#include #include #include #include #include #include #include #include #include #include #include #include "connection.h" #include "wayland-client.h" static const char socket_name[] = "\0wayland"; struct wl_proxy { struct wl_display *display; uint32_t id; }; struct wl_display { struct wl_proxy proxy; struct wl_connection *connection; int fd; uint32_t id; }; struct wl_surface { struct wl_proxy proxy; }; struct wl_display * wl_display_create(const char *address, wl_connection_update_func_t update, void *data) { struct wl_display *display; struct sockaddr_un name; socklen_t size; char buffer[256]; uint32_t id, length; display = malloc(sizeof *display); if (display == NULL) return NULL; memset(display, 0, sizeof *display); display->fd = socket(PF_LOCAL, SOCK_STREAM, 0); if (display->fd < 0) { free(display); return NULL; } name.sun_family = AF_LOCAL; memcpy(name.sun_path, address, strlen(address + 1) + 2); size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name; if (connect(display->fd, (struct sockaddr *) &name, size) < 0) { close(display->fd); free(display); return NULL; } /* FIXME: We'll need a protocol for getting a new range, I * guess... */ read(display->fd, &display->id, sizeof display->id); /* FIXME: actually discover advertised objects here. */ read(display->fd, &id, sizeof id); read(display->fd, &length, sizeof length); read(display->fd, buffer, (length + 3) & ~3); display->proxy.display = display; display->proxy.id = id; display->connection = wl_connection_create(display->fd, update, data); return display; } void wl_display_destroy(struct wl_display *display) { wl_connection_destroy(display->connection); close(display->fd); free(display); } int wl_display_get_fd(struct wl_display *display) { return display->fd; } static void handle_event(struct wl_connection *connection) { uint32_t p[2], opcode, size; wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; printf("signal from object %d, opcode %d, size %d\n", p[0], opcode, size); wl_connection_consume(connection, sizeof p); } void wl_display_iterate(struct wl_display *display, uint32_t mask) { uint32_t p[2], opcode, size; int len; len = wl_connection_data(display->connection, mask); while (len > 0) { if (len < sizeof p) break; wl_connection_copy(display->connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; handle_event(display->connection); } if (len < 0) { fprintf(stderr, "read error: %m\n"); exit(EXIT_FAILURE); } } #define WL_DISPLAY_CREATE_SURFACE 0 struct wl_surface * wl_display_create_surface(struct wl_display *display) { struct wl_surface *surface; uint32_t request[3]; surface = malloc(sizeof *surface); if (surface == NULL) return NULL; surface->proxy.id = display->id++; surface->proxy.display = display; request[0] = display->proxy.id; request[1] = WL_DISPLAY_CREATE_SURFACE | ((sizeof request) << 16); request[2] = surface->proxy.id; wl_connection_write(display->connection, request, sizeof request); return surface; } #define WL_SURFACE_DESTROY 0 #define WL_SURFACE_ATTACH 1 #define WL_SURFACE_MAP 2 void wl_surface_destroy(struct wl_surface *surface) { uint32_t request[2]; request[0] = surface->proxy.id; request[1] = WL_SURFACE_DESTROY | ((sizeof request) << 16); wl_connection_write(surface->proxy.display->connection, request, sizeof request); } void wl_surface_attach(struct wl_surface *surface, uint32_t name, int width, int height, int stride) { uint32_t request[6]; request[0] = surface->proxy.id; request[1] = WL_SURFACE_ATTACH | ((sizeof request) << 16); request[2] = name; request[3] = width; request[4] = height; request[5] = stride; wl_connection_write(surface->proxy.display->connection, request, sizeof request); } void wl_surface_map(struct wl_surface *surface, int32_t x, int32_t y, int32_t width, int32_t height) { uint32_t request[6]; request[0] = surface->proxy.id; request[1] = WL_SURFACE_MAP | ((sizeof request) << 16); request[2] = x; request[3] = y; request[4] = width; request[5] = height; wl_connection_write(surface->proxy.display->connection, request, sizeof request); }