/* * Copyright © 2011 Collabora, Ltd. * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include "../config.h" #include "wscreensaver.h" #include #include #include #include #include #include #include #include "desktop-shell-client-protocol.h" #include "window.h" extern struct wscreensaver_plugin glmatrix_screensaver; static const struct wscreensaver_plugin * const plugins[] = { &glmatrix_screensaver, NULL }; const char *progname = NULL; static int demo_mode; struct wscreensaver { struct screensaver *interface; struct display *display; struct ModeInfo *demomode; struct { EGLDisplay display; EGLConfig config; } egl; const struct wscreensaver_plugin *plugin; }; static void draw_instance(struct ModeInfo *mi) { struct wscreensaver *wscr = mi->priv; struct rectangle drawarea; struct rectangle winarea; int bottom; mi->swap_buffers = 0; window_draw(mi->window); window_get_child_allocation(mi->window, &drawarea); window_get_allocation(mi->window, &winarea); if (display_acquire_window_surface(wscr->display, mi->window, mi->eglctx) < 0) { fprintf(stderr, "%s: unable to acquire window surface", progname); return; } bottom = winarea.height - (drawarea.height + drawarea.y); glViewport(drawarea.x, bottom, drawarea.width, drawarea.height); glScissor(drawarea.x, bottom, drawarea.width, drawarea.height); glEnable(GL_SCISSOR_TEST); if (mi->width != drawarea.width || mi->height != drawarea.height) { mi->width = drawarea.width; mi->height = drawarea.height; wscr->plugin->reshape(mi, mi->width, mi->height); } wscr->plugin->draw(mi); if (mi->swap_buffers == 0) fprintf(stderr, "%s: swapBuffers not called\n", progname); display_release_window_surface(wscr->display, mi->window); window_flush(mi->window); } static void frame_callback(void *data, struct wl_callback *callback, uint32_t time) { struct ModeInfo *mi = data; static const struct wl_callback_listener listener = { frame_callback }; draw_instance(mi); if (callback) wl_callback_destroy(callback); callback = wl_surface_frame(window_get_wl_surface(mi->window)); wl_callback_add_listener(callback, &listener, mi); } static void init_frand(void) { struct timeval tv; gettimeofday(&tv, NULL); srandom(tv.tv_sec * 100 + tv.tv_usec / 10000); } WL_EXPORT EGLContext * init_GL(struct ModeInfo *mi) { struct wscreensaver *wscr = mi->priv; EGLContext *pctx; pctx = malloc(sizeof *pctx); if (!pctx) return NULL; if (mi->eglctx != EGL_NO_CONTEXT) { fprintf(stderr, "%s: multiple GL contexts are not supported", progname); goto errout; } mi->eglctx = eglCreateContext(wscr->egl.display, wscr->egl.config, EGL_NO_CONTEXT, NULL); if (mi->eglctx == EGL_NO_CONTEXT) { fprintf(stderr, "%s: init_GL failed to create EGL context\n", progname); goto errout; } if (!eglMakeCurrent(wscr->egl.display, NULL, NULL, mi->eglctx)) { fprintf(stderr, "%s: init_GL failed on eglMakeCurrent\n", progname); goto errout; } glClearColor(0.0, 0.0, 0.0, 1.0); *pctx = mi->eglctx; return pctx; errout: free(pctx); return NULL; } static struct ModeInfo * create_modeinfo(struct wscreensaver *wscr, struct window *window) { struct ModeInfo *mi; struct rectangle drawarea; static int instance; mi = calloc(1, sizeof *mi); if (!mi) return NULL; window_get_child_allocation(window, &drawarea); mi->priv = wscr; mi->eglctx = EGL_NO_CONTEXT; mi->window = window; mi->instance_number = instance++; /* XXX */ mi->width = drawarea.width; mi->height = drawarea.height; return mi; } static struct ModeInfo * create_wscreensaver_instance(struct wscreensaver *screensaver, struct wl_output *output, int width, int height) { struct ModeInfo *mi; struct window *window; window = window_create(screensaver->display, width, height); if (!window) { fprintf(stderr, "%s: creating a window failed.\n", progname); return NULL; } window_set_transparent(window, 0); window_set_title(window, progname); if (screensaver->interface) { window_set_custom(window); window_set_decoration(window, 0); screensaver_set_surface(screensaver->interface, window_get_wl_shell_surface(window), output); } mi = create_modeinfo(screensaver, window); if (!mi) return NULL; screensaver->plugin->init(mi); frame_callback(mi, NULL, 0); return mi; } static void handle_output_destroy(struct output *output, void *data) { /* struct ModeInfo *mi = data; * TODO */ } static void handle_output_configure(struct output *output, void *data) { struct wscreensaver *screensaver = data; struct ModeInfo *mi; struct rectangle area; /* skip existing outputs */ if (output_get_user_data(output)) return; output_get_allocation(output, &area); mi = create_wscreensaver_instance(screensaver, output_get_wl_output(output), area.width, area.height); output_set_user_data(output, mi); output_set_destroy_handler(output, handle_output_destroy); } static int init_wscreensaver(struct wscreensaver *wscr, struct display *display) { int size; const char prefix[] = "wscreensaver::"; char *str; display_set_user_data(display, wscr); wscr->display = display; wscr->plugin = plugins[0]; size = sizeof(prefix) + strlen(wscr->plugin->name); str = malloc(size); if (!str) { fprintf(stderr, "init: out of memory\n"); return -1; } snprintf(str, size, "%s%s", prefix, wscr->plugin->name); progname = str; wscr->egl.display = display_get_egl_display(wscr->display); if (!wscr->egl.display) { fprintf(stderr, "init: no EGL display\n"); return -1; } eglBindAPI(EGL_OPENGL_API); wscr->egl.config = display_get_rgb_egl_config(wscr->display); if (demo_mode) { struct wl_output *o = output_get_wl_output(display_get_output(display)); /* only one instance */ wscr->demomode = create_wscreensaver_instance(wscr, o, 400, 300); return 0; } display_set_output_configure_handler(display, handle_output_configure); return 0; } static void global_handler(struct wl_display *display, uint32_t id, const char *interface, uint32_t version, void *data) { struct wscreensaver *screensaver = data; if (!strcmp(interface, "screensaver")) { screensaver->interface = wl_display_bind(display, id, &screensaver_interface); } } static const GOptionEntry option_entries[] = { { "demo", 0, 0, G_OPTION_ARG_NONE, &demo_mode, "Run as a regular application, not a screensaver.", NULL }, { NULL } }; int main(int argc, char *argv[]) { struct display *d; struct wscreensaver screensaver = { 0 }; init_frand(); d = display_create(&argc, &argv, option_entries); if (d == NULL) { fprintf(stderr, "failed to create display: %m\n"); return EXIT_FAILURE; } if (!demo_mode) { /* iterates already known globals immediately */ wl_display_add_global_listener(display_get_display(d), global_handler, &screensaver); if (!screensaver.interface) { fprintf(stderr, "Server did not offer screensaver interface," " exiting.\n"); return EXIT_FAILURE; } } if (init_wscreensaver(&screensaver, d) < 0) { fprintf(stderr, "wscreensaver init failed.\n"); return EXIT_FAILURE; } display_run(d); free((void *)progname); return EXIT_SUCCESS; }