIXME: This needs to take a tri-mesh argument... - count * and a list of tris. 0 tris means unmap. */ surface->map.x = x; surface->map.y = y; surface->map.width = width; surface->map.height = height; interface = client->display->compositor->interface; interface->notify_surface_map(client->display->compositor, surface, &surface->map); } static const struct wl_argument map_arguments[] = { { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, }; static const struct wl_method surface_methods[] = { { "destroy", wl_surface_destroy, 0, NULL }, { "attach", wl_surface_attach, ARRAY_LENGTH(attach_arguments), attach_arguments }, { "map", wl_surface_map, ARRAY_LENGTH(map_arguments), map_arguments } }; static const struct wl_interface surface_interface = { "surface", 1, ARRAY_LENGTH(surface_methods), surface_methods, }; struct wl_surface * wl_surface_create(struct wl_display *display, uint32_t id) { struct wl_surface *surface; struct wl_compositor_interface *interface; surface = malloc(sizeof *surface); if (surface == NULL) return NULL; surface->base.id = id; surface->base.interface = &surface_interface; interface = display->compositor->interface; interface->notify_surface_create(display->compositor, surface); return surface; } void wl_surface_set_data(struct wl_surface *surface, void *data) { surface->compositor_data = data; } void * wl_surface_get_data(struct wl_surface *surface) { return surface->compositor_data; } void wl_client_destroy(struct wl_client *client); static void wl_client_demarshal(struct wl_client *client, struct wl_object *target, const struct wl_method *method, size_t size) { ffi_type *types[10]; ffi_cif cif; uint32_t *p, result; int i; union { uint32_t uint32; const char *string; void *object; uint32_t new_id; } values[10]; void *args[10]; struct wl_object *object; uint32_t data[64]; if (method->argument_count > ARRAY_LENGTH(types)) { printf("too many args (%d)\n", method->argument_count); return; } if (sizeof data < size) { printf("request too big, should malloc tmp buffer here\n"); return; } types[0] = &ffi_type_pointer; values[0].object = client; args[0] = &values[0]; types[1] = &ffi_type_pointer; values[1].object = target; args[1] = &values[1]; wl_connection_copy(client->connection, data, size); p = &data[2]; for (i = 0; i < method->argument_count; i++) { switch (method->arguments[i].type) { case WL_ARGUMENT_UINT32: types[i + 2] = &ffi_type_uint32; values[i + 2].uint32 = *p; p++; break; case WL_ARGUMENT_STRING: types[i + 2] = &ffi_type_pointer; /* FIXME */ values[i + 2].uint32 = *p++; break; case WL_ARGUMENT_OBJECT: types[i + 2] = &ffi_type_pointer; object = wl_hash_lookup(&client->display->objects, *p); if (object == NULL) printf("unknown object (%d)\n", *p); if (object->interface != method->arguments[i].data) printf("wrong object type\n"); values[i + 2].object = object; p++; break; case WL_ARGUMENT_NEW_ID: types[i + 2] = &ffi_type_uint32; values[i + 2].new_id = *p; object = wl_hash_lookup(&client->display->objects, *p); if (object != NULL) printf("object already exists (%d)\n", *p); p++; break; default: printf("unknown type\n"); break; } args[i + 2] = &values[i + 2]; } ffi_prep_cif(&cif, FFI_DEFAULT_ABI, method->argument_count + 2, &ffi_type_uint32, types); ffi_call(&cif, FFI_FN(method->func), &result, args); } static void wl_client_event(struct wl_client *client, struct wl_object *object, uint32_t event) { const struct wl_interface *interface; uint32_t p[2]; interface = object->interface; p[0] = object->id; p[1] = event | (8 << 16); wl_connection_write(client->connection, p, sizeof p); } #define WL_DISPLAY_INVALID_OBJECT 0 #define WL_DISPLAY_INVALID_METHOD 1 static void wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; const struct wl_method *method; struct wl_object *object; uint32_t p[2], opcode, size; uint32_t cmask = 0; int len; if (mask & WL_EVENT_READABLE) cmask |= WL_CONNECTION_READABLE; if (mask & WL_EVENT_WRITEABLE) cmask |= WL_CONNECTION_WRITABLE; len = wl_connection_data(connection, cmask); if (len < 0) { wl_client_destroy(client); return; } while (len > sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; object = wl_hash_lookup(&client->display->objects, p[0]); if (object == NULL) { wl_client_event(client, &client->display->base, WL_DISPLAY_INVALID_OBJECT); wl_connection_consume(connection, size); len -= size; continue; } if (opcode >= object->interface->method_count) { wl_client_event(client, &client->display->base, WL_DISPLAY_INVALID_METHOD); wl_connection_consume(connection, size); len -= size; continue; } method = &object->interface->methods[opcode]; wl_client_demarshal(client, object, method, size); wl_connection_consume(connection, size); len -= size; } } static int wl_client_connection_update(struct wl_connection *connection, uint32_t mask, void *data) { struct wl_client *client = data; uint32_t emask = 0; if (mask & WL_CONNECTION_READABLE) emask |= WL_EVENT_READABLE; if (mask & WL_CONNECTION_WRITABLE) emask |= WL_EVENT_WRITEABLE; return wl_event_loop_update_source(client->display->loop, client->source, mask); } static void advertise_object(struct wl_client *client, struct wl_object *object) { const struct wl_interface *interface; static const char pad[4]; uint32_t length, p[2]; interface = object->interface; length = strlen(interface->name); p[0] = object->id; p[1] = length; wl_connection_write(client->connection, p, sizeof p); wl_connection_write(client->connection, interface->name, length); wl_connection_write(client->connection, pad, -length & 3); } struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; client = malloc(sizeof *client); if (client == NULL) return NULL; memset(client, 0, sizeof *client); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); client->connection = wl_connection_create(fd, wl_client_connection_update, client); advertise_object(client, &display->base); return client; } void wl_client_destroy(struct wl_client *client) { printf("disconnect from client %p\n", client); wl_event_loop_remove_source(client->display->loop, client->source); wl_connection_destroy(client->connection); free(client); } static int wl_display_create_surface(struct wl_client *client, struct wl_display *display, uint32_t id) { struct wl_surface *surface; surface = wl_surface_create(display, id); wl_hash_insert(&display->objects, &surface->base); /* FIXME: garbage collect client resources when client exits. */ return 0; } static const struct wl_argument create_surface_arguments[] = { { WL_ARGUMENT_NEW_ID } }; static const struct wl_method display_methods[] = { { "create_surface", wl_display_create_surface, ARRAY_LENGTH(create_surface_arguments), create_surface_arguments }, }; static const struct wl_event display_events[] = { { "invalid_object" }, { "invalid_method" }, }; static const struct wl_interface display_interface = { "display", 1, ARRAY_LENGTH(display_methods), display_methods, ARRAY_LENGTH(display_events), display_events, }; struct wl_display * wl_display_create(void) { struct wl_display *display; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } display->base.id = 0; display->base.interface = &display_interface; wl_hash_insert(&display->objects, &display->base); return display; } void wl_display_set_compositor(struct wl_display *display, struct wl_compositor *compositor) { display->compositor = compositor; } void wl_display_run(struct wl_display *display) { while (1) wl_event_loop_wait(display->loop); } /* The plan here is to generate a random anonymous socket name and * advertise that through a service on the session dbus. */ static const char socket_name[] = "\0wayland"; static void socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = accept (fd, (struct sockaddr *) &name, &length); if (client_fd < 0) fprintf(stderr, "failed to accept\n"); wl_client_create(display, client_fd); } int wl_display_add_socket(struct wl_display *display) { struct sockaddr_un name; int sock; socklen_t size; sock = socket(PF_LOCAL, SOCK_STREAM, 0); if (sock < 0) return -1; name.sun_family = AF_LOCAL; memcpy(name.sun_path, socket_name, sizeof socket_name); size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name; if (bind(sock, (struct sockaddr *) &name, size) < 0) return -1; if (listen(sock, 1) < 0) return -1; wl_event_loop_add_fd(display->loop, sock, WL_EVENT_READABLE, socket_data, display); return 0; } int main(int argc, char *argv[]) { struct wl_display *display; struct wl_compositor *compositor; display = wl_display_create(); if (wl_display_add_socket(display)) { fprintf(stderr, "failed to add socket: %m\n"); exit(EXIT_FAILURE); } compositor = wl_compositor_create(); wl_display_set_compositor(display, compositor); printf("wayland online, display is %p\n", display); wl_display_run(display); return 0; }