#ifndef WAYLAND_H #define WAYLAND_H #include #include "wayland-util.h" enum { WL_EVENT_READABLE = 0x01, WL_EVENT_WRITEABLE = 0x02 }; struct wl_event_loop; struct wl_event_source; typedef void (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data); typedef void (*wl_event_loop_timer_func_t)(void *data); typedef void (*wl_event_loop_idle_func_t)(void *data); struct wl_event_loop *wl_event_loop_create(void); void wl_event_loop_destroy(struct wl_event_loop *loop); struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop, int fd, uint32_t mask, wl_event_loop_fd_func_t func, void *data); int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask); struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop, wl_event_loop_timer_func_t func, void *data); int wl_event_source_timer_update(struct wl_event_source *source, int ms_delay); int wl_event_source_remove(struct wl_event_source *source); int wl_event_loop_wait(struct wl_event_loop *loop); struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop, wl_event_loop_idle_func_t func, void *data); struct wl_client; enum { WL_ARGUMENT_UINT32, WL_ARGUMENT_STRING, WL_ARGUMENT_OBJECT, WL_ARGUMENT_NEW_ID }; struct wl_argument { uint32_t type; void *data; }; struct wl_method { const char *name; void *func; int argument_count; const struct wl_argument *arguments; }; struct wl_event { const char *name; }; struct wl_interface { const char *name; int version; int method_count; const struct wl_method *methods; int event_count; const struct wl_event *events; }; struct wl_object { const struct wl_interface *interface; uint32_t id; }; struct wl_surface; struct wl_display; struct wl_map { int32_t x, y, width, height; }; struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display); void wl_surface_set_data(struct wl_surface *surface, void *data); void *wl_surface_get_data(struct wl_surface *surface); struct wl_surface_iterator; struct wl_surface_iterator * wl_surface_iterator_create(struct wl_display *display, uint32_t mask); int wl_surface_iterator_next(struct wl_surface_iterator *iterator, struct wl_surface **surface); void wl_surface_iterator_destroy(struct wl_surface_iterator *iterator); struct wl_object * wl_input_device_create(struct wl_display *display, const char *path); void wl_display_add_object(struct wl_display *display, struct wl_object *object); int wl_display_add_global(struct wl_display *display, struct wl_object *object); void wl_display_post_relative_event(struct wl_display *display, struct wl_object *source, int dx, int dy); void wl_display_post_absolute_event(struct wl_display *display, struct wl_object *source, int x, int y); void wl_display_post_button_event(struct wl_display *display, struct wl_object *source, int button, int state); void wl_display_post_key_event(struct wl_display *display, struct wl_object *source, int key, int state); void wl_display_post_frame(struct wl_display *display, uint32_t frame, uint32_t msecs); struct wl_compositor { const struct wl_compositor_interface *interface; }; struct wl_compositor_interface { void (*notify_surface_create)(struct wl_compositor *compositor, struct wl_surface *surface); void (*notify_surface_destroy)(struct wl_compositor *compositor, struct wl_surface *surface); void (*notify_surface_attach)(struct wl_compositor *compositor, struct wl_surface *surface, uint32_t name, uint32_t width, uint32_t height, uint32_t stride); void (*notify_surface_map)(struct wl_compositor *compositor, struct wl_surface *surface, struct wl_map *map); void (*notify_surface_copy)(struct wl_compositor *compositor, struct wl_surface *surface, int32_t dst_x, int32_t dst_y, uint32_t name, uint32_t stride, int32_t x, int32_t y, int32_t width, int32_t height); void (*notify_surface_damage)(struct wl_compositor *compositor, struct wl_surface *surface, int32_t x, int32_t y, int32_t width, int32_t height); uint32_t (*notify_commit)(struct wl_compositor *compositor); void (*notify_pointer_motion)(struct wl_compositor *compositor, struct wl_object *source, int32_t x, int32_t y); void (*notify_key)(struct wl_compositor *compositor, struct wl_object *source, uint32_t key, uint32_t state); }; void wl_display_set_compositor(struct wl_display *display, struct wl_compositor *compositor); struct wl_compositor * wl_compositor_create(struct wl_display *display); #endif