/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define WL_HIDE_DEPRECATED #include #include "shared/helpers.h" #include "shared/xalloc.h" #include "window.h" #include "weston-egl-ext.h" static int option_blit; struct nested { struct display *display; struct window *window; struct widget *widget; struct wl_display *child_display; struct task child_task; EGLDisplay egl_display; struct program *texture_program; struct wl_list surface_list; const struct nested_renderer *renderer; }; struct nested_region { struct wl_resource *resource; pixman_region32_t region; }; struct nested_buffer_reference { struct nested_buffer *buffer; struct wl_listener destroy_listener; }; struct nested_buffer { struct wl_resource *resource; struct wl_signal destroy_signal; struct wl_listener destroy_listener; uint32_t busy_count; /* A buffer in the parent compositor representing the same * data. This is created on-demand when the subsurface * renderer is used */ struct wl_buffer *parent_buffer; /* This reference is used to mark when the parent buffer has * been attached to the subsurface. It will be unrefenced when * we receive a buffer release event. That way we won't inform * the client that the buffer is free until the parent * compositor is also finished with it */ struct nested_buffer_reference parent_ref; }; struct nested_surface { struct wl_resource *resource; struct nested *nested; EGLImageKHR *image; struct wl_list link; struct wl_list frame_callback_list; struct { /* wl_surface.attach */ int newly_attached; struct nested_buffer *buffer; struct wl_listener buffer_destroy_listener; /* wl_surface.frame */ struct wl_list frame_callback_list; /* wl_surface.damage */ pixman_region32_t damage; } pending; void *renderer_data; }; /* Data used for the blit renderer */ struct nested_blit_surface { struct nested_buffer_reference buffer_ref; GLuint texture; cairo_surface_t *cairo_surface; }; /* Data used for the subsurface renderer */ struct nested_ss_surface { struct widget *widget; struct wl_surface *surface; struct wl_subsurface *subsurface; struct wl_callback *frame_callback; }; struct nested_frame_callback { struct wl_resource *resource; struct wl_list link; }; struct nested_renderer { void (* surface_init)(struct nested_surface *surface); void (* surface_fini)(struct nested_surface *surface); void (* render_clients)(struct nested *nested, cairo_t *cr); void (* surface_attach)(struct nested_surface *surface, struct nested_buffer *buffer); }; static const struct weston_option nested_options[] = { { WESTON_OPTION_BOOLEAN, "blit", 'b', &option_blit }, }; static const struct nested_renderer nested_blit_renderer; static const struct nested_renderer nested_ss_renderer; static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d; static PFNEGLCREATEIMAGEKHRPROC create_image; static PFNEGLDESTROYIMAGEKHRPROC destroy_image; static PFNEGLBINDWAYLANDDISPLAYWL bind_display; static PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display; static PFNEGLQUERYWAYLANDBUFFERWL query_buffer; static PFNEGLCREATEWAYLANDBUFFERFROMIMAGEWL create_wayland_buffer_from_image; static void nested_buffer_destroy_handler(struct wl_listener *listener, void *data) { struct nested_buffer *buffer = container_of(listener, struct nested_buffer, destroy_listener); wl_signal_emit(&buffer->destroy_signal, buffer); if (buffer->parent_buffer) wl_buffer_destroy(buffer->parent_buffer); free(buffer); } static struct nested_buffer * nested_buffer_from_resource(struct wl_resource *resource) { struct nested_buffer *buffer; struct wl_listener *listener; listener = wl_resource_get_destroy_listener(resource, nested_buffer_destroy_handler); if (listener) return container_of(listener, struct nested_buffer, destroy_listener); buffer = zalloc(sizeof *buffer); if (buffer == NULL) return NULL; buffer->resource = resource; wl_signal_init(&buffer->destroy_signal); buffer->destroy_listener.notify = nested_buffer_destroy_handler; wl_resource_add_destroy_listener(resource, &buffer->destroy_listener); return buffer; } static void nested_buffer_reference_handle_destroy(struct wl_listener *listener, void *data) { struct nested_buffer_reference *ref = container_of(listener, struct nested_buffer_reference, destroy_listener); assert((struct nested_buffer *)data == ref->buffer); ref->buffer = NULL; } static void nested_buffer_reference(struct nested_buffer_reference *ref, struct nested_buffer *buffer) { if (buffer == ref->buffer) return; if (ref->buffer) { ref->buffer->busy_count--; if (ref->buffer->busy_count == 0) { assert(wl_resource_get_client(ref->buffer->resource)); wl_resource_queue_event(ref->buffer->resource, WL_BUFFER_RELEASE); } wl_list_remove(&ref->destroy_listener.link); } if (buffer) { buffer->busy_count++; wl_signal_add(&buffer->destroy_signal, &ref->destroy_listener); ref->destroy_listener.notify = nested_buffer_reference_handle_destroy; } ref->buffer = buffer; } static void flush_surface_frame_callback_list(struct nested_surface *surface, uint32_t time) { struct nested_frame_callback *nc, *next; wl_list_for_each_safe(nc, next, &surface->frame_callback_list, link) { wl_callback_send_done(nc->resource, time); wl_resource_destroy(nc->resource); } wl_list_init(&surface->frame_callback_list); /* FIXME: toytoolkit need a pre-block handler where we can * call this. */ wl_display_flush_clients(surface->nested->child_display); } static void redraw_handler(struct widget *widget, void *data) { struct nested *nested = data; cairo_surface_t *surface; cairo_t *cr; struct rectangle allocation; widget_get_allocation(nested->widget, &allocation); surface = window_get_surface(nested->window); cr = cairo_create(surface); cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_rectangle(cr, allocation.x, allocation.y, allocation.width, allocation.height); cairo_set_source_rgba(cr, 0, 0, 0, 0.8); cairo_fill(cr); nested->renderer->render_clients(nested, cr); cairo_destroy(cr); cairo_surface_destroy(surface); } static void keyboard_focus_handler(struct window *window, struct input *device, void *data) { struct nested *nested = data; window_schedule_redraw(nested->window); } static void handle_child_data(struct task *task, uint32_t events) { struct nested *nested = container_of(task, struct nested, child_task); struct wl_event_loop *loop; loop = wl_display_get_event_loop(nested->child_display); wl_event_loop_dispatch(loop, -1); wl_display_flush_clients(nested->child_display); } struct nested_client { struct wl_client *client; pid_t pid; }; static struct nested_client * launch_client(struct nested *nested, const char *path) { int sv[2]; pid_t pid; struct nested_client *client; client = malloc(sizeof *client); if (client == NULL) return NULL; if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) { fprintf(stderr, "launch_client: " "socketpair failed while launching '%s': %m\n", path); free(client); return NULL; } pid = fork(); if (pid == -1) { close(sv[0]); close(sv[1]); free(client); fprintf(stderr, "launch_client: " "fork failed while launching '%s': %m\n", path); return NULL; } if (pid == 0) { int clientfd; char s[32]; /* SOCK_CLOEXEC closes both ends, so we dup the fd to * get a non-CLOEXEC fd to pass through exec. */ clientfd = dup(sv[1]); if (clientfd == -1) { fprintf(stderr, "compositor: dup failed: %m\n"); exit(-1); } snprintf(s, sizeof s, "%d", clientfd); setenv("WAYLAND_SOCKET", s, 1); execl(path, path, NULL); fprintf(stderr, "compositor: executing '%s' failed: %m\n", path); exit(-1); } close(sv[1]); client->client = wl_client_create(nested->child_display, sv[0]); if (!client->client) { close(sv[0]); free(client); fprintf(stderr, "launch_client: " "wl_client_create failed while launching '%s'.\n", path); return NULL; } client->pid = pid; return client; } static void destroy_surface(struct wl_resource *resource) { struct nested_surface *surface = wl_resource_get_user_data(resource); struct nested *nested = surface->nested; struct nested_frame_callback *cb, *next; wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link) wl_resource_destroy(cb->resource); wl_list_for_each_safe(cb, next, &surface->pending.frame_callback_list, link) wl_resource_destroy(cb->resource); pixman_region32_fini(&surface->pending.damage); nested->renderer->surface_fini(surface); wl_list_remove(&surface->link); free(surface); } static void surface_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void surface_attach(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer_resource, int32_t sx, int32_t sy) { struct nested_surface *surface = wl_resource_get_user_data(resource); struct