/* * Copyright © 2008-2011 Kristian Høgsberg * Copyright © 2012, 2017, 2018, 2021 Collabora, Ltd. * Copyright © 2017, 2018 General Electric Company * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_ #define _WAYLAND_SYSTEM_COMPOSITOR_H_ #ifdef __cplusplus extern "C" { #endif #include #include #include #include #include #define WL_HIDE_DEPRECATED #include #include #include struct weston_geometry { int32_t x, y; int32_t width, height; }; struct weston_position { int32_t x, y; }; struct weston_size { int32_t width, height; }; struct weston_transform { struct weston_matrix matrix; struct wl_list link; }; /** 2D device coordinates normalized to [0, 1] range */ struct weston_point2d_device_normalized { double x; double y; }; struct weston_surface; struct weston_buffer; struct shell_surface; struct weston_seat; struct weston_output; struct input_method; struct weston_pointer; struct linux_dmabuf_buffer; struct weston_recorder; struct weston_pointer_constraint; struct ro_anonymous_file; enum weston_keyboard_modifier { MODIFIER_CTRL = (1 << 0), MODIFIER_ALT = (1 << 1), MODIFIER_SUPER = (1 << 2), MODIFIER_SHIFT = (1 << 3), }; enum weston_keyboard_locks { WESTON_NUM_LOCK = (1 << 0), WESTON_CAPS_LOCK = (1 << 1), }; enum weston_led { LED_NUM_LOCK = (1 << 0), LED_CAPS_LOCK = (1 << 1), LED_SCROLL_LOCK = (1 << 2), }; enum weston_mode_aspect_ratio { /** The picture aspect ratio values, for the aspect_ratio field of * weston_mode. The values here, are taken from * DRM_MODE_PICTURE_ASPECT_* from drm_mode.h. */ WESTON_MODE_PIC_AR_NONE = 0, /* DRM_MODE_PICTURE_ASPECT_NONE */ WESTON_MODE_PIC_AR_4_3 = 1, /* DRM_MODE_PICTURE_ASPECT_4_3 */ WESTON_MODE_PIC_AR_16_9 = 2, /* DRM_MODE_PICTURE_ASPECT_16_9 */ WESTON_MODE_PIC_AR_64_27 = 3, /* DRM_MODE_PICTURE_ASPECT_64_27 */ WESTON_MODE_PIC_AR_256_135 = 4, /* DRM_MODE_PICTURE_ASPECT_256_135*/ }; enum weston_surface_protection_mode { WESTON_SURFACE_PROTECTION_MODE_RELAXED, WESTON_SURFACE_PROTECTION_MODE_ENFORCED }; struct weston_mode { uint32_t flags; enum weston_mode_aspect_ratio aspect_ratio; int32_t width, height; uint32_t refresh; struct wl_list link; }; struct weston_animation { void (*frame)(struct weston_animation *animation, struct weston_output *output, const struct timespec *time); int frame_counter; struct wl_list link; }; enum { WESTON_SPRING_OVERSHOOT, WESTON_SPRING_CLAMP, WESTON_SPRING_BOUNCE }; struct weston_spring { double k; double friction; double current; double target; double previous; double min, max; struct timespec timestamp; uint32_t clip; }; struct weston_output_zoom { bool active; float increment; float level; float max_level; float trans_x, trans_y; struct { double x, y; } current; struct weston_seat *seat; struct weston_animation animation_z; struct weston_spring spring_z; struct wl_listener motion_listener; }; /* bit compatible with drm definitions. */ enum dpms_enum { WESTON_DPMS_ON, WESTON_DPMS_STANDBY, WESTON_DPMS_SUSPEND, WESTON_DPMS_OFF }; /* enum for content protection requests/status * * This enum represents the content protection requests and statuses in * libweston and its enum values correspond to those of 'type' enum defined in * weston-content-protection protocol. The values should exactly match to the * values of the 'type' enum of the protocol. */ enum weston_hdcp_protection { WESTON_HDCP_DISABLE = 0, WESTON_HDCP_ENABLE_TYPE_0, WESTON_HDCP_ENABLE_TYPE_1 }; /** Weston test suite quirks * * There are some things that need a specific behavior when we run Weston in the * test suite. Tests can use this struct to select for certain behaviors. * * \sa compositor_setup * \ingroup testharness */ struct weston_testsuite_quirks { /** Force GL-renderer to do a full upload of wl_shm buffers. */ bool gl_force_full_upload; /** Ensure GL shadow fb is used, and always repaint it fully. */ bool gl_force_full_redraw_of_shadow_fb; /** Required enum weston_capability bit mask, otherwise skip run. */ uint32_t required_capabilities; }; /** Weston test suite data that is given to compositor * * It contains two members: * * 1. The struct weston_testsuite_quirks, which can be used by the tests to * change certain behavior of Weston when running these tests. * 2. The void *test_private_data member which can be used by the testsuite of * projects that uses libweston in order to give arbitrary test data to the * compositor. Its type should be defined by the testsuite of the project. * * \sa compositor_setup * \ingroup testharness */ struct weston_testsuite_data { struct weston_testsuite_quirks test_quirks; void *test_private_data; }; /** Represents a head, usually a display connector * * \rst See :ref:`libweston-head`. \endrst * * \ingroup head */ struct weston_head { struct weston_compositor *compositor; /**< owning compositor */ struct wl_list compositor_link; /**< in weston_compositor::head_list */ struct wl_signal destroy_signal; /**< destroy callbacks */ struct weston_output *output; /**< the output driving this head */ struct wl_list output_link; /**< in weston_output::head_list */ struct wl_list resource_list; /**< wl_output protocol objects */ struct wl_global *global; /**< wl_output global */ struct wl_list xdg_output_resource_list; /**< xdg_output protocol objects */ int32_t mm_width; /**< physical image width in mm */ int32_t mm_height; /**< physical image height in mm */ /** WL_OUTPUT_TRANSFORM enum to apply to match native orientation */ uint32_t transform; char *make; /**< monitor manufacturer (PNP ID) */ char *model; /**< monitor model */ char *serial_number; /**< monitor serial */ uint32_t subpixel; /**< enum wl_output_subpixel */ bool connection_internal; /**< embedded monitor (e.g. laptop) */ bool device_changed; /**< monitor information has changed */ char *name; /**< head name, e.g. connector name */ bool connected; /**< is physically connected */ bool non_desktop; /**< non-desktop display, e.g. HMD */ /** Current content protection status */ enum weston_hdcp_protection current_protection; }; /** Content producer for heads * * \rst See :ref:`libweston-output`. \endrst * * \ingroup output */ struct weston_output { uint32_t id; char *name; /** Matches the lifetime from the user perspective */ struct wl_signal user_destroy_signal; void *renderer_state; struct wl_list link; struct weston_compositor *compositor; /* struct weston_paint_node::output_link */ struct wl_list paint_node_list; /** From global to output buffer coordinates. */ struct weston_matrix matrix; /** From output buffer to global coordinates. */ struct weston_matrix inverse_matrix; struct wl_list animation_list; int32_t x, y, width, height; /** List of paint nodes in z-order, from top to bottom, maybe pruned * * struct weston_paint_node::z_order_link */ struct wl_list paint_node_z_order_list; /** Output area in global coordinates, simple rect */ pixman_region32_t region; /** True if damage has occurred since the last repaint for this output; * if set, a repaint will eventually occur. */ bool repaint_needed; /** Used only between repaint_begin and repaint_cancel. */ bool repainted; /** State of the repaint loop */ enum { REPAINT_NOT_SCHEDULED = 0, /**< idle; no