/* * Copyright © 2008-2011 Kristian Høgsberg * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include "compositor.h" #include "screenshooter-server-protocol.h" #include "../wcap/wcap-decode.h" struct screenshooter { struct wl_object base; struct weston_compositor *ec; struct wl_global *global; struct wl_client *client; struct weston_process process; struct wl_listener destroy_listener; }; struct screenshooter_read_pixels { struct weston_read_pixels base; struct wl_buffer *buffer; struct wl_resource *resource; }; static void copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride) { uint8_t *end; end = dst + height * stride; while (dst < end) { memcpy(dst, src, stride); dst += stride; src -= stride; } } static void copy_row_swap_RB(void *vdst, void *vsrc, int bytes) { uint32_t *dst = vdst; uint32_t *src = vsrc; uint32_t *end = dst + bytes / 4; while (dst < end) { uint32_t v = *src++; /* A R G B */ uint32_t tmp = v & 0xff00ff00; tmp |= (v >> 16) & 0x000000ff; tmp |= (v << 16) & 0x00ff0000; *dst++ = tmp; } } static void copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride) { uint8_t *end; end = dst + height * stride; while (dst < end) { copy_row_swap_RB(dst, src, stride); dst += stride; src -= stride; } } static void screenshooter_read_pixels_done(struct weston_read_pixels *base, struct weston_output *output) { struct screenshooter_read_pixels *r = (struct screenshooter_read_pixels *) base; int32_t stride; uint8_t *d, *s; stride = wl_shm_buffer_get_stride(r->buffer); d = wl_shm_buffer_get_data(r->buffer); s = r->base.data + stride * (r->buffer->height - 1); switch (output->compositor->read_format) { case GL_BGRA_EXT: copy_bgra_yflip(d, s, output->current->height, stride); break; case GL_RGBA: copy_rgba_yflip(d, s, output->current->height, stride); break; default: break; } wl_list_remove(&r->base.link); screenshooter_send_done(r->resource); free(r->base.data); free(r); } static void screenshooter_shoot(struct wl_client *client, struct wl_resource *resource, struct wl_resource *output_resource, struct wl_resource *buffer_resource) { struct weston_output *output = output_resource->data; struct screenshooter_read_pixels *r; struct wl_buffer *buffer = buffer_resource->data; int32_t stride; if (!wl_buffer_is_shm(buffer)) return; if (buffer->width < output->current->width || buffer->height < output->current->height) return; r = malloc(sizeof *r); if (r == NULL) { wl_resource_post_no_memory(resource); return; } r->base.x = 0; r->base.y = 0; r->base.width = output->current->width; r->base.height = output->current->height; r->base.done = screenshooter_read_pixels_done; r->buffer = buffer; r->resource = resource; stride = buffer->width * 4; r->base.data = malloc(stride * buffer->height); if (r->base.data == NULL) { free(r); wl_resource_post_no_memory(resource); return; } wl_list_insert(output->read_pixels_list.prev, &r->base.link); weston_compositor_schedule_repaint(output->compositor); } struct screenshooter_interface screenshooter_implementation = { screenshooter_shoot }; static void bind_shooter(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct screenshooter *shooter = data; struct wl_resource *resource; resource = wl_client_add_object(client, &screenshooter_interface, &screenshooter_implementation, id, data); if (client != shooter->client) { wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "screenshooter failed: permission denied"); wl_resource_destroy(resource); } } static void screenshooter_sigchld(struct weston_process *process, int status) { struct screenshooter *shooter = container_of(process, struct screenshooter, process); shooter->client = NULL; } static void screenshooter_binding(struct wl_seat *seat, uint32_t time, uint32_t key, uint32_t button, uint32_t axis, int32_t state, void *data) { struct screenshooter *shooter = data; const char *screenshooter_exe = LIBEXECDIR "/weston-screenshooter"; if (!shooter->client) shooter->client = weston_client_launch(shooter->ec, &shooter->process, screenshooter_exe, screenshooter_sigchld); } struct weston_recorder { struct weston_output *output; uint32_t *frame, *rect; uint32_t total; int fd; struct wl_listener frame_listener; int count; }; static uint32_t * output_run(uint32_t *p, uint32_t delta, int run) { int i; while (run > 0) { if (run <= 0xe0) { *p++ = delta | ((run - 1) << 24); break; } i = 24 - __builtin_clz(run); *p++ = delta | ((i + 0xe0) << 24); run -= 1 << (7 + i); } return p; } static uint32_t component_delta(uint32_t next, uint32_t prev) { unsigned char dr, dg, db; dr = (next >> 16) - (prev >> 16); dg = (next >> 8) - (prev >> 8); db = (next >> 0) - (prev >> 0); return (dr << 16) | (dg << 8) | (db << 0); } static void weston_recorder_frame_notify(struct wl_listener *listener, void *data) { struct weston_recorder *recorder = container_of(listener, struct weston_recorder, frame_listener); struct weston_output *output = recorder->output; uint32_t msecs = * (uint32_t *) data; pixman_box32_t *r; pixman_region32_t damage; int i, j, k, n, width, height, run, stride; uint32_t delta, prev, *d, *s, *p, next; struct { uint32_t msecs; uint32_t nrects; } header; struct iovec v[2]; pixman_region32_init(&damage); pixman_region32_intersect(&damage, &recorder->output->region, &recorder->output->previous_damage); r = pixman_region32_rectangles(&damage, &n); if (n == 0) return; if (recorder->count++ == 0) /* The first callback gives us the frame immediately * before the weston_output_damage() call, and * typically doesn't give us a full frame of damage.