/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-server.h" #include "wayland-server-protocol.h" #include "connection.h" struct wl_client { struct wl_connection *connection; struct wl_event_source *source; struct wl_display *display; struct wl_list resource_list; uint32_t id_count; }; struct wl_display { struct wl_object base; struct wl_event_loop *loop; struct wl_hash_table *objects; struct wl_list frame_list; uint32_t client_id_range; uint32_t id; struct wl_list global_list; }; struct wl_frame_listener { struct wl_resource resource; struct wl_client *client; uint32_t key; struct wl_list link; }; struct wl_global { struct wl_object *object; wl_client_connect_func_t func; struct wl_list link; }; WL_EXPORT struct wl_surface wl_grab_surface; static int wl_debug = 0; WL_EXPORT void wl_client_post_event(struct wl_client *client, struct wl_object *sender, uint32_t opcode, ...) { va_list ap; va_start(ap, opcode); wl_connection_vmarshal(client->connection, sender, opcode, ap, &sender->interface->events[opcode]); va_end(ap); } static void wl_client_connection_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_connection *connection = client->connection; struct wl_object *object; struct wl_closure *closure; const struct wl_message *message; uint32_t p[2], opcode, size; uint32_t cmask = 0; int len; if (mask & WL_EVENT_READABLE) cmask |= WL_CONNECTION_READABLE; if (mask & WL_EVENT_WRITEABLE) cmask |= WL_CONNECTION_WRITABLE; len = wl_connection_data(connection, cmask); if (len < 0) { wl_client_destroy(client); return; } while (len >= sizeof p) { wl_connection_copy(connection, p, sizeof p); opcode = p[1] & 0xffff; size = p[1] >> 16; if (len < size) break; object = wl_hash_table_lookup(client->display->objects, p[0]); if (object == NULL) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_INVALID_OBJECT, p[0]); wl_connection_consume(connection, size); len -= size; continue; } if (opcode >= object->interface->method_count) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_INVALID_METHOD, p[0], opcode); wl_connection_consume(connection, size); len -= size; continue; } message = &object->interface->methods[opcode]; closure = wl_connection_demarshal(client->connection, size, client->display->objects, message); len -= size; if (closure == NULL && errno == EINVAL) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_INVALID_METHOD, p[0], opcode); continue; } else if (closure == NULL && errno == ENOMEM) { wl_client_post_no_memory(client); continue; } if (wl_debug) wl_closure_print(closure, object); wl_closure_invoke(closure, object, object->implementation[opcode], client); wl_closure_destroy(closure); } } static int wl_client_connection_update(struct wl_connection *connection, uint32_t mask, void *data) { struct wl_client *client = data; uint32_t emask = 0; if (mask & WL_CONNECTION_READABLE) emask |= WL_EVENT_READABLE; if (mask & WL_CONNECTION_WRITABLE) emask |= WL_EVENT_WRITEABLE; return wl_event_source_fd_update(client->source, mask); } WL_EXPORT struct wl_display * wl_client_get_display(struct wl_client *client) { return client->display; } static void wl_display_post_range(struct wl_display *display, struct wl_client *client) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_RANGE, display->client_id_range); display->client_id_range += 256; client->id_count += 256; } static struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; struct wl_global *global; client = malloc(sizeof *client); if (client == NULL) return NULL; memset(client, 0, sizeof *client); client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE, wl_client_connection_data, client); client->connection = wl_connection_create(fd, wl_client_connection_update, client); wl_list_init(&client->resource_list); wl_display_post_range(display, client); wl_list_for_each(global, &display->global_list, link) wl_client_post_event(client, &client->display->base, WL_DISPLAY_GLOBAL, global->object, global->object->interface->name, global->object->interface->version); wl_list_for_each(global, &display->global_list, link) if (global->func) global->func(client, global->object); return client; } WL_EXPORT void wl_client_add_resource(struct wl_client *client, struct wl_resource *resource) { struct wl_display *display = client->display; if (client->id_count-- < 64) wl_display_post_range(display, client); wl_hash_table_insert(client->display->objects, resource->base.id, resource); wl_list_insert(client->resource_list.prev, &resource->link); } WL_EXPORT void wl_client_post_no_memory(struct wl_client *client) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_NO_MEMORY); } WL_EXPORT void wl_client_post_global(struct wl_client *client, struct wl_object *object) { wl_client_post_event(client, &client->display->base, WL_DISPLAY_GLOBAL, object, object->interface->name, object->interface->version); } WL_EXPORT void wl_resource_destroy(struct wl_resource *resource, struct wl_client *client) { struct wl_display *display = client->display; wl_list_remove(&resource->link); if (resource->base.id > 0) wl_hash_table_remove(display->objects, resource->base.id); resource->destroy(resource, client); } WL_EXPORT void wl_client_destroy(struct wl_client *client) { struct wl_resource *resource, *tmp; printf("disconnect from client %p\n", client); wl_list_for_each_safe(resource, tmp, &client->resource_list, link) wl_resource_destroy(resource, client); wl_event_source_remove(client->source); wl_connection_destroy(client->connection); free(client); } static void display_sync(struct wl_client *client, struct wl_display *display, uint32_t key) { wl_client_post_event(client, &display->base, WL_DISPLAY_SYNC, key); } static void destroy_frame_listener(struct wl_resource *resource, struct wl_client *client) { struct wl_frame_listener *listener = container_of(resource, struct wl_frame_listener, resource); wl_list_remove(&listener->link); free(listener); } static void display_frame(struct wl_client *client, struct wl_display *display, uint32_t key) { struct wl_frame_listener *listener; listener = malloc(sizeof *listener); if (listener == NULL) { wl_client_post_no_memory(client); return; } /* The listener is a resource so we destroy it when the client * goes away. */ listener->resource.destroy = destroy_frame_listener; listener->resource.base.id = 0; listener->client = client; listener->key = key; wl_list_insert(client->resource_list.prev, &listener->resource.link); wl_list_insert(display->frame_list.prev, &listener->link); } struct wl_display_interface display_interface = { display_sync, display_frame }; WL_EXPORT struct wl_display * wl_display_create(void) { struct wl_display *display; const char *debug; debug = getenv("WAYLAND_DEBUG"); if (debug) wl_debug = 1; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } display->objects = wl_hash_table_create(); if (display->objects == NULL) { free(display); return NULL; } wl_list_init(&display->frame_list); wl_list_init(&display->global_list); display->client_id_range = 256; /* Gah, arbitrary... */ display->id = 1; display->base.interface = &wl_display_interface; display->base.implementation = (void (**)(void)) &display_interface; wl_display_add_object(display, &display->base); if (wl_display_add_global(display, &display->base, NULL)) { wl_event_loop_destroy(display->loop); free(display); return NULL; } return display; } WL_EXPORT void wl_display_add_object(struct wl_display *display, struct wl_object *object) { object->id = display->id++; wl_hash_table_insert(display->objects, object->id, object); } WL_EXPORT int wl_display_add_global(struct wl_display *display, struct wl_object *object, wl_client_connect_func_t func) { struct wl_global *global; global = malloc(sizeof *global); if (global == NULL) return -1; global->object = object; global->func = func; wl_list_insert(display->global_list.prev, &global->link); return 0; } WL_EXPORT void wl_surface_post_event(struct wl_surface *surface, struct wl_object *sender, uint32_t event, ...) { va_list ap; if (surface == &wl_grab_surface) return; va_start(ap, event); wl_connection_vmarshal(surface->client->connection, sender, event, ap, &sender->interface->events[event]); va_end(ap); } WL_EXPORT void wl_display_post_frame(struct wl_display *display, uint32_t time) { struct wl_frame_listener *listener, *next; wl_list_for_each_safe(listener, next, &display->frame_list, link) { wl_client_post_event(listener->client, &display->base, WL_DISPLAY_FRAME, listener->key, time); wl_resource_destroy(&listener->resource, listener->client); } } WL_EXPORT struct wl_event_loop * wl_display_get_event_loop(struct wl_display *display) { return display->loop; } WL_EXPORT void wl_display_run(struct wl_display *display) { while (1) wl_event_loop_wait(display->loop); } static void socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = accept (fd, (struct sockaddr *) &name, &length); if (client_fd < 0) fprintf(stderr, "failed to accept\n"); wl_client_create(display, client_fd); } WL_EXPORT int wl_display_add_socket(struct wl_display *display, const char *name, size_t name_size) { struct sockaddr_un addr; int sock; socklen_t size; sock = socket(PF_LOCAL, SOCK_STREAM, 0); if (sock < 0) return -1; addr.sun_family = AF_LOCAL; memcpy(addr.sun_path, name, name_size); size = offsetof (struct sockaddr_un, sun_path) + name_size; if (bind(sock, (struct sockaddr *) &addr, size) < 0) return -1; if (listen(sock, 1) < 0) return -1; wl_event_loop_add_fd(display->loop, sock, WL_EVENT_READABLE, socket_data, display); return 0; }