repaint will occur */ REPAINT_BEGIN_FROM_IDLE, /**< start_repaint_loop scheduled */ REPAINT_SCHEDULED, /**< repaint is scheduled to occur */ REPAINT_AWAITING_COMPLETION, /**< last repaint not yet finished */ } repaint_status; /** If repaint_status is REPAINT_SCHEDULED, contains the time the * next repaint should be run */ struct timespec next_repaint; /** For cancelling the idle_repaint callback on output destruction. */ struct wl_event_source *idle_repaint_source; struct weston_output_zoom zoom; int dirty; struct wl_signal frame_signal; struct wl_signal destroy_signal; /**< sent when disabled */ int move_x, move_y; struct timespec frame_time; /* presentation timestamp */ uint64_t msc; /* media stream counter */ int disable_planes; int destroying; struct wl_list feedback_list; uint32_t transform; int32_t native_scale; int32_t current_scale; int32_t original_scale; struct weston_mode *native_mode; struct weston_mode *current_mode; struct weston_mode *original_mode; struct wl_list mode_list; struct wl_list head_list; /**< List of driven weston_heads */ enum weston_hdcp_protection desired_protection; enum weston_hdcp_protection current_protection; bool allow_protection; int (*start_repaint_loop)(struct weston_output *output); int (*repaint)(struct weston_output *output, pixman_region32_t *damage, void *repaint_data); void (*destroy)(struct weston_output *output); void (*assign_planes)(struct weston_output *output, void *repaint_data); int (*switch_mode)(struct weston_output *output, struct weston_mode *mode); /* backlight values are on 0-255 range, where higher is brighter */ int32_t backlight_current; void (*set_backlight)(struct weston_output *output, uint32_t value); void (*set_dpms)(struct weston_output *output, enum dpms_enum level); uint16_t gamma_size; void (*set_gamma)(struct weston_output *output, uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b); bool enabled; /**< is in the output_list, not pending list */ int scale; bool use_renderer_shadow_buffer; int (*enable)(struct weston_output *output); int (*disable)(struct weston_output *output); /** Attach a head in the backend * * @param output The output to attach to. * @param head The head to attach. * @return 0 on success, -1 on failure. * * Do anything necessary to account for a new head being attached to * the output, and check any conditions possible. On failure, both * the head and the output must be left as before the call. * * Libweston core will add the head to the head_list after a successful * call. */ int (*attach_head)(struct weston_output *output, struct weston_head *head); /** Detach a head in the backend * * @param output The output to detach from. * @param head The head to detach. * * Do any clean-up necessary to detach this head from the output. * The head has already been removed from the output's head_list. */ void (*detach_head)(struct weston_output *output, struct weston_head *head); }; enum weston_pointer_motion_mask { WESTON_POINTER_MOTION_ABS = 1 << 0, WESTON_POINTER_MOTION_REL = 1 << 1, WESTON_POINTER_MOTION_REL_UNACCEL = 1 << 2, }; struct weston_pointer_motion_event { uint32_t mask; struct timespec time; double x; double y; double dx; double dy; double dx_unaccel; double dy_unaccel; }; struct weston_pointer_axis_event { uint32_t axis; double value; bool has_discrete; int32_t discrete; }; struct weston_pointer_grab; struct weston_pointer_grab_interface { void (*focus)(struct weston_pointer_grab *grab); void (*motion)(struct weston_pointer_grab *grab, const struct timespec *time, struct weston_pointer_motion_event *event); void (*button)(struct weston_pointer_grab *grab, const struct timespec *time, uint32_t button, uint32_t state); void (*axis)(struct weston_pointer_grab *grab, const struct timespec *time, struct weston_pointer_axis_event *event); void (*axis_source)(struct weston_pointer_grab *grab, uint32_t source); void (*frame)(struct weston_pointer_grab *grab); void (*cancel)(struct weston_pointer_grab *grab); }; struct weston_pointer_grab { const struct weston_pointer_grab_interface *interface; struct weston_pointer *pointer; }; struct weston_keyboard_grab; struct weston_keyboard_grab_interface { void (*key)(struct weston_keyboard_grab *grab, const struct timespec *time, uint32_t key, uint32_t state); void (*modifiers)(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group); void (*cancel)(struct weston_keyboard_grab *grab); }; struct weston_keyboard_grab { const struct weston_keyboard_grab_interface *interface; struct weston_keyboard *keyboard; }; struct weston_touch_grab; struct weston_touch_grab_interface { void (*down)(struct weston_touch_grab *grab, const struct timespec *time, int touch_id, wl_fixed_t sx, wl_fixed_t sy); void (*up)(struct weston_touch_grab *grab, const struct timespec *time, int touch_id); void (*motion)(struct weston_touch_grab *grab, const struct timespec *time, int touch_id, wl_fixed_t sx, wl_fixed_t sy); void (*frame)(struct weston_touch_grab *grab); void (*cancel)(struct weston_touch_grab *grab); }; struct weston_touch_grab { const struct weston_touch_grab_interface *interface; struct weston_touch *touch; }; struct weston_data_offer { struct wl_resource *resource; struct weston_data_source *source; struct wl_listener source_destroy_listener; uint32_t dnd_actions; enum wl_data_device_manager_dnd_action preferred_dnd_action; bool in_ask; }; struct weston_data_source { struct wl_resource *resource; struct wl_signal destroy_signal; struct wl_array mime_types; struct weston_data_offer *offer; struct weston_seat *seat; bool accepted; bool actions_set; bool set_selection; uint32_t dnd_actions; enum wl_data_device_manager_dnd_action current_dnd_action; enum wl_data_device_manager_dnd_action compositor_action; void (*accept)(struct weston_data_source *source, uint32_t serial, const char *mime_type); void (*send)(struct weston_data_source *source, const char *mime_type, int32_t fd); void (*cancel)(struct weston_data_source *source); }; struct weston_pointer_client { struct wl_list link; struct wl_client *client; struct wl_list pointer_resources; struct wl_list relative_pointer_resources; }; struct weston_pointer { struct weston_seat *seat; struct wl_list pointer_clients; struct weston_view *focus; struct weston_pointer_client *focus_client; uint32_t focus_serial; struct wl_listener focus_view_listener; struct wl_listener focus_resource_listener; struct wl_signal focus_signal; struct wl_signal motion_signal; struct wl_signal destroy_signal; struct weston_view *sprite; struct wl_listener sprite_destroy_listener; int32_t hotspot_x, hotspot_y; struct weston_pointer_grab *grab; struct weston_pointer_grab default_grab; wl_fixed_t grab_x, grab_y; uint32_t grab_button; uint32_t grab_serial; struct timespec grab_time; wl_fixed_t x, y; wl_fixed_t sx, sy; uint32_t button_count; struct wl_listener output_destroy_listener; struct wl_list timestamps_list; }; /** libinput style calibration matrix * * See https://wayland.freedesktop.org/libinput/doc/latest/absolute_axes.html * and libinput_device_config_calibration_set_matrix(). */ struct weston_touch_device_matrix { float m[6]; }; struct weston_touch_device; /** Operations for a calibratable touchscreen */ struct weston_touch_device_ops { /** Get the associated output if existing. */ struct weston_output *(*get_output)(struct weston_touch_device *device); /** Get the name of the associated head if existing. */ const char * (*get_calibration_head_name)(struct weston_touch_device *device); /** Retrieve the current calibration matrix. */ void (*get_calibration)(struct weston_touch_device *device, struct weston_touch_device_matrix *cal); /** Set a new calibration matrix. */ void (*set_calibration)(struct weston_touch_device *device, const struct weston_touch_device_matrix *cal); }; enum weston_touch_mode { /** Normal touch event handling */ WESTON_TOUCH_MODE_NORMAL, /** Prepare moving to WESTON_TOUCH_MODE_CALIB. * * Move to WESTON_TOUCH_MODE_CALIB as soon as no touches are down on * any seat. Until then, all touch events are routed normally. */ WESTON_TOUCH_MODE_PREP_CALIB, /** Calibration mode * * Only a single weston_touch_device forwards events to the calibrator * all other touch device cause a calibrator "wrong device" event to * be sent. */ WESTON_TOUCH_MODE_CALIB, /** Prepare moving to WESTON_TOUCH_MODE_NORMAL. * * Move to WESTON_TOUCH_MODE_NORMAL as soon as no touches are down on * any seat. Until then, touch events are routed as in * WESTON_TOUCH_MODE_CALIB except "wrong device" events are not sent. */ WESTON_TOUCH_MODE_PREP_NORMAL }; /** Represents a physical touchscreen input device */ struct weston_touch_device { char *syspath; /**< unique name */ struct weston_touch *aggregate; /**< weston_touch this is part of */ struct wl_list link; /**< in weston_touch::device_list */ struct wl_signal destroy_signal; /**< destroy notifier */ void *backend_data; /**< backend-specific private */ const struct weston_touch_device_ops *ops; struct weston_touch_device_matrix saved_calibration; }; /** Represents a set of touchscreen devices aggregated under a seat */ struct weston_touch { struct weston_seat *seat; struct wl_list device_list; /* struct weston_touch_device::link */ struct wl_list resource_list; struct wl_list focus_resource_list; struct weston_view *focus; struct wl_listener focus_view_listener; struct wl_listener focus_resource_listener; uint32_t focus_serial; struct wl_signal focus_signal; uint32_t num_tp; struct weston_touch_grab *grab; struct weston_touch_grab default_grab; int grab_touch_id; wl_fixed_t grab_x, grab_y; uint32_t grab_serial; struct timespec grab_time; struct wl_list timestamps_list; }; void weston_pointer_motion_to_abs(struct weston_pointer *pointer, struct weston_pointer_motion_event *event, wl_fixed_t *x, wl_fixed_t *y); void weston_pointer_send_motion(struct weston_pointer *pointer, const struct timespec *time, struct weston_pointer_motion_event *event); bool weston_pointer_has_focus_resource(struct weston_pointer *pointer); void weston_pointer_send_button(struct weston_pointer *pointer, const struct timespec *time, uint32_t button, uint32_t state_w); void weston_pointer_send_axis(struct weston_pointer *pointer, const struct timespec *time, struct weston_pointer_axis_event *event); void weston_pointer_send_axis_source(struct weston_pointer *pointer, uint32_t source); void weston_pointer_send_frame(struct weston_pointer *pointer); void weston_pointer_set_focus(struct weston_pointer *pointer, struct weston_view *view, wl_fixed_t sx, wl_fixed_t sy); void weston_pointer_clear_focus(struct weston_pointer *pointer); void weston_pointer_start_grab(struct weston_pointer *pointer, struct weston_pointer_grab *grab); void weston_pointer_end_grab(struct weston_pointer *pointer); void weston_pointer_move(struct weston_pointer *pointer, struct weston_pointer_motion_event *event); void weston_keyboard_set_focus(struct weston_keyboard *keyboard, struct weston_surface *surface); void weston_keyboard_start_grab(struct weston_keyboard *device, struct weston_keyboard_grab *grab); void weston_keyboard_end_grab(struct weston_keyboard *keyboard); int /* * 'mask' and 'value' should be a bitwise mask of one or more * valued of the weston_keyboard_locks enum. */ weston_keyboard_set_locks(struct weston_keyboard *keyboard, uint32_t mask, uint32_t value); void weston_keyboard_send_key(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, enum wl_keyboard_key_state state); void weston_keyboard_send_modifiers(struct weston_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group); void weston_touch_set_focus(struct weston_touch *touch, struct weston_view *view); void weston_touch_start_grab(struct weston_touch *touch, struct weston_touch_grab *grab); void weston_touch_end_grab(struct weston_touch *touch); void weston_touch_send_down(struct weston_touch *touch, const struct timespec *time, int touch_id, wl_fixed_t x, wl_fixed_t y); void weston_touch_send_up(struct weston_touch *touch, const struct timespec *time, int touch_id); void weston_touch_send_motion(struct weston_touch *touch, const struct timespec *time, int touch_id, wl_fixed_t x, wl_fixed_t y); void weston_touch_send_frame(struct weston_touch *touch); void weston_seat_set_selection(struct weston_seat *seat, struct weston_data_source *source, uint32_t serial); int weston_pointer_start_drag(struct weston_pointer *pointer, struct weston_data_source *source, struct weston_surface *icon, struct wl_client *client); struct weston_xkb_info { struct xkb_keymap *keymap; struct ro_anonymous_file *keymap_rofile; int32_t ref_count; xkb_mod_index_t shift_mod; xkb_mod_index_t caps_mod; xkb_mod_index_t ctrl_mod; xkb_mod_index_t alt_mod; xkb_mod_index_t mod2_mod; xkb_mod_index_t mod3_mod; xkb_mod_index_t super_mod; xkb_mod_index_t mod5_mod; xkb_led_index_t num_led; xkb_led_index_t caps_led; xkb_led_index_t scroll_led; }; struct weston_keyboard { struct weston_seat *seat; struct wl_list resource_list; struct wl_list focus_resource_list; struct weston_surface *focus; struct wl_listener focus_resource_listener; uint32_t focus_serial; struct wl_signal focus_signal; struct weston_keyboard_grab *grab; struct weston_keyboard_grab default_grab; uint32_t grab_key; uint32_t grab_serial; struct timespec grab_time; struct wl_array keys; struct { uint32_t mods_depressed; uint32_t mods_latched; uint32_t mods_locked; uint32_t group; } modifiers; struct weston_keyboard_grab input_method_grab; struct wl_resource *input_method_resource; struct weston_xkb_info *xkb_info; struct { struct xkb_state *state; enum weston_led leds; } xkb_state; struct xkb_keymap *pending_keymap; struct wl_list timestamps_list; }; struct weston_seat { struct wl_list base_resource_list; struct wl_global *global; struct weston_pointer *pointer_state; struct weston_keyboard *keyboard_state; struct weston_touch *touch_state; int pointer_device_count; int keyboard_device_count; int touch_device_count; struct weston_output *output; /* constraint */ struct wl_signal destroy_signal; struct wl_signal updated_caps_signal; struct weston_compositor *compositor; struct wl_list link; enum weston_keyboard_modifier modifier_state; struct weston_surface *saved_kbd_focus; struct wl_listener