nested *nested = surface->nested; struct nested_buffer *buffer = NULL; if (buffer_resource) { int format; if (!query_buffer(nested->egl_display, (void *) buffer_resource, EGL_TEXTURE_FORMAT, &format)) { wl_resource_post_error(buffer_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "attaching non-egl wl_buffer"); return; } switch (format) { case EGL_TEXTURE_RGB: case EGL_TEXTURE_RGBA: break; default: wl_resource_post_error(buffer_resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "invalid format"); return; } buffer = nested_buffer_from_resource(buffer_resource); if (buffer == NULL) { wl_client_post_no_memory(client); return; } } if (surface->pending.buffer) wl_list_remove(&surface->pending.buffer_destroy_listener.link); surface->pending.buffer = buffer; surface->pending.newly_attached = 1; if (buffer) { wl_signal_add(&buffer->destroy_signal, &surface->pending.buffer_destroy_listener); } } static void nested_surface_attach(struct nested_surface *surface, struct nested_buffer *buffer) { struct nested *nested = surface->nested; if (surface->image != EGL_NO_IMAGE_KHR) destroy_image(nested->egl_display, surface->image); surface->image = create_image(nested->egl_display, NULL, EGL_WAYLAND_BUFFER_WL, buffer->resource, NULL); if (surface->image == EGL_NO_IMAGE_KHR) { fprintf(stderr, "failed to create img\n"); return; } nested->renderer->surface_attach(surface, buffer); } static void surface_damage(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct nested_surface *surface = wl_resource_get_user_data(resource); pixman_region32_union_rect(&surface->pending.damage, &surface->pending.damage, x, y, width, height); } static void destroy_frame_callback(struct wl_resource *resource) { struct nested_frame_callback *callback = wl_resource_get_user_data(resource); wl_list_remove(&callback->link); free(callback); } static void surface_frame(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct nested_frame_callback *callback; struct nested_surface *surface = wl_resource_get_user_data(resource); callback = malloc(sizeof *callback); if (callback == NULL) { wl_resource_post_no_memory(resource); return; } callback->resource = wl_resource_create(client, &wl_callback_interface, 1, id); wl_resource_set_implementation(callback->resource, NULL, callback, destroy_frame_callback); wl_list_insert(surface->pending.frame_callback_list.prev, &callback->link); } static void surface_set_opaque_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { fprintf(stderr, "surface_set_opaque_region\n"); } static void surface_set_input_region(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region_resource) { fprintf(stderr, "surface_set_input_region\n"); } static void surface_commit(struct wl_client *client, struct wl_resource *resource) { struct nested_surface *surface = wl_resource_get_user_data(resource); struct nested *nested = surface->nested; /* wl_surface.attach */ if (surface->pending.newly_attached) nested_surface_attach(surface, surface->pending.buffer); if (surface->pending.buffer) { wl_list_remove(&surface->pending.buffer_destroy_listener.link); surface->pending.buffer = NULL; } surface->pending.newly_attached = 0; /* wl_surface.damage */ pixman_region32_clear(&surface->pending.damage); /* wl_surface.frame */ wl_list_insert_list(&surface->frame_callback_list, &surface->pending.frame_callback_list); wl_list_init(&surface->pending.frame_callback_list); /* FIXME: For the subsurface renderer we don't need to * actually redraw the window. However we do want to cause a * commit because the subsurface is synchronized. Ideally we * would just queue the commit */ window_schedule_redraw(nested->window); } static void surface_set_buffer_transform(struct wl_client *client, struct wl_resource *resource, int transform) { fprintf(stderr, "surface_set_buffer_transform\n"); } static const struct wl_surface_interface surface_interface = { surface_destroy, surface_attach, surface_damage, surface_frame, surface_set_opaque_region, surface_set_input_region, surface_commit, surface_set_buffer_transform }; static void surface_handle_pending_buffer_destroy(struct wl_listener *listener, void *data) { struct nested_surface *surface = container_of(listener, struct nested_surface, pending.buffer_destroy_listener); surface->pending.buffer = NULL; } static void compositor_create_surface(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct nested *nested = wl_resource_get_user_data(resource); struct nested_surface *surface; surface = zalloc(sizeof *surface); if (surface == NULL) { wl_resource_post_no_memory(resource); return; } surface->nested = nested; wl_list_init(&surface->frame_callback_list); wl_list_init(&surface->pending.frame_callback_list); surface->pending.buffer_destroy_listener.notify = surface_handle_pending_buffer_destroy; pixman_region32_init(&surface->pending.damage); display_acquire_window_surface(nested->display, nested->window, NULL); nested->renderer->surface_init(surface); display_release_window_surface(nested->display, nested->window); surface->resource = wl_resource_create(client, &wl_surface_interface, 1, id); wl_resource_set_implementation(surface->resource, &surface_interface, surface, destroy_surface); wl_list_insert(nested->surface_list.prev, &surface->link); } static void destroy_region(struct wl_resource *resource) { struct nested_region *region = wl_resource_get_user_data(resource); pixman_region32_fini(®ion->region); free(region); } static void region_destroy(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static void region_add(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct nested_region *region = wl_resource_get_user_data(resource); pixman_region32_union_rect(®ion->region, ®ion->region, x, y, width, height); } static void region_subtract(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height) { struct nested_region *region = wl_resource_get_user_data(resource); pixman_region32_t rect; pixman_region32_init_rect(&rect, x, y, width, height); pixman_region32_subtract(®ion->region, ®ion->region, &rect); pixman_region32_fini(&rect); } static const struct wl_region_interface region_interface = { region_destroy, region_add, region_subtract }; static void compositor_create_region(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct nested_region *region; region = malloc(sizeof *region); if (region == NULL) { wl_resource_post_no_memory(resource); return; } pixman_region32_init(®ion->region); region->resource = wl_resource_create(client, &wl_region_interface, 1, id); wl_resource_set_implementation(region->resource, ®ion_interface, region, destroy_region); } static const struct wl_compositor_interface compositor_interface = { compositor_create_surface, compositor_create_region }; static void compositor_bind(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct nested *nested = data; struct wl_resource *resource; resource = wl_resource_create(client, &wl_compositor_interface, MIN(version, 3), id); wl_resource_set_implementation(resource, &compositor_interface, nested, NULL); } static int nested_init_compositor(struct nested *nested) { const char *extensions; struct wl_event_loop *loop; int use_ss_renderer = 0; int fd, ret; wl_list_init(&nested->surface_list); nested->child_display = wl_display_create(); loop = wl_display_get_event_loop(nested->child_display); fd = wl_event_loop_get_fd(loop); nested->child_task.run = handle_child_data; display_watch_fd(nested->display, fd, EPOLLIN, &nested->child_task); if (!wl_global_create(nested->child_display, &wl_compositor_interface, 1, nested, compositor_bind)) return -1; wl_display_init_shm(nested->child_display); nested->egl_display = display_get_egl_display(nested->display); extensions = eglQueryString(nested->egl_display, EGL_EXTENSIONS); if (strstr(extensions, "EGL_WL_bind_wayland_display") == NULL) { fprintf(stderr, "no EGL_WL_bind_wayland_display extension\n"); return -1; } bind_display = (void *) eglGetProcAddress("eglBindWaylandDisplayWL"); unbind_display = (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL"); create_image = (void *) eglGetProcAddress("eglCreateImageKHR"); destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR"); query_buffer = (void *) eglGetProcAddress("eglQueryWaylandBufferWL"); image_target_texture_2d = (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES"); ret = bind_display(nested->egl_display, nested->child_display); if (!ret) { fprintf(stderr, "failed to bind wl_display\n"); return -1; } if (display_has_subcompositor(nested->display)) { const char *func = "eglCreateWaylandBufferFromImageWL"; const