#include #include #include #include #include #include #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-glib.h" #include "gears.h" #include "cairo-util.h" static const char gem_device[] = "/dev/dri/card0"; static const char socket_name[] = "\0wayland"; static void die(const char *msg) { fprintf(stderr, "%s", msg); exit(EXIT_FAILURE); } struct window { struct wl_surface *surface; int x, y, width, height; int drag_x, drag_y, last_x, last_y; int state; uint32_t name; int fd; int redraw_scheduled; cairo_pattern_t *background; struct buffer *buffer; struct buffer *egl_buffer; GLfloat gears_angle; struct gears *gears; EGLDisplay display; EGLContext context; EGLConfig config; EGLSurface egl_surface; }; static void rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius) { cairo_move_to(cr, x0, y0 + radius); cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2); cairo_line_to(cr, x1 - radius, y0); cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI); cairo_line_to(cr, x1, y1 - radius); cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2); cairo_line_to(cr, x0 + radius, y1); cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI); cairo_close_path(cr); } static gboolean draw_window(void *data) { struct window *window = data; cairo_surface_t *surface; cairo_t *cr; int border = 2, radius = 5; cairo_text_extents_t extents; cairo_pattern_t *gradient, *outline, *bright, *dim; struct buffer *buffer; const static char title[] = "Wayland First Post"; surface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, window->width + 32, window->height + 32); outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1); bright = cairo_pattern_create_rgb(0.6, 0.6, 0.6); dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4); cr = cairo_create(surface); cairo_translate(cr, 16 + 5, 16 + 3); cairo_set_line_width (cr, border); cairo_set_source_rgba(cr, 0, 0, 0, 0.5); rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius); cairo_stroke_preserve(cr); cairo_fill(cr); blur_surface(surface, 16 + radius); cairo_translate(cr, -5, -3); cairo_set_line_width (cr, border); rounded_rect(cr, 1, 1, window->width - 1, window->height - 1, radius); cairo_set_source(cr, outline); cairo_stroke(cr); rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1); cairo_set_source(cr, bright); cairo_stroke(cr); rounded_rect(cr, 3, 3, window->width - 2, window->height - 2, radius - 1); cairo_set_source(cr, dim); cairo_stroke(cr); rounded_rect(cr, 2, 2, window->width - 2, window->height - 2, radius - 1); gradient = cairo_pattern_create_linear (0, 0, 0, 100); cairo_pattern_add_color_stop_rgb(gradient, 0, 0.4, 0.4, 0.4); cairo_pattern_add_color_stop_rgb(gradient, 1, 0.7, 0.7, 0.7); cairo_set_source(cr, gradient); cairo_fill(cr); cairo_pattern_destroy(gradient); cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_move_to(cr, 10, 50); cairo_line_to(cr, window->width - 10, 50); cairo_line_to(cr, window->width - 10, window->height - 10); cairo_line_to(cr, 10, window->height - 10); cairo_close_path(cr); cairo_set_source(cr, dim); cairo_stroke(cr); cairo_move_to(cr, 11, 51); cairo_line_to(cr, window->width - 10, 51); cairo_line_to(cr, window->width - 10, window->height - 10); cairo_line_to(cr, 11, window->height - 10); cairo_close_path(cr); cairo_set_source(cr, bright); cairo_stroke(cr); cairo_move_to(cr, 10, 50); cairo_line_to(cr, window->width - 10, 50); cairo_line_to(cr, window->width - 10, window->height - 10); cairo_line_to(cr, 10, window->height - 10); cairo_close_path(cr); cairo_set_source_rgba(cr, 0, 0, 0, 0.9); cairo_fill(cr); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_set_font_size(cr, 14); cairo_text_extents(cr, title, &extents); cairo_move_to(cr, (window->width - extents.width) / 2, 10 - extents.y_bearing); cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND); cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND); cairo_set_line_width (cr, 4); cairo_text_path(cr, title); cairo_set_source_rgb(cr, 0.1, 0.1, 0.1); cairo_stroke_preserve(cr); cairo_set_source_rgb(cr, 1, 1, 1); cairo_fill(cr); cairo_destroy(cr); if (window->buffer != NULL) buffer_destroy(window->buffer, window->fd); buffer = buffer_create_from_cairo_surface(window->fd, surface); window->buffer = buffer; cairo_surface_destroy(surface); wl_surface_attach(window->surface, buffer->name, buffer->width, buffer->height, buffer->stride); wl_surface_map(window->surface, window->x, window->y, buffer->width, buffer->height); /* FIXME: Free window->buffer when we receive the ack event. */ buffer = window->egl_buffer; gears_draw(window->gears, window->gears_angle); wl_surface_copy(window->surface, (window->width - 300) / 2, 50 + (window->height - 50 - 300) / 2, buffer->name, buffer->stride, 0, 0, buffer->width, buffer->height); window->redraw_scheduled = 0; return FALSE; } enum window_state { WINDOW_STABLE, WINDOW_MOVING, WINDOW_RESIZING_UPPER_LEFT, WINDOW_RESIZING_UPPER_RIGHT, WINDOW_RESIZING_LOWER_LEFT, WINDOW_RESIZING_LOWER_RIGHT }; enum location { LOCATION_INTERIOR, LOCATION_UPPER_LEFT, LOCATION_UPPER_RIGHT, LOCATION_LOWER_LEFT, LOCATION_LOWER_RIGHT, LOCATION_OUTSIDE }; static void event_handler(struct wl_display *display, uint32_t opcode, uint32_t arg1, uint32_t arg2, void *data) { struct window *window = data; int location, border = 4; int grip_size = 16; if (opcode == 0) { window->last_x = arg1; window->last_y = arg2; switch (window->state) { case WINDOW_MOVING: window->x = window->drag_x + arg1; window->y = window->drag_y + arg2; wl_surface_map(window->surface, window->x, window->y, window->buffer->width, window->buffer->height); break; case WINDOW_RESIZING_LOWER_RIGHT: window->width = window->drag_x + arg1; window->height = window->drag_y + arg2; if (window->width < 400) window->width = 400; if (window->height < 400) window->height = 400; if (!window->redraw_scheduled) { window->redraw_scheduled = 1; g_idle_add(draw_window, window); } break; } } if (window->x + window->width - grip_size <= window->last_x && window->last_x < window->x + window->width && window->y + window->height - grip_size <= window->last_y && window->last_y < window->y + window->height) { location = LOCATION_LOWER_RIGHT; } else if (window->x + border <= window->last_x && window->last_x < window->x + window->width - border && window->y + border <= window->last_y && window->last_y < window->y + window->height - border) { location = LOCATION_INTERIOR; } else { location = LOCATION_OUTSIDE; } if (opcode == 1 && arg1 == 0 && arg2 == 1) { switch (location) { case LOCATION_INTERIOR: window->drag_x = window->x - window->last_x; window->drag_y = window->y - window->last_y; window->state = WINDOW_MOVING; break; case LOCATION_LOWER_RIGHT: window->drag_x = window->width - window->last_x; window->drag_y = window->height - window->last_y; window->state = WINDOW_RESIZING_LOWER_RIGHT; break; default: window->state = WINDOW_STABLE; break; } } else if (opcode == 1 && arg1 == 0 && arg2 == 0) { window->state = WINDOW_STABLE; } } static struct window * window_create(struct wl_display *display, int fd) { EGLint major, minor, count; EGLConfig configs[64]; struct window *window; struct buffer *buffer; const GLfloat red = 0, green = 0, blue = 0, alpha = 0.9; window = malloc(sizeof *window); if (window == NULL) return NULL; memset(window, 0, sizeof *window); window->surface = wl_display_create_surface(display); window->x = 200; window->y = 200; window->width = 450; window->height = 500; window->state = WINDOW_STABLE; window->fd = fd; window->background = cairo_pattern_create_rgba (red, green, blue, alpha); window->display = eglCreateDisplayNative("/dev/dri/card0", "i965"); if (window->display == NULL) die("failed to create display\n"); if (!eglInitialize(window->display, &major, &minor)) die("failed to initialize display\n"); if (!eglGetConfigs(window->display, configs, 64, &count)) die("failed to get configs\n"); window->config = configs[24]; window->context = eglCreateContext(window->display, window->config, NULL, NULL); if (window->context == NULL) die("failed to create context\n"); /* FIXME: We need to get the stride right here in a chipset * independent way. Maybe do it in name_cairo_surface(). */ buffer = buffer_create(window->fd, 300, 300, (300 * 4 + 15) & ~15); window->egl_buffer = buffer; window->egl_surface = eglCreateSurfaceForName(window->display, window->config, buffer->name, buffer->width, buffer->height, buffer->stride, NULL); if (window->egl_surface == NULL) die("failed to create egl surface\n"); if (!eglMakeCurrent(window->display, window->egl_surface, window->egl_surface, window->context)) die("failed to make context current\n"); glViewport(0, 0, 300, 300); window->gears = gears_create(red, green, blue, alpha); window->gears_angle = 0.0; draw_window(window); return window; } static gboolean draw(gpointer data) { struct window *window = data; struct buffer *buffer; if (!window->redraw_scheduled) { gears_draw(window->gears, window->gears_angle); buffer = window->egl_buffer; wl_surface_copy(window->surface, (window->width - 300) / 2, 50 + (window->height - 50 - 300) / 2, buffer->name, buffer->stride, 0, 0, buffer->width, buffer->height); } window->gears_angle += 1; return TRUE; } int main(int argc, char *argv[]) { struct wl_display *display; int fd; struct window *window; GMainLoop *loop; GSource *source; fd = open(gem_device, O_RDWR); if (fd < 0) { fprintf(stderr, "drm open failed: %m\n"); return -1; } display = wl_display_create(socket_name); if (display == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } loop = g_main_loop_new(NULL, FALSE); source = wayland_source_new(display); g_source_attach(source, NULL); window = window_create(display, fd); draw_window(window); wl_display_set_event_handler(display, event_handler, window); g_timeout_add(20, draw, window); g_main_loop_run(loop); return 0; }