saved_kbd_focus_listener; struct wl_list drag_resource_list; uint32_t selection_serial; struct weston_data_source *selection_data_source; struct wl_listener selection_data_source_listener; struct wl_signal selection_signal; void (*led_update)(struct weston_seat *ws, enum weston_led leds); struct input_method *input_method; char *seat_name; }; enum { WESTON_COMPOSITOR_ACTIVE, /* normal rendering and events */ WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */ WESTON_COMPOSITOR_OFFSCREEN, /* no rendering, no frame events */ WESTON_COMPOSITOR_SLEEPING /* same as offscreen, but also set dpms * to off */ }; struct weston_layer_entry { struct wl_list link; struct weston_layer *layer; }; /** * Higher value means higher in the stack. * * These values are based on well-known concepts in a classic desktop * environment. Third-party modules based on libweston are encouraged to use * them to integrate better with other projects. * * A fully integrated environment can use any value, based on these or not, * at their discretion. */ enum weston_layer_position { /* * Special value to make the layer invisible and still rendered. * This is used by compositors wanting e.g. minimized surfaces to still * receive frame callbacks. */ WESTON_LAYER_POSITION_HIDDEN = 0x00000000, /* * There should always be a background layer with a surface covering * the visible area. * * If the compositor handles the background itself, it should use * BACKGROUND. * * If the compositor supports runtime-loadable modules to set the * background, it should put a solid color surface at (BACKGROUND - 1) * and modules must use BACKGROUND. */ WESTON_LAYER_POSITION_BACKGROUND = 0x00000002, /* For "desktop widgets" and applications like conky. */ WESTON_LAYER_POSITION_BOTTOM_UI = 0x30000000, /* For regular applications, only one layer should have this value * to ensure proper stacking control. */ WESTON_LAYER_POSITION_NORMAL = 0x50000000, /* For desktop UI, like panels. */ WESTON_LAYER_POSITION_UI = 0x80000000, /* For fullscreen applications that should cover UI. */ WESTON_LAYER_POSITION_FULLSCREEN = 0xb0000000, /* For special UI like on-screen keyboard that fullscreen applications * will need. */ WESTON_LAYER_POSITION_TOP_UI = 0xe0000000, /* For the lock surface. */ WESTON_LAYER_POSITION_LOCK = 0xffff0000, /* Values reserved for libweston internal usage */ WESTON_LAYER_POSITION_CURSOR = 0xfffffffe, WESTON_LAYER_POSITION_FADE = 0xffffffff, }; struct weston_layer { struct weston_compositor *compositor; struct wl_list link; /* weston_compositor::layer_list */ enum weston_layer_position position; pixman_box32_t mask; struct weston_layer_entry view_list; }; struct weston_plane { struct weston_compositor *compositor; pixman_region32_t damage; /**< in global coords */ pixman_region32_t clip; int32_t x, y; struct wl_list link; }; struct weston_drm_format_array; struct weston_renderer { int (*read_pixels)(struct weston_output *output, pixman_format_code_t format, void *pixels, uint32_t x, uint32_t y, uint32_t width, uint32_t height); void (*repaint_output)(struct weston_output *output, pixman_region32_t *output_damage); void (*flush_damage)(struct weston_surface *surface); void (*attach)(struct weston_surface *es, struct weston_buffer *buffer); void (*surface_set_color)(struct weston_surface *surface, float red, float green, float blue, float alpha); void (*destroy)(struct weston_compositor *ec); /** See weston_surface_get_content_size() */ void (*surface_get_content_size)(struct weston_surface *surface, int *width, int *height); /** See weston_surface_copy_content() */ int (*surface_copy_content)(struct weston_surface *surface, void *target, size_t size, int src_x, int src_y, int width, int height); /** See weston_compositor_import_dmabuf() */ bool (*import_dmabuf)(struct weston_compositor *ec, struct linux_dmabuf_buffer *buffer); const struct weston_drm_format_array * (*get_supported_formats)(struct weston_compositor *ec); }; enum weston_capability { /* backend/renderer supports arbitrary rotation */ WESTON_CAP_ROTATION_ANY = 0x0001, /* screencaptures need to be y-flipped */ WESTON_CAP_CAPTURE_YFLIP = 0x0002, /* backend/renderer has a separate cursor plane */ WESTON_CAP_CURSOR_PLANE = 0x0004, /* backend supports setting arbitrary resolutions */ WESTON_CAP_ARBITRARY_MODES = 0x0008, /* renderer supports weston_view_set_mask() clipping */ WESTON_CAP_VIEW_CLIP_MASK = 0x0010, /* renderer supports explicit synchronization */ WESTON_CAP_EXPLICIT_SYNC = 0x0020, /* renderer supports color management operations */ WESTON_CAP_COLOR_OPS = 0x0040, }; /* Configuration struct for a backend. * * This struct carries the configuration for a backend, and it's * passed to the backend's init entry point. The backend will * likely want to subclass this in order to handle backend specific * data. * * \rststar * .. note: * * Alternate designs were proposed (Feb 2016) for using opaque structures[1] * and for section+key/value getter/setters[2]. The rationale for selecting * the transparent structure design is based on several assumptions[3] which * may require re-evaluating the design choice if they fail to hold. * * 1. https://lists.freedesktop.org/archives/wayland-devel/2016-February/026989.html * 2. https://lists.freedesktop.org/archives/wayland-devel/2016-February/026929.html * 3. https://lists.freedesktop.org/archives/wayland-devel/2016-February/027228.html * * \endrststar */ struct weston_backend_config { /** Major version for the backend-specific config struct * * This version must match exactly what the backend expects, otherwise * the struct is incompatible. */ uint32_t struct_version; /** Minor version of the backend-specific config struct * * This must be set to sizeof(struct backend-specific config). * If the value here is smaller than what the backend expects, the * extra config members will assume their default values. * * A value greater than what the backend expects is incompatible. */ size_t struct_size; }; struct weston_backend; /** Callback for saving calibration * * \param compositor The compositor. * \param device The physical touch device to save for. * \param calibration The new calibration from a client. * \return -1 on failure, 0 on success. * * Failure will prevent taking the new calibration into use. */ typedef int (*weston_touch_calibration_save_func)( struct weston_compositor *compositor, struct weston_touch_device *device, const struct weston_touch_device_matrix *calibration); struct weston_touch_calibrator; struct weston_desktop_xwayland; struct weston_desktop_xwayland_interface; struct weston_debug_compositor; /** Main object, container-like structure which aggregates all other objects. * * \ingroup compositor */ struct weston_compositor { struct wl_signal destroy_signal; struct wl_display *wl_display; struct weston_desktop_xwayland *xwayland; const struct weston_desktop_xwayland_interface *xwayland_interface; /* surface signals */ struct wl_signal create_surface_signal; struct wl_signal activate_signal; struct wl_signal transform_signal; struct wl_signal kill_signal; struct wl_signal idle_signal; struct wl_signal wake_signal; struct