char *ext = "EGL_WL_create_wayland_buffer_from_image"; if (strstr(extensions, ext)) { create_wayland_buffer_from_image = (void *) eglGetProcAddress(func); use_ss_renderer = 1; } } if (option_blit) use_ss_renderer = 0; if (use_ss_renderer) { printf("Using subsurfaces to render client surfaces\n"); nested->renderer = &nested_ss_renderer; } else { printf("Using local compositing with blits to " "render client surfaces\n"); nested->renderer = &nested_blit_renderer; } return 0; } static struct nested * nested_create(struct display *display) { struct nested *nested; nested = zalloc(sizeof *nested); if (nested == NULL) return nested; nested->window = window_create(display); nested->widget = window_frame_create(nested->window, nested); window_set_title(nested->window, "Wayland Nested"); nested->display = display; window_set_user_data(nested->window, nested); widget_set_redraw_handler(nested->widget, redraw_handler); window_set_keyboard_focus_handler(nested->window, keyboard_focus_handler); nested_init_compositor(nested); widget_schedule_resize(nested->widget, 400, 400); return nested; } static void nested_destroy(struct nested *nested) { widget_destroy(nested->widget); window_destroy(nested->window); free(nested); } /*** blit renderer ***/ static void blit_surface_init(struct nested_surface *surface) { struct nested_blit_surface *blit_surface = xzalloc(sizeof *blit_surface); glGenTextures(1, &blit_surface->texture); glBindTexture(GL_TEXTURE_2D, blit_surface->texture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); surface->renderer_data = blit_surface; } static void blit_surface_fini(struct nested_surface *surface) { struct nested_blit_surface *blit_surface = surface->renderer_data; nested_buffer_reference(&blit_surface->buffer_ref, NULL); glDeleteTextures(1, &blit_surface->texture); free(blit_surface); } static void blit_frame_callback(void *data, struct wl_callback *callback, uint32_t time) { struct nested *nested = data; struct nested_surface *surface; wl_list_for_each(surface, &nested->surface_list, link) flush_surface_frame_callback_list(surface, time); if (callback) wl_callback_destroy(callback); } static const struct wl_callback_listener blit_frame_listener = { blit_frame_callback }; static void blit_render_clients(struct nested *nested, cairo_t *cr) { struct nested_surface *s; struct rectangle allocation; struct wl_callback *callback; widget_get_allocation(nested->widget, &allocation); wl_list_for_each(s, &nested->surface_list, link) { struct nested_blit_surface *blit_surface = s->renderer_data; display_acquire_window_surface(nested->display, nested->window, NULL); glBindTexture(GL_TEXTURE_2D, blit_surface->texture); image_target_texture_2d(GL_TEXTURE_2D, s->image); display_release_window_surface(nested->display, nested->window); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_source_surface(cr, blit_surface->cairo_surface, allocation.x + 10, allocation.y + 10); cairo_rectangle(cr, allocation.x + 10, allocation.y + 10, allocation.width - 10, allocation.height - 10); cairo_fill(cr); } callback = wl_surface_frame(window_get_wl_surface(nested->window)); wl_callback_add_listener(callback, &blit_frame_listener, nested); } static void blit_surface_attach(struct nested_surface *surface, struct nested_buffer *buffer) { struct nested *nested = surface->nested; struct nested_blit_surface *blit_surface = surface->renderer_data; EGLint width, height; cairo_device_t *device; nested_buffer_reference(&blit_surface->buffer_ref, buffer); if (blit_surface->cairo_surface) cairo_surface_destroy(blit_surface->cairo_surface); query_buffer(nested->egl_display, (void *) buffer->resource, EGL_WIDTH, &width); query_buffer(nested->egl_display, (void *) buffer->resource, EGL_HEIGHT, &height); device = display_get_cairo_device(nested->display); blit_surface->cairo_surface = cairo_gl_surface_create_for_texture(device, CAIRO_CONTENT_COLOR_ALPHA, blit_surface->texture, width, height); } static const struct nested_renderer nested_blit_renderer = { .surface_init = blit_surface_init, .surface_fini = blit_surface_fini, .render_clients = blit_render_clients, .surface_attach = blit_surface_attach }; /*** subsurface renderer ***/ static void ss_surface_init(struct nested_surface *surface) { struct nested *nested = surface->nested; struct wl_compositor *compositor = display_get_compositor(nested->display); struct nested_ss_surface *ss_surface = xzalloc(sizeof *ss_surface); struct rectangle allocation; struct wl_region *region; ss_surface->widget = window_add_subsurface(nested->window, nested, SUBSURFACE_SYNCHRONIZED); widget_set_use_cairo(ss_surface->widget, 0); ss_surface->surface = widget_get_wl_surface(ss_surface->widget); ss_surface->subsurface = widget_get_wl_subsurface(ss_surface->widget); /* The toy toolkit gets confused about the pointer position * when it gets motion events for a subsurface so we'll just * disable input on it */ region = wl_compositor_create_region(compositor); wl_surface_set_input_region(ss_surface->surface, region); wl_region_destroy(region); widget_get_allocation(nested->widget, &allocation); wl_subsurface_set_position(ss_surface->subsurface, allocation.x + 10, allocation.y + 10); surface->renderer_data = ss_surface; } static void ss_surface_fini(struct nested_surface *surface) { struct nested_ss_surface *ss_surface = surface->renderer_data; widget_destroy(ss_surface->widget); if (ss_surface->frame_callback) wl_callback_destroy(ss_surface->frame_callback); free(ss_surface); } static void ss_render_clients(struct nested *nested, cairo_t *cr) { /* The clients are composited by the parent compositor so we * don't need to do anything here */ } static void ss_buffer_release(void *data, struct wl_buffer *wl_buffer) { struct nested_buffer *buffer = data; nested_buffer_reference(&buffer->parent_ref, NULL); } static struct wl_buffer_listener ss_buffer_listener = { ss_buffer_release }; static void ss_frame_callback(void *data, struct wl_callback *callback, uint32_t time) { struct nested_surface *surface = data; struct nested_ss_surface *ss_surface = surface->renderer_data; flush_surface_frame_callback_list(surface, time); if (callback) wl_callback_destroy(callback); ss_surface->frame_callback = NULL; } static const struct wl_callback_listener ss_frame_listener = { ss_frame_callback }; static void ss_surface_attach(struct nested_surface *surface, struct nested_buffer *buffer) { struct nested *nested = surface->nested; struct nested_ss_surface *ss_surface = surface->renderer_data; struct wl_buffer *parent_buffer; const pixman_box32_t *rects; int n_rects, i; if (buffer) { /* Create a representation of the buffer in the parent * compositor if we haven't already */ if (buffer->parent_buffer == NULL) { EGLDisplay *edpy = nested->egl_display; EGLImageKHR image = surface->image; buffer->parent_buffer = create_wayland_buffer_from_image(edpy, image); wl_buffer_add_listener(buffer->parent_buffer, &ss_buffer_listener, buffer); } parent_buffer = buffer->parent_buffer; /* We'll take a reference to the buffer while the parent * compositor is using it so that we won't report the release * event until the parent has also finished with it */ nested_buffer_reference(&buffer->parent_ref, buffer); } else { parent_buffer = NULL; } wl_surface_attach(ss_surface->surface, parent_buffer, 0, 0); rects = pixman_region32_rectangles(&surface->pending.damage, &n_rects); for (i = 0; i < n_rects; i++) { const pixman_box32_t *rect = rects + i; wl_surface_damage(ss_surface->surface, rect->x1, rect->y1, rect->x2 - rect->x1, rect->y2 - rect->y1); } if (ss_surface->frame_callback) wl_callback_destroy(ss_surface->frame_callback); ss_surface->frame_callback = wl_surface_frame(ss_surface->surface); wl_callback_add_listener(ss_surface->frame_callback, &ss_frame_listener, surface); wl_surface_commit(ss_surface->surface); } static const struct nested_renderer nested_ss_renderer = { .surface_init = ss_surface_init, .surface_fini = ss_surface_fini, .render_clients = ss_render_clients, .surface_attach = ss_surface_attach }; int main(int argc, char *argv[]) { struct display *display; struct nested *nested; if (parse_options(nested_options, ARRAY_LENGTH(nested_options), &argc, argv) > 1) { printf("Usage: %s [OPTIONS]\n --blit or -b\n", argv[0]); exit(1); } display = display_create(&argc, argv); if (display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } nested = nested_create(display); launch_client(nested, "weston-nested-client"); display_run(display); nested_destroy(nested); display_destroy(display); return 0; }