*/ return; header.msecs = msecs; header.nrects = n; v[0].iov_base = &header; v[0].iov_len = sizeof header; v[1].iov_base = r; v[1].iov_len = n * sizeof *r; recorder->total += writev(recorder->fd, v, 2); stride = output->current->width; for (i = 0; i < n; i++) { width = r[i].x2 - r[i].x1; height = r[i].y2 - r[i].y1; glReadPixels(r[i].x1, output->current->height - r[i].y2, width, height, output->compositor->read_format, GL_UNSIGNED_BYTE, recorder->rect); s = recorder->rect; p = recorder->rect; run = prev = 0; /* quiet gcc */ for (j = 0; j < height; j++) { d = recorder->frame + stride * (r[i].y2 - j - 1) + r[i].x1; for (k = 0; k < width; k++) { next = *s++; delta = component_delta(next, *d); *d++ = next; if (run == 0 || delta == prev) { run++; } else { p = output_run(p, prev, run); run = 1; prev = delta; } } } p = output_run(p, prev, run); recorder->total += write(recorder->fd, recorder->rect, (p - recorder->rect) * 4); #if 0 fprintf(stderr, "%dx%d at %d,%d rle from %d to %d bytes (%f) total %dM\n", width, height, r[i].x1, r[i].y1, width * height * 4, (int) (p - rect) * 4, (float) (p - rect) / (width * height), total / 1024 / 1024); #endif } pixman_region32_fini(&damage); } static void weston_recorder_create(struct weston_output *output, const char *filename) { struct weston_recorder *recorder; int stride, size; struct { uint32_t magic, format, width, height; } header; recorder = malloc(sizeof *recorder); recorder->output = output; stride = output->current->width; size = stride * 4 * output->current->height; recorder->frame = malloc(size); recorder->rect = malloc(size); recorder->total = 0; recorder->count = 0; memset(recorder->frame, 0, size); recorder->fd = open(filename, O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC, 0644); header.magic = WCAP_HEADER_MAGIC; switch (output->compositor->read_format) { case GL_BGRA_EXT: header.format = WCAP_FORMAT_XRGB8888; break; case GL_RGBA: header.format = WCAP_FORMAT_XBGR8888; break; } header.width = output->current->width; header.height = output->current->height; recorder->total += write(recorder->fd, &header, sizeof header); recorder->frame_listener.notify = weston_recorder_frame_notify; wl_signal_add(&output->frame_signal, &recorder->frame_listener); weston_output_damage(output); } static void weston_recorder_destroy(struct weston_recorder *recorder) { wl_list_remove(&recorder->frame_listener.link); close(recorder->fd); free(recorder->frame); free(recorder->rect); free(recorder); } static void recorder_binding(struct wl_seat *seat, uint32_t time, uint32_t key, uint32_t button, uint32_t axis, int32_t state, void *data) { struct weston_seat *ws = (struct weston_seat *) seat; struct weston_compositor *ec = ws->compositor; struct weston_output *output = container_of(ec->output_list.next, struct weston_output, link); struct wl_listener *listener; struct weston_recorder *recorder; static const char filename[] = "capture.wcap"; listener = wl_signal_get(&output->frame_signal, weston_recorder_frame_notify); if (listener) { recorder = container_of(listener, struct weston_recorder, frame_listener); fprintf(stderr, "stopping recorder, total file size %dM, %d frames\n", recorder->total / (1024 * 1024), recorder->count); weston_recorder_destroy(recorder); } else { fprintf(stderr, "starting recorder, file %s\n", filename); weston_recorder_create(output, filename); } } static void screenshooter_destroy(struct wl_listener *listener, void *data) { struct screenshooter *shooter = container_of(listener, struct screenshooter, destroy_listener); wl_display_remove_global(shooter->ec->wl_display, shooter->global); free(shooter); } void screenshooter_create(struct weston_compositor *ec) { struct screenshooter *shooter; shooter = malloc(sizeof *shooter); if (shooter == NULL) return; shooter->base.interface = &screenshooter_interface; shooter->base.implementation = (void(**)(void)) &screenshooter_implementation; shooter->ec = ec; shooter->client = NULL; shooter->global = wl_display_add_global(ec->wl_display, &screenshooter_interface, shooter, bind_shooter); weston_compositor_add_binding(ec, KEY_S, 0, 0, MODIFIER_SUPER, screenshooter_binding, shooter); weston_compositor_add_binding(ec, KEY_R, 0, 0, MODIFIER_SUPER, recorder_binding, shooter); shooter->destroy_listener.notify = screenshooter_destroy; wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener); }