wl_signal show_input_panel_signal; struct wl_signal hide_input_panel_signal; struct wl_signal update_input_panel_signal; struct wl_signal seat_created_signal; struct wl_signal output_created_signal; struct wl_signal output_destroyed_signal; struct wl_signal output_moved_signal; struct wl_signal output_resized_signal; /* callback argument: resized output */ /* Signal for output changes triggered by configuration from frontend * or head state changes from backend. */ struct wl_signal output_heads_changed_signal; /* arg: weston_output */ struct wl_signal session_signal; bool session_active; struct weston_layer fade_layer; struct weston_layer cursor_layer; struct wl_list pending_output_list; struct wl_list output_list; struct wl_list head_list; /* struct weston_head::compositor_link */ struct wl_list seat_list; struct wl_list layer_list; /* struct weston_layer::link */ struct wl_list view_list; /* struct weston_view::link */ struct wl_list plane_list; struct wl_list key_binding_list; struct wl_list modifier_binding_list; struct wl_list button_binding_list; struct wl_list touch_binding_list; struct wl_list axis_binding_list; struct wl_list debug_binding_list; uint32_t state; struct wl_event_source *idle_source; uint32_t idle_inhibit; int idle_time; /* timeout, s */ struct wl_event_source *repaint_timer; const struct weston_pointer_grab_interface *default_pointer_grab; /* Repaint state. */ struct weston_plane primary_plane; uint32_t capabilities; /* combination of enum weston_capability */ struct weston_renderer *renderer; pixman_format_code_t read_format; struct weston_backend *backend; struct weston_launcher *launcher; struct wl_list plugin_api_list; /* struct weston_plugin_api::link */ uint32_t output_id_pool; struct xkb_rule_names xkb_names; struct xkb_context *xkb_context; struct weston_xkb_info *xkb_info; int32_t kb_repeat_rate; int32_t kb_repeat_delay; bool vt_switching; clockid_t presentation_clock; int32_t repaint_msec; struct timespec last_repaint_start; unsigned int activate_serial; struct wl_global *pointer_constraints; int exit_code; void *user_data; void (*exit)(struct weston_compositor *c); /* Whether to let the compositor run without any input device. */ bool require_input; /* Test suite data */ struct weston_testsuite_data test_data; /* Signal for a backend to inform a frontend about possible changes * in head status. */ struct wl_signal heads_changed_signal; struct wl_event_source *heads_changed_source; /* Touchscreen calibrator support: */ enum weston_touch_mode touch_mode; struct wl_global *touch_calibration; weston_touch_calibration_save_func touch_calibration_save; struct weston_layer calibrator_layer; struct weston_touch_calibrator *touch_calibrator; struct weston_log_context *weston_log_ctx; struct weston_log_scope *debug_scene; struct weston_log_scope *timeline; struct content_protection *content_protection; }; struct weston_buffer { struct wl_resource *resource; struct wl_signal destroy_signal; struct wl_listener destroy_listener; union { struct wl_shm_buffer *shm_buffer; void *legacy_buffer; }; int32_t width, height; uint32_t busy_count; int y_inverted; }; struct weston_buffer_reference { struct weston_buffer *buffer; struct wl_listener destroy_listener; }; struct weston_buffer_viewport { struct { /* wl_surface.set_buffer_transform */ uint32_t transform; /* wl_surface.set_scaling_factor */ int32_t scale; /* * If src_width != wl_fixed_from_int(-1), * then and only then src_* are used. */ wl_fixed_t src_x, src_y; wl_fixed_t src_width, src_height; } buffer; struct { /* * If width == -1, the size is inferred from the buffer. */ int32_t width, height; } surface; int changed; }; struct weston_buffer_release { /* The associated zwp_linux_buffer_release_v1 resource. */ struct wl_resource *resource; /* How many weston_buffer_release_reference objects point to this * object. */ uint32_t ref_count; /* The fence fd, if any, associated with this release. If the fence fd * is -1 then this is considered an immediate release. */ int fence_fd; }; struct weston_buffer_release_reference { struct weston_buffer_release *buffer_release; /* Listener for the destruction of the wl_resource associated with the * referenced buffer_release object. */ struct wl_listener destroy_listener; }; struct weston_region { struct wl_resource *resource; pixman_region32_t region; }; /* Using weston_view transformations * * To add a transformation to a view, create a struct weston_transform, and * add it to the list view->geometry.transformation_list. Whenever you * change the list, anything under view->geometry, or anything in the * weston_transforms linked into the list, you must call * weston_view_geometry_dirty(). * * The order in the list defines the order of transformations. Let the list * contain the transformation matrices M1, ..., Mn as head to tail. The * transformation is applied to view-local coordinate vector p as * P = Mn * ... * M2 * M1 * p * to produce the global coordinate vector P. The total transform * Mn * ... * M2 * M1 * is cached in view->transform.matrix, and the inverse of it in * view->transform.inverse. * * The list always contains view->transform.position transformation, which * is the translation by view->geometry.x and y. * * If you want to apply a transformation in local coordinates, add your * weston_transform to the head of the list. If you want to apply a * transformation in global coordinates, add it to the tail of the list. * * If view->geometry.parent is set, the total transformation of this * view will be the parent's total transformation and this transformation * combined: * Mparent * Mn * ... * M2 * M1 */ struct weston_view { struct weston_surface *surface; struct wl_list surface_link; struct wl_signal destroy_signal; /* struct weston_paint_node::view_link */ struct wl_list paint_node_list; struct wl_list link; /* weston_compositor::view_list */ struct weston_layer_entry layer_link; /* part of geometry */ struct weston_plane *plane; /* For weston_layer inheritance from another view */ struct weston_view *parent_view; unsigned int click_to_activate_serial; pixman_region32_t clip; /* See weston_view_damage_below() */ float alpha; /* part of geometry, see below */ /* Surface geometry state, mutable. * If you change anything, call weston_surface_geometry_dirty(). * That includes the transformations referenced from the list. */ struct { float x, y; /* surface translation on display */ /* struct weston_transform */ struct wl_list transformation_list; /* managed by weston_surface_set_transform_parent() */ struct weston_view *parent; struct wl_listener parent_destroy_listener; struct wl_list child_list; /* geometry.parent_link */ struct wl_list parent_link; /* managed by weston_view_set_mask() */ bool scissor_enabled; pixman_region32_t scissor; /* always a simple rect */ } geometry; /* State derived from geometry state, read-only. * This is updated by weston_view_update_transform(). */ struct { int dirty; /* Approximations in global coordinates: * - boundingbox is guaranteed to include the whole view in * the smallest possible single rectangle. * - opaque