/* * Copyright © 2008 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #ifndef _WINDOW_H_ #define _WINDOW_H_ #include #include #include #include struct window; struct item; struct display; struct input; struct output; struct task { void (*run)(struct task *task, uint32_t events); struct wl_list link; }; struct rectangle { int32_t x; int32_t y; int32_t width; int32_t height; }; struct display * display_create(int *argc, char **argv[], const GOptionEntry *option_entries); void display_destroy(struct display *display); void display_set_user_data(struct display *display, void *data); void * display_get_user_data(struct display *display); struct wl_display * display_get_display(struct display *display); struct wl_compositor * display_get_compositor(struct display *display); struct wl_shell * display_get_shell(struct display *display); struct output * display_get_output(struct display *display); typedef void (*display_output_handler_t)(struct output *output, void *data); /* * The output configure handler is called, when a new output is connected * and we know its current mode, or when the current mode changes. * Test and set the output user data in your handler to know, if the * output is new. Note: 'data' in the configure handler is the display * user data. */ void display_set_output_configure_handler(struct display *display, display_output_handler_t handler); struct wl_data_source * display_create_data_source(struct display *display); #ifdef EGL_NO_DISPLAY EGLDisplay display_get_egl_display(struct display *d); EGLConfig display_get_rgb_egl_config(struct display *d); EGLConfig display_get_argb_egl_config(struct display *d); int display_acquire_window_surface(struct display *display, struct window *window, EGLContext ctx); void display_release_window_surface(struct display *display, struct window *window); #ifdef HAVE_CAIRO_EGL EGLImageKHR display_get_image_for_egl_image_surface(struct display *display, cairo_surface_t *surface); #endif #endif #define SURFACE_OPAQUE 0x01 cairo_surface_t * display_create_surface(struct display *display, struct wl_surface *surface, struct rectangle *rectangle, uint32_t flags); struct wl_buffer * display_get_buffer_for_surface(struct display *display, cairo_surface_t *surface); cairo_surface_t * display_get_pointer_surface(struct display *display, int pointer, int *width, int *height, int *hotspot_x, int *hotspot_y); void display_defer(struct display *display, struct task *task); void display_watch_fd(struct display *display, int fd, uint32_t events, struct task *task); void display_run(struct display *d); void display_exit(struct display *d); enum pointer_type { POINTER_BOTTOM_LEFT, POINTER_BOTTOM_RIGHT, POINTER_BOTTOM, POINTER_DRAGGING, POINTER_LEFT_PTR, POINTER_LEFT, POINTER_RIGHT, POINTER_TOP_LEFT, POINTER_TOP_RIGHT, POINTER_TOP, POINTER_IBEAM, POINTER_HAND1, }; typedef void (*window_resize_handler_t)(struct window *window, int32_t width, int32_t height, void *data); typedef void (*window_redraw_handler_t)(struct window *window, void *data); typedef void (*window_key_handler_t)(struct window *window, struct input *input, uint32_t time, uint32_t key, uint32_t unicode, uint32_t state, void *data); typedef void (*window_keyboard_focus_handler_t)(struct window *window, struct input *device, void *data); typedef void (*window_button_handler_t)(struct window *window, struct input *input, uint32_t time, int button, int state, void *data); typedef int (*window_enter_handler_t)(struct window *window, struct input *input, uint32_t time, int32_t x, int32_t y, void *data); typedef void (*window_leave_handler_t)(struct window *window, struct input *input, uint32_t time, void *data); typedef int (*window_motion_handler_t)(struct window *window, struct input *input, uint32_t time, int32_t x, int32_t y, int32_t sx, int32_t sy, void *data); typedef void (*window_data_handler_t)(struct window *window, struct input *input, uint32_t time, int32_t x, int32_t y, const char **types, void *data); typedef void (*window_drop_handler_t)(struct window *window, struct input *input, int32_t x, int32_t y, void *data); typedef void (*window_item_focus_handler_t)(struct window *window, struct item *focus, void *data); struct window * window_create(struct display *display, int32_t width, int32_t height); struct window * window_create_transient(struct display *display, struct window *parent, int32_t x, int32_t y, int32_t width, int32_t height); struct window * window_create_menu(struct display *display, struct window *parent, int32_t x, int32_t y, const char **entries, int count); void window_destroy(struct window *window); struct item * window_add_item(struct window *window, void *data); typedef void (*item_func_t)(struct item *item, void *data); typedef void (*data_func_t)(void *data, size_t len, int32_t x, int32_t y, void *user_data); void window_for_each_item(struct window *window, item_func_t func, void *data); struct item * window_get_focus_item(struct window *window); struct display * window_get_display(struct window *window); void window_move(struct window *window, struct input *input, uint32_t time); void window_draw(struct window *window); void window_get_allocation(struct window *window, struct rectangle *allocation); void window_get_child_allocation(struct window *window, struct rectangle *allocation); void window_set_transparent(struct window *window, int transparent); void window_set_child_size(struct window *window, int32_t width, int32_t height); void window_schedule_redraw(struct window *window); void window_damage(struct window *window, int32_t x, int32_t y, int32_t width, int32_t height); cairo_surface_t * window_get_surface(struct window *window); struct wl_surface * window_get_wl_surface(struct window *window); struct wl_shell_surface * window_get_wl_shell_surface(struct window *window); void window_flush(struct window *window); void window_set_surface(struct window *window, cairo_surface_t *surface); void window_create_surface(struct window *window); enum window_buffer_type { WINDOW_BUFFER_TYPE_EGL_WINDOW, WINDOW_BUFFER_TYPE_EGL_IMAGE, WINDOW_BUFFER_TYPE_SHM, }; void display_surface_damage(struct display *display, cairo_surface_t *cairo_surface, int32_t x, int32_t y, int32_t width, int32_t height); void window_set_buffer_type(struct window *window, enum window_buffer_type type); void window_set_fullscreen(struct window *window, int fullscreen); void window_set_custom(struct window *window); void window_set_user_data(struct window *window, void *data); void * window_get_user_data(struct window *window); void window_set_redraw_handler(struct window *window, window_redraw_handler_t handler); void window_set_decoration(struct window *window, int decoration); void window_set_resize_handler(struct window *window, window_resize_handler_t handler); void window_set_key_handler(struct window *window, window_key_handler_t handler); void window_set_button_handler(struct window *window, window_button_handler_t handler); void window_set_motion_handler(struct window *window, window_motion_handler_t handler); void window_set_enter_handler(struct window *window, window_enter_handler_t handler); void window_set_leave_handler(struct window *window, window_leave_handler_t handler); void window_set_keyboard_focus_handler(struct window *window, window_keyboard_focus_handler_t handler); void window_set_item_focus_handler(struct window *window, window_item_focus_handler_t handler); void window_set_data_handler(struct window *window, window_data_handler_t handler); void window_set_drop_handler(struct window *window, window_drop_handler_t handler); void window_set_title(struct window *window, const char *title); const char * window_get_title(struct window *window); void item_get_allocation(struct item *item, struct rectangle *allocation); void item_set_allocation(struct item *item, int32_t x, int32_t y, int32_t width, int32_t height); void * item_get_user_data(struct item *item); void input_set_pointer_image(struct input *input, uint32_t time, int pointer); void input_get_position(struct input *input, int32_t *x, int32_t *y); uint32_t input_get_modifiers(struct input *input); struct wl_input_device * input_get_input_device(struct input *input); struct wl_data_device * input_get_data_device(struct input *input); void input_set_selection(struct input *input, struct wl_data_source *source, uint32_t time); void input_accept(struct input *input, uint32_t time, const char *type); void input_receive_drag_data(struct input *input, const char *mime_type, data_func_t func, void *user_data); int input_receive_selection_data(struct input *input, const char *mime_type, data_func_t func, void *data); int input_receive_selection_data_to_fd(struct input *input, const char *mime_type, int fd); void output_set_user_data(struct output *output, void *data); void * output_get_user_data(struct output *output); void output_set_destroy_handler(struct output *output, display_output_handler_t handler); void output_get_allocation(struct output *output, struct rectangle *allocation); struct wl_output * output_get_wl_output(struct output *output); #endif