/* * Copyright © 2015 Red Hat, Inc. * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "config.h" #include #include "weston-test-client-helper.h" /** * Test (un)plugging devices * * At the end of each test we must return Weston to the previous state * (add all removed devices and remove extra devices), so that * the environment is prepared for the other tests too */ #define WL_SEAT_CAPABILITY_ALL (WL_SEAT_CAPABILITY_KEYBOARD |\ WL_SEAT_CAPABILITY_POINTER |\ WL_SEAT_CAPABILITY_TOUCH) /* simply test if weston sends the right capabilities when * some devices are removed */ TEST(seat_capabilities_test) { struct client *cl = client_create(100, 100, 100, 100); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); weston_test_device_release(cl->test->weston_test, "pointer"); client_roundtrip(cl); assert(!cl->input->pointer); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_POINTER)); assert(cl->input->keyboard); weston_test_device_release(cl->test->weston_test, "keyboard"); client_roundtrip(cl); assert(!cl->input->keyboard); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_KEYBOARD)); assert(cl->input->touch); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(!cl->input->touch); assert(!(cl->input->caps & WL_SEAT_CAPABILITY_TOUCH)); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); /* add extra devices */ weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); /* remove extra devices */ weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); /* we still should have all the capabilities, since the devices * were doubled */ assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); } #define COUNT 15 TEST(multiple_device_add_and_remove) { int i; struct client *cl = client_create(100, 100, 100, 100); /* add device a lot of times */ for (i = 0; i < COUNT; ++i) { weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "touch"); } client_roundtrip(cl); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); /* release all new devices */ for (i = 0; i < COUNT; ++i) { weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "touch"); } client_roundtrip(cl); /* there is still one from each device left */ assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); assert(cl->input->pointer); assert(cl->input->keyboard); assert(cl->input->touch); } TEST(device_release_before_destroy) { struct client *cl = client_create(100, 100, 100, 100); /* we can release pointer when we won't be using it anymore. * Do it and see what happens if the device is destroyed * right after that */ wl_pointer_release(cl->input->pointer->wl_pointer); /* we must free and set to NULL the structures, otherwise * seat capabilities will double-free them */ free(cl->input->pointer); cl->input->pointer = NULL; wl_keyboard_release(cl->input->keyboard->wl_keyboard); free(cl->input->keyboard); cl->input->keyboard = NULL; wl_touch_release(cl->input->touch->wl_touch); free(cl->input->touch); cl->input->touch = NULL; weston_test_device_release(cl->test->weston_test, "pointer"); weston_test_device_release(cl->test->weston_test, "keyboard"); weston_test_device_release(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == 0); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); } TEST(device_release_before_destroy_multiple) { int i; /* if weston crashed during this test, then there is * some inconsistency */ for (i = 0; i < 30; ++i) { /* Fifty times run the previous test. This will create * fifty clients, because we don't have any * way how to destroy them (worth of adding!). Only one * client will run at a time though and so should have no * effect on the result of the test (after the client * finishes its body, it just 'is' and does nothing). */ device_release_before_destroy(); } } /* normal work-flow test */ TEST(device_release_after_destroy) { struct client *cl = client_create(100, 100, 100, 100); weston_test_device_release(cl->test->weston_test, "pointer"); wl_pointer_release(cl->input->pointer->wl_pointer); /* we must free the memory manually, otherwise seat.capabilities * will try to free it and will use invalid proxy */ free(cl->input->pointer); cl->input->pointer = NULL; client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "keyboard"); wl_keyboard_release(cl->input->keyboard->wl_keyboard); free(cl->input->keyboard); cl->input->keyboard = NULL; client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "touch"); wl_touch_release(cl->input->touch->wl_touch); free(cl->input->touch); cl->input->touch = NULL; client_roundtrip(cl); assert(cl->input->caps == 0); /* restore previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); } TEST(device_release_after_destroy_multiple) { int i; /* if weston crashed during this test, then there is * some inconsistency */ for (i = 0; i < 30; ++i) { device_release_after_destroy(); } } /* see https://bugzilla.gnome.org/show_bug.cgi?id=745008 * It is a mutter bug, but highly relevant. Weston does not * suffer from this bug atm, but it is worth of testing. */ TEST(get_device_after_destroy) { struct client *cl = client_create(100, 100, 100, 100); struct wl_pointer *wl_pointer; struct wl_keyboard *wl_keyboard; struct wl_touch *wl_touch; /* There's a race: * 1) compositor destroyes device * 2) client asks for the device, because it has not got * new capabilities yet * 3) compositor gets request with new_id for destroyed device * 4) client uses the new_id * 5) client gets new capabilities, destroying the objects * * If compositor just bail out in step 3) and does not create * resource, then client gets error in step 4) - even though * it followed the protocol (it just didn't know about new * capabilities). * * This test simulates this situation */ /* connection is buffered, so after calling client_roundtrip(), * this whole batch will be delivered to compositor and will * exactly simulate our situation */ weston_test_device_release(cl->test->weston_test, "pointer"); wl_pointer = wl_seat_get_pointer(cl->input->wl_seat); assert(wl_pointer); /* this should be ignored */ wl_pointer_set_cursor(wl_pointer, 0, NULL, 0, 0); /* this should not be ignored */ wl_pointer_release(wl_pointer); client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "keyboard"); wl_keyboard = wl_seat_get_keyboard(cl->input->wl_seat); assert(wl_keyboard); wl_keyboard_release(wl_keyboard); client_roundtrip(cl); weston_test_device_release(cl->test->weston_test, "touch"); wl_touch = wl_seat_get_touch(cl->input->wl_seat); assert(wl_touch); wl_touch_release(wl_touch); client_roundtrip(cl); /* get weston to the previous state */ weston_test_device_add(cl->test->weston_test, "pointer"); weston_test_device_add(cl->test->weston_test, "keyboard"); weston_test_device_add(cl->test->weston_test, "touch"); client_roundtrip(cl); assert(cl->input->caps == WL_SEAT_CAPABILITY_ALL); } TEST(get_device_afer_destroy_multiple) { int i; /* if weston crashed during this test, then there is * some inconsistency */ for (i = 0; i < 30; ++i) { get_device_after_destroy(); } }