is guaranteed to be fully opaque, though not * necessarily include all opaque areas. */ pixman_region32_t boundingbox; pixman_region32_t opaque; /* matrix and inverse are used only if enabled = 1. * If enabled = 0, use x, y, width, height directly. */ int enabled; struct weston_matrix matrix; struct weston_matrix inverse; struct weston_transform position; /* matrix from x, y */ } transform; /* * The primary output for this view. * Used for picking the output for driving internal animations on the * view, inheriting the primary output for related views in shells, etc. */ struct weston_output *output; struct wl_listener output_destroy_listener; /* * A more complete representation of all outputs this surface is * displayed on. */ uint32_t output_mask; /* Per-surface Presentation feedback flags, controlled by backend. */ uint32_t psf_flags; bool is_mapped; }; struct weston_surface_state { /* wl_surface.attach */ int newly_attached; struct weston_buffer *buffer; struct wl_listener buffer_destroy_listener; int32_t sx; int32_t sy; /* wl_surface.damage */ pixman_region32_t damage_surface; /* wl_surface.damage_buffer */ pixman_region32_t damage_buffer; /* wl_surface.set_opaque_region */ pixman_region32_t opaque; /* wl_surface.set_input_region */ pixman_region32_t input; /* wl_surface.frame */ struct wl_list frame_callback_list; /* presentation.feedback */ struct wl_list feedback_list; /* wl_surface.set_buffer_transform */ /* wl_surface.set_scaling_factor */ /* wp_viewport.set_source */ /* wp_viewport.set_destination */ struct weston_buffer_viewport buffer_viewport; /* zwp_surface_synchronization_v1.set_acquire_fence */ int acquire_fence_fd; /* zwp_surface_synchronization_v1.get_release */ struct weston_buffer_release_reference buffer_release_ref; /* weston_protected_surface.set_type */ enum weston_hdcp_protection desired_protection; /* weston_protected_surface.enforced/relaxed */ enum weston_surface_protection_mode protection_mode; }; struct weston_surface_activation_data { struct weston_surface *surface; struct weston_seat *seat; }; struct weston_pointer_constraint { struct wl_list link; struct weston_surface *surface; struct weston_view *view; struct wl_resource *resource; struct weston_pointer_grab grab; struct weston_pointer *pointer; uint32_t lifetime; pixman_region32_t region; pixman_region32_t region_pending; bool region_is_pending; wl_fixed_t hint_x; wl_fixed_t hint_y; wl_fixed_t hint_x_pending; wl_fixed_t hint_y_pending; bool hint_is_pending; struct wl_listener pointer_destroy_listener; struct wl_listener surface_destroy_listener; struct wl_listener surface_commit_listener; struct wl_listener surface_activate_listener; }; struct weston_surface { struct wl_resource *resource; struct wl_signal destroy_signal; /* callback argument: this surface */ struct weston_compositor *compositor; struct wl_signal commit_signal; /* struct weston_paint_node::surface_link */ struct wl_list paint_node_list; /** Damage in local coordinates from the client, for tex upload. */ pixman_region32_t damage; pixman_region32_t opaque; /* part of geometry, see below */ pixman_region32_t input; int32_t width, height; int32_t ref_count; /* Not for long-term storage. This exists for book-keeping while * iterating over surfaces and views */ bool touched; void *renderer_state; struct wl_list views; /* * Which output to vsync this surface to. * Used to determine whether to send or queue frame events, and for * other client-visible syncing/throttling tied to the output * repaint cycle. */ struct weston_output *output; /* * A more complete representation of all outputs this surface is * displayed on. */ uint32_t output_mask; struct wl_list frame_callback_list; struct wl_list feedback_list; struct weston_buffer_reference buffer_ref; struct weston_buffer_viewport buffer_viewport; int32_t width_from_buffer; /* before applying viewport */ int32_t height_from_buffer; bool keep_buffer; /* for backends to prevent early release */ /* wp_viewport resource for this surface */ struct wl_resource *viewport_resource; /* All the pending state, that wl_surface.commit will apply. */ struct weston_surface_state pending; /* Matrices representing of the full transformation between * buffer and surface coordinates. These matrices are updated * using the weston_surface_build_buffer_matrix function. */ struct weston_matrix buffer_to_surface_matrix; struct weston_matrix surface_to_buffer_matrix; /* * If non-NULL, this function will be called on * wl_surface::commit after a new buffer has been set up for * this surface. The integer params are the sx and sy * parameters supplied to wl_surface::attach. */ void (*committed)(struct weston_surface *es, int32_t sx, int32_t sy); void *committed_private; int (*get_label)(struct weston_surface *surface, char *buf, size_t len); /* Parent's list of its sub-surfaces, weston_subsurface:parent_link. * Contains also the parent itself as a dummy weston_subsurface, * if the list is not empty. */ struct wl_list subsurface_list; /* weston_subsurface::parent_link */ struct wl_list subsurface_list_pending; /* ...::parent_link_pending */ /* * For tracking protocol role assignments. Different roles may * have the same configure hook, e.g. in shell.c. Configure hook * may get reset, this will not. * XXX: map configure functions 1:1 to roles, and never reset it, * and replace role_name with configure. */ const char *role_name; bool is_mapped; bool is_opaque; /* An list of per seat pointer constraints. */ struct wl_list pointer_constraints; /* zwp_surface_synchronization_v1 resource for this surface */ struct wl_resource *synchronization_resource; int acquire_fence_fd; struct weston_buffer_release_reference buffer_release_ref; enum weston_hdcp_protection desired_protection; enum weston_hdcp_protection current_protection; enum weston_surface_protection_mode protection_mode; }; struct weston_subsurface { struct wl_resource *resource; /* guaranteed to be valid and non-NULL */ struct weston_surface *surface; struct wl_listener surface_destroy_listener; /* can be NULL */ struct weston_surface *parent; struct wl_listener parent_destroy_listener; struct wl_list parent_link; struct wl_list parent_link_pending; struct { int32_t x; int32_t y; int set; } position; int has_cached_data; struct weston_surface_state cached; struct weston_buffer_reference cached_buffer_ref; /* Sub-surface has been reordered; need to apply damage. */ bool reordered; int synchronized; /* Used for constructing the view tree */ struct wl_list unused_views; }; struct protected_surface { struct weston_surface *surface; struct wl_listener surface_destroy_listener; struct wl_list link; struct wl_resource *protection_resource; struct content_protection *cp_backptr; }; struct content_protection { struct weston_compositor *compositor; struct wl_listener destroy_listener; struct weston_log_scope *debug; struct wl_list protected_list; struct wl_event_source *surface_protection_update; }; enum weston_key_state_update { STATE_UPDATE_AUTOMATIC, STATE_UPDATE_NONE, }; enum weston_activate_flag { WESTON_ACTIVATE_FLAG_NONE = 0, WESTON_ACTIVATE_FLAG_CONFIGURE = 1 << 0, WESTON_ACTIVATE_FLAG_CLICKED = 1 << 1, }; void weston_version(int *major, int *minor, int *micro); void weston_view_set_output(struct weston_view *view, struct weston_output *output); void weston_view_update_transform(struct weston_view *view); void weston_view_geometry_dirty(struct weston_view *view); void weston_view_to_global_float(struct weston_view *view, float sx, float sy, float *x, float *y); void weston_view_from_global(struct weston_view *view, int32_t x, int32_t y, int32_t *vx, int32_t *vy); void weston_view_from_global_fixed(struct weston_view *view, wl_fixed_t x, wl_fixed_t y, wl_fixed_t *vx, wl_fixed_t *vy); void weston_view_activate(struct weston_view *view, struct weston_seat *seat, uint32_t flags); void notify_modifiers(struct weston_seat *seat, uint32_t serial); void weston_layer_entry_insert(struct weston_layer_entry *list, struct weston_layer_entry *entry); void weston_layer_entry_remove(struct weston_layer_entry *entry); void weston_layer_init(struct weston_layer *layer, struct weston_compositor *compositor); void weston_layer_fini(struct weston_layer *layer); void weston_layer_set_position(struct weston_layer *layer, enum weston_layer_position position); void weston_layer_unset_position(struct weston_layer *layer); void weston_layer_set_mask(struct weston_layer *layer, int x, int y, int width, int height); void weston_layer_set_mask_infinite(struct weston_layer *layer); bool weston_layer_mask_is_infinite(struct weston_layer *layer); /* An invalid flag in presented_flags to catch logic errors. */ #define WP_PRESENTATION_FEEDBACK_INVALID (1U << 31) void weston_output_schedule_repaint(struct weston_output *output); void weston_compositor_schedule_repaint(struct weston_compositor *compositor); void weston_compositor_damage_all(struct weston_compositor *compositor); void weston_compositor_wake(struct weston_compositor *compositor); void weston_compositor_sleep(struct weston_compositor *compositor); struct weston_view * weston_compositor_pick_view(struct weston_compositor *compositor, wl_fixed_t x, wl_fixed_t y, wl_fixed_t *sx, wl_fixed_t *sy); struct weston_binding; typedef void (*weston_key_binding_handler_t)(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, void *data); struct weston_binding * weston_compositor_add_key_binding(struct weston_compositor *compositor, uint32_t key, enum weston_keyboard_modifier modifier, weston_key_binding_handler_t binding, void *data); struct weston_binding * weston_compositor_add_debug_binding(struct weston_compositor *compositor, uint32_t key, weston_key_binding_handler_t binding, void *data); typedef void (*weston_modifier_binding_handler_t)(struct weston_keyboard *keyboard, enum weston_keyboard_modifier modifier, void *data); struct weston_binding * weston_compositor_add_modifier_binding(struct weston_compositor *compositor, enum weston_keyboard_modifier modifier, weston_modifier_binding_handler_t binding, void *data); typedef void (*weston_button_binding_handler_t)(struct weston_pointer *pointer, const struct timespec *time, uint32_t button, void *data); struct weston_binding * weston_compositor_add_button_binding(struct weston_compositor *compositor, uint32_t button, enum weston_keyboard_modifier modifier, weston_button_binding_handler_t binding, void *data); typedef void (*weston_touch_binding_handler_t)(struct weston_touch *touch, const struct timespec *time, void *data); struct weston_binding * weston_compositor_add_touch_binding(struct weston_compositor *compositor, enum weston_keyboard_modifier modifier, weston_touch_binding_handler_t binding, void *data); typedef void (*weston_axis_binding_handler_t)(struct weston_pointer *pointer, const struct timespec *time, struct weston_pointer_axis_event *event, void *data); struct weston_binding * weston_compositor_add_axis_binding(struct weston_compositor *compositor, uint32_t axis, enum weston_keyboard_modifier modifier, weston_axis_binding_handler_t binding, void *data); void weston_binding_destroy(struct weston_binding *binding); void weston_install_debug_key_binding(struct weston_compositor *compositor, uint32_t mod); void weston_compositor_set_default_pointer_grab(struct weston_compositor *compositor, const struct weston_pointer_grab_interface *interface); struct weston_surface * weston_surface_create(struct weston_compositor *compositor); struct weston_view * weston_view_create(struct weston_surface *surface); void weston_view_destroy(struct weston_view *view); void weston_view_set_position(struct weston_view *view, float x, float y); void weston_view_set_transform_parent(struct weston_view *view, struct weston_view *parent); void weston_view_set_mask(struct weston_view *view, int x, int y, int width, int height); void weston_view_set_mask_infinite(struct weston_view *view); bool weston_view_is_mapped(struct weston_view *view); void weston_view_schedule_repaint(struct weston_view *view); bool weston_surface_is_mapped(struct weston_surface *surface); void weston_surface_set_size(struct weston_surface *surface, int32_t width, int32_t height); void weston_surface_damage(struct weston_surface *surface); void weston_view_damage_below(struct weston_view *view); void weston_view_unmap(struct weston_view *view); void weston_surface_unmap(struct weston_surface *surface); struct weston_surface * weston_surface_get_main_surface(struct weston_surface *surface); int weston_surface_set_role(struct weston_surface *surface, const char *role_name, struct wl_resource *error_resource, uint32_t error_code); const char * weston_surface_get_role(struct weston_surface *surface); void weston_surface_set_label_func(struct weston_surface *surface, int (*desc)(struct weston_surface *, char *, size_t)); void weston_surface_get_content_size(struct weston_surface *surface, int *width, int *height); struct weston_geometry weston_surface_get_bounding_box(struct weston_surface *surface); int weston_surface_copy_content(struct weston_surface *surface, void *target, size_t size, int src_x, int src_y, int width, int height); struct weston_buffer * weston_buffer_from_resource(struct wl_resource *resource); void weston_compositor_get_time(struct timespec *time); void weston_compositor_destroy(struct weston_compositor *ec); struct weston_compositor * weston_compositor_create(struct wl_display *display, struct weston_log_context *log_ctx, void *user_data, const struct weston_testsuite_data *test_data); void * weston_compositor_get_test_data(struct weston_compositor *ec); bool weston_compositor_add_destroy_listener_once(struct weston_compositor *compositor, struct wl_listener *listener, wl_notify_func_t destroy_handler); enum weston_compositor_backend { WESTON_BACKEND_DRM, WESTON_BACKEND_FBDEV, WESTON_BACKEND_HEADLESS, WESTON_BACKEND_RDP, WESTON_BACKEND_WAYLAND, WESTON_BACKEND_X11, }; int weston_compositor_load_backend(struct weston_compositor *compositor, enum weston_compositor_backend backend, struct weston_backend_config *config_base); void weston_compositor_exit(struct weston_compositor *ec); void * weston_compositor_get_user_data(struct weston_compositor *compositor); void weston_compositor_exit_with_code(struct weston_compositor *compositor, int exit_code); void weston_output_update_zoom(struct weston_output *output); void weston_output_activate_zoom(struct weston_output *output, struct weston_seat *seat); void weston_output_add_destroy_listener(struct weston_output *output, struct wl_listener *listener); struct wl_listener * weston_output_get_destroy_listener(struct weston_output *output, wl_notify_func_t notify); int weston_compositor_set_xkb_rule_names(struct weston_compositor *ec, struct xkb_rule_names *names); /* String literal of spaces, the same width as the timestamp. */ #define STAMP_SPACE " " /** * \ingroup wlog */ typedef int (*log_func_t)(const char *fmt, va_list ap); void weston_log_set_handler(log_func_t log, log_func_t cont); int weston_log(const char *fmt, ...) __attribute__ ((format (printf, 1, 2))); int weston_log_continue(const char *fmt, ...) __attribute__ ((format (printf, 1, 2))); enum weston_screenshooter_outcome { WESTON_SCREENSHOOTER_SUCCESS, WESTON_SCREENSHOOTER_NO_MEMORY, WESTON_SCREENSHOOTER_BAD_BUFFER }; typedef void (*weston_screenshooter_done_func_t)(void *data, enum weston_screenshooter_outcome outcome); int weston_screenshooter_shoot(struct weston_output *output, struct weston_buffer *buffer, weston_screenshooter_done_func_t done, void *data); struct weston_recorder * weston_recorder_start(struct weston_output *output, const char *filename); void weston_recorder_stop(struct weston_recorder *recorder); struct weston_view_animation; typedef void (*weston_view_animation_done_func_t)(struct weston_view_animation *animation, void *data); void weston_view_animation_destroy(struct weston_view_animation *animation); struct weston_view_animation * weston_zoom_run(struct weston_view *view, float start, float stop, weston_view_animation_done_func_t done, void *data); struct weston_view_animation * weston_fade_run(struct weston_view *view, float start, float end, float k, weston_view_animation_done_func_t done, void *data); struct weston_view_animation * weston_move_scale_run(struct weston_view *view, int dx, int dy, float start, float end, bool reverse, weston_view_animation_done_func_t done, void *data); struct weston_view_animation * weston_move_run(struct weston_view *view, int dx, int dy, float start, float end, bool reverse, weston_view_animation_done_func_t done, void *data); void weston_fade_update(struct weston_view_animation *fade, float target); struct weston_view_animation * weston_stable_fade_run(struct weston_view *front_view, float start, struct weston_view *back_view, float end, weston_view_animation_done_func_t done, void *data); struct weston_view_animation * weston_slide_run(struct weston_view *view, float start, float stop, weston_view_animation_done_func_t done, void *data); void weston_surface_set_color(struct weston_surface *surface, float red, float green, float blue, float alpha); void weston_surface_destroy(struct weston_surface *surface); int weston_output_mode_switch_to_temporary(struct weston_output *output, struct weston_mode *mode, int32_t scale); int weston_output_mode_switch_to_native(struct weston_output *output); int weston_backend_init(struct weston_compositor *c, struct weston_backend_config *config_base); int weston_module_init(struct weston_compositor *compositor); void * weston_load_module(const char *name, const char *entrypoint); size_t weston_module_path_from_env(const char *name, char *path, size_t path_len); int weston_parse_transform(const char *transform, uint32_t *out); const char * weston_transform_to_string(uint32_t output_transform); struct weston_keyboard * weston_seat_get_keyboard(struct weston_seat *seat); struct weston_pointer * weston_seat_get_pointer(struct weston_seat *seat); struct weston_touch * weston_seat_get_touch(struct weston_seat *seat); void weston_seat_set_keyboard_focus(struct weston_seat *seat, struct weston_surface *surface); void weston_keyboard_send_keymap(struct weston_keyboard *kbd, struct wl_resource *resource); int weston_compositor_load_xwayland(struct weston_compositor *compositor); bool weston_head_is_connected(struct weston_head *head); bool weston_head_is_enabled(struct weston_head *head); bool weston_head_is_device_changed(struct weston_head *head); bool weston_head_is_non_desktop(struct weston_head *head); void weston_head_reset_device_changed(struct weston_head *head); const char * weston_head_get_name(struct weston_head *head); struct weston_output * weston_head_get_output(struct weston_head *head); uint32_t weston_head_get_transform(struct weston_head *head); void weston_head_detach(struct weston_head *head); void weston_head_add_destroy_listener(struct weston_head *head, struct wl_listener *listener); struct wl_listener * weston_head_get_destroy_listener(struct weston_head *head, wl_notify_func_t notify); void weston_head_set_content_protection_status(struct weston_head *head, enum weston_hdcp_protection status); struct weston_head * weston_compositor_iterate_heads(struct weston_compositor *compositor, struct weston_head *iter); void weston_compositor_add_heads_changed_listener(struct weston_compositor *compositor, struct wl_listener *listener); struct weston_output * weston_compositor_find_output_by_name(struct weston_compositor *compositor, const char *name); struct weston_output * weston_compositor_create_output(struct weston_compositor *compositor, const char *name); struct weston_output * weston_compositor_create_output_with_head(struct weston_compositor *compositor, struct weston_head *head); void weston_output_destroy(struct weston_output *output); int weston_output_attach_head(struct weston_output *output, struct weston_head *head); struct weston_head * weston_output_iterate_heads(struct weston_output *output, struct weston_head *iter); void weston_output_set_scale(struct weston_output *output, int32_t scale); void weston_output_set_transform(struct weston_output *output, uint32_t transform); bool weston_output_set_renderer_shadow_buffer(struct weston_output *output); void weston_output_init(struct weston_output *output, struct weston_compositor *compositor, const char *name); void weston_output_move(struct weston_output *output, int x, int y); int weston_output_enable(struct weston_output *output); void weston_output_disable(struct weston_output *output); void weston_compositor_flush_heads_changed(struct weston_compositor *compositor); struct weston_head * weston_head_from_resource(struct wl_resource *resource); struct weston_head * weston_output_get_first_head(struct weston_output *output); void weston_output_allow_protection(struct weston_output *output, bool allow_protection); int weston_compositor_enable_touch_calibrator(struct weston_compositor *compositor, weston_touch_calibration_save_func save); struct weston_log_context * weston_log_ctx_create(void); void weston_log_ctx_destroy(struct weston_log_context *log_ctx); int weston_compositor_enable_content_protection(struct weston_compositor *compositor); void weston_timeline_refresh_subscription_objects(struct weston_compositor *wc, void *object); #ifdef __cplusplus } #endif #endif